Ken Pearce

Ken Pearce Email and Phone Number

Co-founder and Owner @ San Francisco, CA, US
San Francisco, CA, US
Ken Pearce's Location
San Francisco, California, United States, United States
About Ken Pearce

I'm interested in creating new types of sonic environments and audio experiences using immersive sound. This includes experiential therapies for health & wellness, education for environmental awareness, sound baths for living and working in, and new types of immersive instruments and music.

Ken Pearce's Current Company Details
Tremology Lab / Open Field Sound

Tremology Lab / Open Field Sound

Co-founder and Owner
San Francisco, CA, US
Ken Pearce Work Experience Details
  • Tremology Lab / Open Field Sound
    Co-Founder And Owner
    Tremology Lab / Open Field Sound
    San Francisco, Ca, Us
  • Tremology Lab / Open Field Sound
    Co-Founder / Owner
    Tremology Lab / Open Field Sound Nov 2022 - Present
    San Francisco, California, United States
    • Building portable immersive audio systems, developing spatial audio composition tools, creating immersive audio experiences for science communication and public outreach• Sponsored by the Center for Cellular Construction, an NSF funded Science & Technology Center, as part of an arts and science collaborative initiative• Currently working with scientists at the Center for Cellular Construction, IBM Research, and San Francisco State University’s Estuary and Ocean Science Center
  • Spatial
    Head Of Creative
    Spatial Nov 2019 - Nov 2022
    Emeryville Ca
    • Built and managed Spatial's Creative Group, a team of sound designers who created audio content and implemented technical solutions for immersive audio installations.• Product Lead for Spatial's "Studio" authoring tool for immersive audio. Worked closely with platform and application engineers as a designer and co-developer of product functionality and UI/UX.• Main creator of algorithmic extensions of authoring capabilities which were integral to all demonstrations and installations of the Spatial system. Developed algorithmic timing, transitions, placement and orchestration of immersive audio objects; sequencing and triggering of spatialized audio via proximity, dayparting, external triggers, randomness and conditional behaviors. Built articulated animated characters constructed of sound sources. Integrated immersive audio with projected video.• Content development manager for immersive installations such as the Everest exhibit at the National Geographic Museum in Washington DC, private residences, Health and Wellness prototypes, SXSW. • Technical development of immersive scenes for creative partners Meow Wolf, Made Music Studio, Nightscape.• Named contributor to 2 patents for spatialized audio.
  • Zorroa
    Vp Of Production
    Zorroa Oct 2016 - Jul 2019
    Oakland Ca
    • Key role in designing and building a software platform for applying machine learning to images, video and documents, while positioning and growing this startup into a Google Cloud AI solution partner. Product allows customers to find and organize unstructured assets in visual archives and extract metadata for business intelligence.• Customized and configured UI/UX to address specific needs of customers and market verticals. Developed and demonstrated product solutions that were instrumental in acquiring funding and bringing in large M&E studios as clients. Worked closely with machine learning engineers to get maximum benefit from analyses and push that forward to customers. Represented company and product in trade shows and sales calls, often together with Google Professional Services. • Also, because we were a startup, created marketing materials, presentations, product documentation, and website content. Performed recruiting and interviewing, produced video demos, built our Google partnerships, managed Engineering. Trained 3rd party sales teams, client administrators and employees.
  • Digital Domain
    Facial Motion Capture
    Digital Domain 2013 - 2016
    Los Angeles, Ca
    • Designed production pipelines, wrote software and managed teams processing facial performance capture data for "Guardians of the Galaxy", "Avengers: Age of Ultron", 8 other major motion pictures.
  • Mova
    Head Of Motion Research / Director Visual Development
    Mova 2003 - 2012
    • Critical role in building company from technical proof of concept, to startup, to service organization providing high-fidelity facial performance capture. Co-inventor of optical capture system, designed and developed procedures and software for production pipeline. Facial performance capture for "Gravity", "The Curious Case of Benjamin Button", 12 other major motion pictures.
  • Pdi/Dreamworks
    Director Of Research & Development / Animation Software Development
    Pdi/Dreamworks 1994 - 2003
    • Managed the development of core graphics software and animation pipeline software during the production of "Shrek", "Antz", and during PDI's transition from a commercial VFX production house to a feature animation studio owned by DreamWorks. Facilitated Motion Picture Academy Technical Achievement Awards for the PDI Animation System and the facial animation system used in "Shrek".
  • Xaos Tools
    Director Of Visual Fx
    Xaos Tools 1992 - 1994
    • Lead developer, designer of image processing effects for "Pandemonium" & other products.• Directed a team of FX artists creating product features.
  • Xaos, Inc.
    Animator And Fx Developer
    Xaos, Inc. 1989 - 1992
    • Won Primetime Emmy Award for animated opening of MTV's "Liquid Television".• Created animated organic image processing for commercials, film and broadcast television.• Work won awards from the Broadcast Designers' Association, Imagina, the National Computer Graphics Association, and Prix Ars Electronica.• Co-produced "Wet Science", award-winning animation short in permanent collections of Siggraph and Pompidou Center.

Ken Pearce Skills

Visual Effects Computer Graphics Computer Animation Management Of Creative Teams Animation Traditional Animation Commercials Facial Animation Modeling Video Games Texturing Film Motion Capture Flash Character Animation Mel Broadcast Premiere Rendering Rigging Illustration Television Maya Video After Effects Art Feature Films Compositing Autodesk Motionbuilder Opengl 3d Modeling Trade Shows

Ken Pearce Education Details

Frequently Asked Questions about Ken Pearce

What company does Ken Pearce work for?

Ken Pearce works for Tremology Lab / Open Field Sound

What is Ken Pearce's role at the current company?

Ken Pearce's current role is Co-founder and Owner.

What is Ken Pearce's email address?

Ken Pearce's email address is ke****@****abs.com

What is Ken Pearce's direct phone number?

Ken Pearce's direct phone number is +151054*****

What schools did Ken Pearce attend?

Ken Pearce attended Syracuse University, Lehigh University.

What skills is Ken Pearce known for?

Ken Pearce has skills like Visual Effects, Computer Graphics, Computer Animation, Management Of Creative Teams, Animation, Traditional Animation, Commercials, Facial Animation, Modeling, Video Games, Texturing, Film.

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