Keith Beltramini
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Keith Beltramini Email & Phone Number

Lead Lighting Artist @ Bethesda at Bethesda Game Studios
Location: United States, United States, United States 8 work roles 1 school
1 work email found @pixomondo.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email k****@pixomondo.com
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Current company
Role
Lead Lighting Artist @ Bethesda
Location
United States, United States, United States
Company size

Who is Keith Beltramini? Overview

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Quick answer

Keith Beltramini is listed as Lead Lighting Artist @ Bethesda at Bethesda Game Studios, a company with 363 employees, based in United States, United States, United States. AeroLeads shows a work email signal at pixomondo.com and a matched LinkedIn profile for Keith Beltramini.

Keith Beltramini previously worked as Lead Lighting Artist at Bethesda Game Studios and Senior Lead Artist | Look Development at Blur Studio. Keith Beltramini holds Bfa, New Media Design And Imaging from Rochester Institute Of Technology.

Company email context

Email format at Bethesda Game Studios

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{first}.{last}@pixomondo.com
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AeroLeads found 1 current-domain work email signal for Keith Beltramini. Compare company email patterns before reaching out.

Profile bio

About Keith Beltramini

Keith Beltramini is a Lead Lighting Artist @ Bethesda at Bethesda Game Studios. He possess expertise in animation, after effects, lighting, texturing, mental ray and 31 more skills. Colleagues describe him as "I had the chance to work with Keith on one the most challenging project I ever supervised. It was a blessing to have him on my team and his dedication was key to the success of that project. Keith is a very skilled lead lighter, a great team leader and one of the best environment modeler I met. I really enjoyed his professionalism and how much discipline he imposed on himself to overcome challenges. On top of that, Keith has a great personality and it's a pleasure to collaborate with him. I hope to have opportunities to work again with him anytime soon. For all those reasons he earns my highest recommendation. " and "It has been a fantastic experience working with Keith. He regularly brings out the best in everyone around him. He is a highly talented 3D artist whose knowledge and expertise combined with exceptional leadership qualities has lead our 3D department to accomplish great things. His understanding of not only a variety of software and techniques, but of the pipeline as a whole has allowed us to successfully plan and execute challenges that would normally take a much larger team while his eye for detail and composition ensures that each finished product looks its absolute best. Always willing to share knowledge and experience, he is also very open and approachable when it comes to learning from others. Keith is always seeking self improvement while also assisting in the professional, personal, and artistic development of his team. He holds himself to the utmost standards of professionalism, yet his outstanding demeanor makes him very fun to work with at the same time. Through his enthusiasm and sense of humor, he keeps up morale and creates a very collaborative environment that is highly desirable in which to work. I cannot stress enough what a great experience it has been to get to know Keith both in and outside of work. He would be a tremendous asset to any team. I am proud to highly recommend him and look forward to continue working with him in the future."

Listed skills include Animation, After Effects, Lighting, Texturing, and 32 others.

Current workplace

Keith Beltramini's current company

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Bethesda Game Studios
Bethesda Game Studios
Lead Lighting Artist @ Bethesda
rockville, maryland, united states
Employees
363
AeroLeads page
8 roles

Keith Beltramini work experience

A career timeline built from the work history available for this profile.

Lead Lighting Artist

Current

Rockville, Maryland

  • STARFIELD - 2023
  • STARFIELD: Shattered Space - 2024
Oct 2020 - Present

Senior Lead Artist | Look Development

Culver City, California

Look Development | Team Management | Environment Modeling | Set Dressing | Lighting | Rendering | Compositing | Prop ModelingWork with and manage Scene Assembly/Generalist teams while working closely with CG Supervisor and production teams. Help drive the look of projects and make sure things run as smoothly as possible. Create environments, small and.

Mar 2019 - Oct 2020

Lead Scene Assembler | Look Development

Culver City, California

Environment Modeling | Look Development | Set Dressing | Lighting | Rendering | Compositing | Team Management | Prop Modeling-Love, Death + Robots - "Sonnie's Edge" - (Netflix) EMMY Winner-League of Legends - "Odyssey" (cinematic trailer)-Shadow of the Tomb Raider (cinematic trailer)-FarCry 5 (1 cinematic & 1 game trailer)-Halo Wars 2 (2 cinematics)

May 2017 - Mar 2019

Scene Assembler

Culver City, California

Environment Modeling | Prop Modeling | Look Development | Lighting | Set Dressing | Rendering | CompositingTitanfall 2 - "Become One"Destiny 2 - "Zavala's Prelude"Knights of the Fallen Empire - "Betrayed"

Jun 2016 - May 2017

Lead Modeler | Lighter

Los Angeles, California

Lead a team of modelers.Poly model, sculpt, texture, and shade assets, characters and landscapes.Create facial expression morphs/shapes for rigging and animation.Provide estimates on asset creation.

Mar 2016 - Jun 2016

Modeler | Lighter

Los Angeles, California

Poly model, sculpt, texture, and shade assets, characters and landscapes.Create facial expression morphs/shapes for rigging and animation.Lead a team of four lighters for a few months on an animated intro film.Scene assembly, lighting and rendering.

Jun 2015 - Mar 2016

3D Director | Cg Supervisor

New Jersey, United States

Create 3D environments and animations; modeling, surfacing, lighting, compositing. Research the latest new tools, software, scripts, and techniques for potential use in production. Lead a team of 3D artists and give direction, critique, and review all projects up until final delivery.Work with upper management, project managers, and other department heads.

Jun 2009 - Jun 2015

3D Generalist

New Jersey, United States

Model, texture, surface and light assets for production.Create simulations and animations.

Jun 2008 - Jun 2009
Team & coworkers

Colleagues at Bethesda Game Studios

Other employees you can reach at bethesdagamestudios.com. View company contacts for 363 employees →

1 education record

Keith Beltramini education

FAQ

Frequently asked questions about Keith Beltramini

Quick answers generated from the profile data available on this page.

What company does Keith Beltramini work for?

Keith Beltramini works for Bethesda Game Studios.

What is Keith Beltramini's role at Bethesda Game Studios?

Keith Beltramini is listed as Lead Lighting Artist @ Bethesda at Bethesda Game Studios.

What is Keith Beltramini's email address?

AeroLeads has found 1 work email signal at @pixomondo.com for Keith Beltramini at Bethesda Game Studios.

Where is Keith Beltramini based?

Keith Beltramini is based in United States, United States, United States while working with Bethesda Game Studios.

What companies has Keith Beltramini worked for?

Keith Beltramini has worked for Bethesda Game Studios, Blur Studio, Pixomondo, and All Things Media.

Who are Keith Beltramini's colleagues at Bethesda Game Studios?

Keith Beltramini's colleagues at Bethesda Game Studios include Diego Ccf, Christine Turcotte, Tyler Martin, Jamie Ballard, and Emmi Junkkari.

How can I contact Keith Beltramini?

You can use AeroLeads to view verified contact signals for Keith Beltramini at Bethesda Game Studios, including work email, phone, and LinkedIn data when available.

What schools did Keith Beltramini attend?

Keith Beltramini holds Bfa, New Media Design And Imaging from Rochester Institute Of Technology.

What skills is Keith Beltramini known for?

Keith Beltramini is listed with skills including Animation, After Effects, Lighting, Texturing, Mental Ray, Compositing, 3D Studio Max, and Photoshop.

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