Animator
Currentpersonal project development and consulting
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Ken Cope is listed as Artist and Animator at ForgeFX Simulations, a company with 6 employees, based in Grover Beach, California, United States. AeroLeads shows a matched LinkedIn profile for Ken Cope.
Ken Cope previously worked as Animator at Ozcot Studios and Animator at Forgefx Simulations. Ken Cope holds Ba, Cinema, Animation from San Francisco State University.
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Ken is a 2D and 3D animation generalist. A TV, film, game development, and VR artist, Ken is a pioneer of real-time 3D CG production, modeling the face of Cain in Robocop II, and animating for theme park rides and games, including Disney's Magic Carpet Ride in VR. For over two decades, Ken has taught his craft in California art schools and community colleges. Ken has recently done work for ForgeFX Simulations on videos and training simulators.
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California, United States
personal project development and consulting
Santa Maria, California
I taught classical animation techniques in 2D traditional, 3D modeling and 3D animation, and digital tools in the Adobe Suite, Photoshop, Audition, Premiere.
Redwood City, California
In the multimedia department I taught introduction to computer graphics using the Adobe Suite, 3D modeling for Maya, and character rigging for Maya.
San Francisco Bay Area
I taught modeling, materials and lighting, and character design
Glendale, California, United States
I created 3D versions of characters from the animated film Aladdin, modeling and animating, for a virtual reality location based attraction that premiered at SIGGRAPH and EPCOT in Orlando Florida in 1994. I was the first animator with Walt Disney Feature Animation chops to explore what could be done with interactive Disney characters in real time 3D, in an.
Key Assistants are 're-animators' who help to establish the drawing style of the lead animator across the collaborative effort of a team of animators assigned to a particular character, maintaining the lead animator's drawing style in work that may have been completed before a character's proportions and performance were completely explored by the lead.
West Hollywood, California, United States
Reseda, California
He-Man and the Masters of the Universe, She-Ra: Princess of Power, Bravestarr
Studio City, California
The Secret of NIMH
Other employees you can reach at forgefx.com. View company contacts for 6 employees →
William L. Smith
Colleague at Forgefx SimulationsGreater St. Louis, United States
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River Cox
Colleague at Forgefx SimulationsBangor, Maine, United States, United States
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Miguel Whitney
Colleague at Forgefx SimulationsNaples, Florida, United States, United States
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David Vaillancourt
Colleague at Forgefx SimulationsSanta Rosa, California, United States, United States
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Kristen M. Cox
Colleague at Forgefx SimulationsUnited States, United States
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Eduardo Rojas
Colleague at Forgefx SimulationsWest Jordan, Utah, United States, United States
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Jordan Schindel
Colleague at Forgefx SimulationsAshland, Oregon, United States, United States
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Sarah Escalera
Colleague at Forgefx SimulationsNaples, Florida, United States, United States
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RC
Rachel Calgaro
Colleague at Forgefx SimulationsMinneapolis, Minnesota, United States, United States
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Alec Tyre
Colleague at Forgefx SimulationsAlhambra, California, United States, United States
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Ken Cope works for ForgeFX Simulations.
Ken Cope is listed as Artist and Animator at ForgeFX Simulations.
Ken Cope is based in Grover Beach, California, United States while working with ForgeFX Simulations.
Ken Cope has worked for Ozcot Studios, Forgefx Simulations, Allan Hancock College, Cañada College, and California College Of The Arts.
Ken Cope's colleagues at ForgeFX Simulations include William L. Smith, River Cox, Miguel Whitney, David Vaillancourt, and Kristen M. Cox.
You can use AeroLeads to view verified contact signals for Ken Cope at ForgeFX Simulations, including work email, phone, and LinkedIn data when available.
Ken Cope holds Ba, Cinema, Animation from San Francisco State University.
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