Keith Avery Email & Phone Number
@calvauto.com
2 phones found area 585
LinkedIn matched
Who is Keith Avery? Overview
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Keith Avery is listed as Unity 3D Development and Art and Animation at Avery Animation, based in Rochester, New York, United States. AeroLeads shows a work email signal at calvauto.com, phone signal with area code 585, and a matched LinkedIn profile for Keith Avery.
Keith Avery previously worked as Unity 3D Development/Art/Animation at Avery Animation and 3D Simulation Engineer/VR at Calvary Robotics. Keith Avery holds Ba In Fine Arts, Computer Illustration/Animation from Rochester Institute Of Technology.
Email format at Avery Animation
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AeroLeads found 1 current-domain work email signal for Keith Avery. Compare company email patterns before reaching out.
About Keith Avery
Providing 3D services for businesses and studios. A one stop solution for interactive VR development and 3D content and rendering. With an emphasis on technical detail, visual polish and brand building.
Listed skills include Game Design, Game Development, Video Games, Unity3D, and 10 others.
Keith Avery's current company
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Keith Avery work experience
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Unity 3D Development/Art/Animation
CurrentProviding original interactive 3D VR experiences and gamification solutions. As well as animated presentations for a wide variety of clients, with a diverse range of needs. Adding value to their front end, promotional and training capabilities. Gamification adds another dimension to learning, while interactive immersion improves retention.VR and Unity 3D applications have proven to be a winning technology with each client, sparking new conversations with novel and effective customer/employee engagements. The same application can be used across PC/MAC, mobile and VR headset devices. Accommodating many forms of user inputs such as a mouse, or simulating fully immersive virtual activities using 6DOF controllers and a headset. It's the closest thing to actually being there.
3D Simulation Engineer/Vr
Had the opportunity to learn new 3D modeling, rendering and animation skills while assisting the engineers and sales department of this world leading robotics integrator. Pitched and executed the company's first VR experiences which are used for sales, tradeshows, design reviews, as well as special orders from industry leading customers and partners. VR demoing is still an important part of their strategy. Software included 3DS Max with Mental Ray, Unity, and Adobe Suite.
Video Game Artist
I was a team member on a variety of mobile games as game artist, and prototype developer using Playmaker visual scripting and Unity. I collaborated with a few different small teams to create fun colorful interactive experiences for children. Titles included Disney Jr's Goldie and Bear, and Defy's Man At Arms: Forged In Battle. On the latter I created 3D models based on provided concept art for all characters and bosses, implemented motion capture, and created a working android prototype.
Video Game Artist
I enjoyed wearing many hats at this small ambitious startup. Throughout my time at Hitpoint Inc, I learned about many ins and outs of the social gaming scene, casual gaming on facebook and mobile. My responsibilities mostly involved art content creation for hidden object games and puzzle adventure titles, including 2D photo-illustrated scenery and themed environments, 3D isometric town assets, and marketing materials. My role also evolved to include art direction, state machine game logic for puzzle mini games, using Unity 3D and Playmaker. Other projects involved VFX using particle systems, animating 3D assets, and creating UV textures. Game titles included: Seaside Hideaway, Fablewood, Adera, How To Train Your Dragon - World Explorer, Gun Bros facebook, and other indie collaborations using Unity 3D.
Packaging/Marketing Artist
Created original colorful designs and concepts for toy packaging, sales sheets, and websites. I worked closely with the brand owner to collaborate on a wide variety of youth based toy themes. I also created die-lines using illustrator for many packaging prototypes for early review.
Package Designer
I had the pleasure of meeting the marketing staff and VP in Orange, CT. I was tasked to create a packaging art style for their upcoming new chocolate flavored candy. The packages included 4 different formats, from countertop to a hanging blister card. The packaging art is still used after 15 years.
Keith Avery education
Ba In Fine Arts, Computer Illustration/Animation
Education record
Frequently asked questions about Keith Avery
Quick answers generated from the profile data available on this page.
What company does Keith Avery work for?
Keith Avery works for Avery Animation.
What is Keith Avery's role at Avery Animation?
Keith Avery is listed as Unity 3D Development and Art and Animation at Avery Animation.
What is Keith Avery's email address?
AeroLeads has found 1 work email signal at @calvauto.com for Keith Avery at Avery Animation.
What is Keith Avery's phone number?
AeroLeads has found 2 phone signal(s) with area code 585 for Keith Avery at Avery Animation.
Where is Keith Avery based?
Keith Avery is based in Rochester, New York, United States while working with Avery Animation.
What companies has Keith Avery worked for?
Keith Avery has worked for Avery Animation, Calvary Robotics, Workinman Interactive Llc, Hitpoint Inc, and Toy Fx.
How can I contact Keith Avery?
You can use AeroLeads to view verified contact signals for Keith Avery at Avery Animation, including work email, phone, and LinkedIn data when available.
What schools did Keith Avery attend?
Keith Avery holds Ba In Fine Arts, Computer Illustration/Animation from Rochester Institute Of Technology.
What skills is Keith Avery known for?
Keith Avery is listed with skills including Game Design, Game Development, Video Games, Unity3D, Animation, Flash, Texturing, and Character Animation.
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