Lead Lighting Artist
Current- STARFIELD - 2023
- STARFIELD: Shattered Space - 2024
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@pixomondo.com
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Keith Beltramini is listed as Lead Lighting Artist @ Bethesda at Bethesda Game Studios, a company with 363 employees, based in United States, United States, United States. AeroLeads shows a work email signal at pixomondo.com and a matched LinkedIn profile for Keith Beltramini.
Keith Beltramini previously worked as Lead Lighting Artist at Bethesda Game Studios and Senior Lead Artist | Look Development at Blur Studio. Keith Beltramini holds Bfa, New Media Design And Imaging from Rochester Institute Of Technology.
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AeroLeads found 1 current-domain work email signal for Keith Beltramini. Compare company email patterns before reaching out.
Keith Beltramini is a Lead Lighting Artist @ Bethesda at Bethesda Game Studios. He possess expertise in animation, after effects, lighting, texturing, mental ray and 31 more skills. Colleagues describe him as "I had the chance to work with Keith on one the most challenging project I ever supervised. It was a blessing to have him on my team and his dedication was key to the success of that project. Keith is a very skilled lead lighter, a great team leader and one of the best environment modeler I met. I really enjoyed his professionalism and how much discipline he imposed on himself to overcome challenges. On top of that, Keith has a great personality and it's a pleasure to collaborate with him. I hope to have opportunities to work again with him anytime soon. For all those reasons he earns my highest recommendation. " and "It has been a fantastic experience working with Keith. He regularly brings out the best in everyone around him. He is a highly talented 3D artist whose knowledge and expertise combined with exceptional leadership qualities has lead our 3D department to accomplish great things. His understanding of not only a variety of software and techniques, but of the pipeline as a whole has allowed us to successfully plan and execute challenges that would normally take a much larger team while his eye for detail and composition ensures that each finished product looks its absolute best. Always willing to share knowledge and experience, he is also very open and approachable when it comes to learning from others. Keith is always seeking self improvement while also assisting in the professional, personal, and artistic development of his team. He holds himself to the utmost standards of professionalism, yet his outstanding demeanor makes him very fun to work with at the same time. Through his enthusiasm and sense of humor, he keeps up morale and creates a very collaborative environment that is highly desirable in which to work. I cannot stress enough what a great experience it has been to get to know Keith both in and outside of work. He would be a tremendous asset to any team. I am proud to highly recommend him and look forward to continue working with him in the future."
Listed skills include Animation, After Effects, Lighting, Texturing, and 32 others.
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Rockville, Maryland
Culver City, California
Look Development | Team Management | Environment Modeling | Set Dressing | Lighting | Rendering | Compositing | Prop ModelingWork with and manage Scene Assembly/Generalist teams while working closely with CG Supervisor and production teams. Help drive the look of projects and make sure things run as smoothly as possible. Create environments, small and.
Culver City, California
Environment Modeling | Look Development | Set Dressing | Lighting | Rendering | Compositing | Team Management | Prop Modeling-Love, Death + Robots - "Sonnie's Edge" - (Netflix) EMMY Winner-League of Legends - "Odyssey" (cinematic trailer)-Shadow of the Tomb Raider (cinematic trailer)-FarCry 5 (1 cinematic & 1 game trailer)-Halo Wars 2 (2 cinematics)
Culver City, California
Environment Modeling | Prop Modeling | Look Development | Lighting | Set Dressing | Rendering | CompositingTitanfall 2 - "Become One"Destiny 2 - "Zavala's Prelude"Knights of the Fallen Empire - "Betrayed"
Los Angeles, California
Lead a team of modelers.Poly model, sculpt, texture, and shade assets, characters and landscapes.Create facial expression morphs/shapes for rigging and animation.Provide estimates on asset creation.
Los Angeles, California
Poly model, sculpt, texture, and shade assets, characters and landscapes.Create facial expression morphs/shapes for rigging and animation.Lead a team of four lighters for a few months on an animated intro film.Scene assembly, lighting and rendering.
New Jersey, United States
Create 3D environments and animations; modeling, surfacing, lighting, compositing. Research the latest new tools, software, scripts, and techniques for potential use in production. Lead a team of 3D artists and give direction, critique, and review all projects up until final delivery.Work with upper management, project managers, and other department heads.
New Jersey, United States
Model, texture, surface and light assets for production.Create simulations and animations.
Other employees you can reach at bethesdagamestudios.com. View company contacts for 363 employees →
Diego Ccf
Colleague at Bethesda Game Studios
Durango, Durango, Mexico, Mexico
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Christine Turcotte
Colleague at Bethesda Game Studios
Montreal, Quebec, Canada, Canada
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TM
Tyler Martin
Colleague at Bethesda Game Studios
Apollo Beach, Florida, United States, United States
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JB
Jamie Ballard
Colleague at Bethesda Game Studios
Vienna, Vienna, Austria, Austria
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Emmi Junkkari
Colleague at Bethesda Game Studios
Turku, Southwest Finland, Finland, Finland
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Diego Cantu
Colleague at Bethesda Game Studios
San Antonio, Texas, United States, United States
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KY
Kaiqi Ye
Colleague at Bethesda Game Studios
Bethesda, Maryland, United States, United States
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Alexey Romashkin
Colleague at Bethesda Game Studios
United States, United States
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AH
Ashley Haynie
Colleague at Bethesda Game Studios
Dallas, Texas, United States, United States
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MG
Maxime Goulet
Colleague at Bethesda Game Studios
Terrebonne, Quebec, Canada, Canada
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Quick answers generated from the profile data available on this page.
Keith Beltramini works for Bethesda Game Studios.
Keith Beltramini is listed as Lead Lighting Artist @ Bethesda at Bethesda Game Studios.
AeroLeads has found 1 work email signal at @pixomondo.com for Keith Beltramini at Bethesda Game Studios.
Keith Beltramini is based in United States, United States, United States while working with Bethesda Game Studios.
Keith Beltramini has worked for Bethesda Game Studios, Blur Studio, Pixomondo, and All Things Media.
Keith Beltramini's colleagues at Bethesda Game Studios include Diego Ccf, Christine Turcotte, Tyler Martin, Jamie Ballard, and Emmi Junkkari.
You can use AeroLeads to view verified contact signals for Keith Beltramini at Bethesda Game Studios, including work email, phone, and LinkedIn data when available.
Keith Beltramini holds Bfa, New Media Design And Imaging from Rochester Institute Of Technology.
Keith Beltramini is listed with skills including Animation, After Effects, Lighting, Texturing, Mental Ray, Compositing, 3D Studio Max, and Photoshop.
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