Keith Avery

Keith Avery Email and Phone Number

Unity 3D Development and Art and Animation @ Rochester, NY, US
Rochester, NY, US
Keith Avery's Location
Rochester, New York, United States, United States
Keith Avery's Contact Details

Keith Avery personal email

Keith Avery phone numbers

About Keith Avery

Providing 3D services for businesses and studios. A one stop solution for interactive VR development and 3D content and rendering. With an emphasis on technical detail, visual polish and brand building.

Keith Avery's Current Company Details
Avery Animation

Avery Animation

Unity 3D Development and Art and Animation
Rochester, NY, US
Keith Avery Work Experience Details
  • Avery Animation
    Unity 3D Development And Art And Animation
    Avery Animation
    Rochester, Ny, Us
  • Avery Animation
    Unity 3D Development/Art/Animation
    Avery Animation May 2018 - Present
    Providing original interactive 3D VR experiences and gamification solutions. As well as animated presentations for a wide variety of clients, with a diverse range of needs. Adding value to their front end, promotional and training capabilities. Gamification adds another dimension to learning, while interactive immersion improves retention.VR and Unity 3D applications have proven to be a winning technology with each client, sparking new conversations with novel and effective customer/employee engagements. The same application can be used across PC/MAC, mobile and VR headset devices. Accommodating many forms of user inputs such as a mouse, or simulating fully immersive virtual activities using 6DOF controllers and a headset. It's the closest thing to actually being there.
  • Calvary Robotics
    3D Simulation Engineer/Vr
    Calvary Robotics May 2016 - Oct 2018
    Rochester, New York Area
    Had the opportunity to learn new 3D modeling, rendering and animation skills while assisting the engineers and sales department of this world leading robotics integrator. Pitched and executed the company's first VR experiences which are used for sales, tradeshows, design reviews, as well as special orders from industry leading customers and partners. VR demoing is still an important part of their strategy. Software included 3DS Max with Mental Ray, Unity, and Adobe Suite.
  • Workinman Interactive Llc
    Video Game Artist
    Workinman Interactive Llc Jul 2015 - Mar 2016
    Rochester Ny
    I was a team member on a variety of mobile games as game artist, and prototype developer using Playmaker visual scripting and Unity. I collaborated with a few different small teams to create fun colorful interactive experiences for children. Titles included Disney Jr's Goldie and Bear, and Defy's Man At Arms: Forged In Battle. On the latter I created 3D models based on provided concept art for all characters and bosses, implemented motion capture, and created a working android prototype.
  • Hitpoint Inc
    Video Game Artist
    Hitpoint Inc Aug 2010 - Mar 2015
    Springfield, Massachusetts Area
    I enjoyed wearing many hats at this small ambitious startup. Throughout my time at Hitpoint Inc, I learned about many ins and outs of the social gaming scene, casual gaming on facebook and mobile. My responsibilities mostly involved art content creation for hidden object games and puzzle adventure titles, including 2D photo-illustrated scenery and themed environments, 3D isometric town assets, and marketing materials. My role also evolved to include art direction, state machine game logic for puzzle mini games, using Unity 3D and Playmaker. Other projects involved VFX using particle systems, animating 3D assets, and creating UV textures. Game titles included: Seaside Hideaway, Fablewood, Adera, How To Train Your Dragon - World Explorer, Gun Bros facebook, and other indie collaborations using Unity 3D.
  • Toy Fx
    Packaging/Marketing Artist
    Toy Fx Nov 2007 - Feb 2015
    Las Vegas, Nevada Area
    Created original colorful designs and concepts for toy packaging, sales sheets, and websites. I worked closely with the brand owner to collaborate on a wide variety of youth based toy themes. I also created die-lines using illustrator for many packaging prototypes for early review.
  • Pez Candy
    Package Designer
    Pez Candy Mar 2007 - Jun 2007
    I had the pleasure of meeting the marketing staff and VP in Orange, CT. I was tasked to create a packaging art style for their upcoming new chocolate flavored candy. The packages included 4 different formats, from countertop to a hanging blister card. The packaging art is still used after 15 years.

Keith Avery Skills

Game Design Game Development Video Games Unity3d Animation Flash Texturing Character Animation Maya Mobile Games Level Design Storyboarding Gameplay Vfx

Keith Avery Education Details

Frequently Asked Questions about Keith Avery

What company does Keith Avery work for?

Keith Avery works for Avery Animation

What is Keith Avery's role at the current company?

Keith Avery's current role is Unity 3D Development and Art and Animation.

What is Keith Avery's email address?

Keith Avery's email address is ke****@****ail.com

What is Keith Avery's direct phone number?

Keith Avery's direct phone number is +158540*****

What schools did Keith Avery attend?

Keith Avery attended Rochester Institute Of Technology, Pittsford Mendon High School.

What skills is Keith Avery known for?

Keith Avery has skills like Game Design, Game Development, Video Games, Unity3d, Animation, Flash, Texturing, Character Animation, Maya, Mobile Games, Level Design, Storyboarding.

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