Ken Cope Email and Phone Number
Ken is a 2D and 3D animation generalist. A TV, film, game development, and VR artist, Ken is a pioneer of real-time 3D CG production, modeling the face of Cain in Robocop II, and animating for theme park rides and games, including Disney's Magic Carpet Ride in VR. For over two decades, Ken has taught his craft in California art schools and community colleges. Ken has recently done work for ForgeFX Simulations on videos and training simulators.
Forgefx Simulations
View- Website:
- forgefx.com
- Employees:
- 6
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AnimatorOzcot Studios Dec 1994 - PresentCalifornia, United Statespersonal project development and consulting
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AnimatorForgefx Simulations Jan 2022 - PresentSan Francisco Bay Area -
Assistant Professor Of MultimediaAllan Hancock College Aug 2017 - Jun 2021Santa Maria, CaliforniaI taught classical animation techniques in 2D traditional, 3D modeling and 3D animation, and digital tools in the Adobe Suite, Photoshop, Audition, Premiere. -
FacultyCañada College Jan 2012 - Jun 2017Redwood City, CaliforniaIn the multimedia department I taught introduction to computer graphics using the Adobe Suite, 3D modeling for Maya, and character rigging for Maya. -
FacultyCalifornia College Of The Arts Aug 2011 - Jun 2017Oakland CaI taught principles of animation -
FacultyThe Art Institutes 2005 - 2007San Francisco Bay AreaI taught modeling, materials and lighting, and character design -
Show DesignerWalt Disney Imagineering Oct 1992 - Nov 1994Glendale, California, United StatesI created 3D versions of characters from the animated film Aladdin, modeling and animating, for a virtual reality location based attraction that premiered at SIGGRAPH and EPCOT in Orlando Florida in 1994. I was the first animator with Walt Disney Feature Animation chops to explore what could be done with interactive Disney characters in real time 3D, in an era when Eisner and Katzenberg would sign contracts with Baby Bells on the back of our SGI monitors as the highlight of their backstage tour. -
Key Assistant AnimatorWalt Disney Feature Animation Mar 1990 - Nov 1991Key Assistants are 're-animators' who help to establish the drawing style of the lead animator across the collaborative effort of a team of animators assigned to a particular character, maintaining the lead animator's drawing style in work that may have been completed before a character's proportions and performance were completely explored by the lead animator. Keys also supervise the rest of the clean-up process on their scenes. -
Modeler/ArtistDegraf/Wahrman 1989 - Mar 1990West Hollywood, California, United States
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Character AnimatorFilmation 1983 - 1988Reseda, CaliforniaHe-Man and the Masters of the Universe, She-Ra: Princess of Power, Bravestarr
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Assistant AnimatorDon Bluth Productions 1981 - 1982Studio City, CaliforniaThe Secret of NIMH
Ken Cope Education Details
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Cinema, Animation
Frequently Asked Questions about Ken Cope
What company does Ken Cope work for?
Ken Cope works for Forgefx Simulations
What is Ken Cope's role at the current company?
Ken Cope's current role is Artist and Animator.
What schools did Ken Cope attend?
Ken Cope attended San Francisco State University, City College Of San Francisco, Golden West College.
Who are Ken Cope's colleagues?
Ken Cope's colleagues are Jordan Schindel, Carl Lowther, William L. Smith, Miguel Whitney, Kristen M. Cox, Mary Pierce, Pmp, River Cox.
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1motionindustries.com
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Ken Cope, PhD
United States5hotmail.com, matrixcos.com, choosebroadspire.com, yahoo.com, gmail.com1 +160286XXXXX
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2gmail.com, multicam.com
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4hotmail.com, hotmail.com, realcapitalsolutions.com, flydenver.com
11 +130333XXXXX
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