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Keith Michaelis Email & Phone Number

Solutions-oriented, proactive, collaborative leader with 20+ years in interactive media at LiveRamp
Location: Los Angeles, California, United States 8 work roles 3 schools
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Role
Solutions-oriented, proactive, collaborative leader with 20+ years in interactive media
Location
Los Angeles, California, United States
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Who is Keith Michaelis? Overview

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Keith Michaelis is listed as Solutions-oriented, proactive, collaborative leader with 20+ years in interactive media at LiveRamp, a company with 1110 employees, based in Los Angeles, California, United States. AeroLeads shows a matched LinkedIn profile for Keith Michaelis.

Keith Michaelis previously worked as Staff Technical Program Manager at Liveramp and Senior Manager, Franchise Management & Studio Relations at The Walt Disney Company. Keith Michaelis holds Bacherlors Of Arts, Communication, General from University Of California, San Diego.

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LiveRamp

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Profile bio

About Keith Michaelis

Over 20 years of experience in interactive media, including Product Management, Studio Relations, Production, and QA. Innovative, solutions-oriented, and forward-thinking leader who thrives in developing and optimizing processes, building relationships, collaborating with teams, and being an expert in IP franchises to help enhance development of product. I have a diverse set of management and client relations competencies. I engage in cross-functional project teams while aligning stakeholder's vision to create the best product and user experience possible. Effective at building relationships and working collaboratively with professionals of all levels.

Current workplace

Keith Michaelis's current company

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LiveRamp
Liveramp
Solutions-oriented, proactive, collaborative leader with 20+ years in interactive media
san francisco, california, united states
Website
Employees
1110
AeroLeads page
8 roles

Keith Michaelis work experience

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Staff Technical Program Manager

Current

San Francisco, California, United States

  • Key work: Supporting LiveRamp’s key efforts to modernize their architecture
  • Project Coordination: Manage cross-functional teams and ensure seamless collaboration across engineering, product, and business teams to deliver projects on time.
  • Stakeholder Management: Act as a liaison between internal and external stakeholders, providing clear communication about project timelines, milestones, and deliverables.
  • Metrics and Reporting: Track and report on project performance using key metrics, providing insights and updates to leadership teams.
  • Risk Management: Identify potential project risks and issues, developing mitigation plans to keep projects on track.
  • Process Improvement: Optimize development processes to enhance efficiency, ensuring continuous improvement of project workflows.
Aug 2022 - Present

Senior Manager, Franchise Management & Studio Relations

Greater Los Angeles Area

  • Directly responsible for representing and guiding the highest scope and the most complex video game titles to studio executives and film makers. Identification, planning, and implementation of new processes to scale.
  • Renewed relationships with executive management and film makers at Walt Disney Animation Studios
  • Pioneered the first-ever digital asset repository for Walt Disney Games, which houses over 20,000-film related assets and reference, significantly reducing asset request turn-around-time by 90%
  • 100% eliminated forgotten submissions with establishment of Jira for submissions and asset requests
May 2017 - Oct 2024

Senior Producer

Greater Los Angeles Area

  • Strategically managed the production of games, which involved working closely with developers and working cross-functionally. Interfaced with primary development team director during production cycles while maintaining.
  • Disney Cross Road (Mobile, 40+M installs WW)
  • Disney Guilty Party (Wii; 2010's “E3 Best Family Game”, first original Disney IP for console)
  • Star Wars Rebels: Recon Missions (Mobile, 4.5 rank on iTunes, set quality bar per Lucas)
  • Kinect Disneyland Adventures (X360; Fastest selling Kinect title w/ 1.5-million LTD)
Dec 2011 - May 2017

Producer

Greater Los Angeles Area

  • Skillfully managed the high-volume production of internal and licensed projects for Disney Interactive Studios.Key Accomplishments
  • Managed the games content and hardware set-up for our yearly Bob Iger review meetings
  • Presented three times at the Marty Sklar Creative Summits to discuss game creation to attendees
Jun 2007 - Dec 2011

Quality Assurance Supervisor

Greater Los Angeles Area

  • Applied strong leadership talents toward directing all projects while mentoring and managing a top-performing team of Quality Assurance Project Leads and testers. Continually liaised among Quality Assurance and.
  • Created detailed Quality Assurance tester manual and training programs.
  • Grew new publishing QA test team from 12 to 300+ highly skilled testers.
  • Continually upheld a 90% submission average with First Party Submissions.
  • Co-created the first Disney Interactive Game Evaluation Team and Review Process.
  • Acquired enhanced chairs for testers and desk-specific name tags – all standard practices today.
Apr 2004 - Jun 2007

Microsoft Xbox First Party Supervisor

Thq

Greater Los Angeles Area

  • THQ's first ever Microsoft Xbox First Party Supervisor tasked with establishing new credibility with Microsoft after only three submissions. Served as the “go-to” contact with Microsoft to seamlessly align submission.
  • Achieved Microsoft’s first-ever 100% clean submission report on Finding Nemo Xbox submission.
  • Obtained industry’s best pass / fail ratio in 2003 with Microsoft Xbox submissions and enhanced in 2004 (92% pass rate) to significantly improve first-time submission rates to ensure release dates.
Mar 2003 - Apr 2004

Senior Quality Assurance Tester

Thq

Greater Los Angeles Area

Led targeted testing of key products with management of test teams ranging from 2 to 12 details-centric testers.

Nov 2001 - Mar 2003

Quality Assurance Tester

Thq

Greater Los Angeles Area

Led targeted testing of key products with management of test teams ranging from 2 to 12 details-centric testers.

Dec 2000 - Nov 2001
Team & coworkers

Colleagues at LiveRamp

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3 education records

Keith Michaelis education

High School Diploma

Cleveland High School
FAQ

Frequently asked questions about Keith Michaelis

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What company does Keith Michaelis work for?

Keith Michaelis works for LiveRamp.

What is Keith Michaelis's role at LiveRamp?

Keith Michaelis is listed as Solutions-oriented, proactive, collaborative leader with 20+ years in interactive media at LiveRamp.

Where is Keith Michaelis based?

Keith Michaelis is based in Los Angeles, California, United States while working with LiveRamp.

What companies has Keith Michaelis worked for?

Keith Michaelis has worked for Liveramp, The Walt Disney Company, Disney Interactive Studios, and Thq.

Who are Keith Michaelis's colleagues at LiveRamp?

Keith Michaelis's colleagues at LiveRamp include Andrew Wales, Luciana Downing, Alvin He, Jane Rosett, and Hacking Bd.

How can I contact Keith Michaelis?

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What schools did Keith Michaelis attend?

Keith Michaelis holds Bacherlors Of Arts, Communication, General from University Of California, San Diego.

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