Kevin Greenlee

Kevin Greenlee Email and Phone Number

Audio Engineer / Multimedia @ Instinct Games
cairo, al qahirah, egypt
Kevin Greenlee's Location
Huntsville, Alabama, United States, United States
About Kevin Greenlee

Experienced Sound Designer / Audio Engineer primarily for video games with over 10 years of experience working with audio. I have done sound design and original soundtracks across 20 games of all genres, styles, and sizes.Software Experience: Reaper/FLStudio/Protools, Audition/IzotopeRX, Wwise/FMOD, JIRA and GIT/Perforce/SVN systemsI also have additional skills in Operations Management and Multimedia Design/Marketing in eCommerce. From company logos and design, product photography, and web design to order fulfillment and inventory management.Software Experience: Software: Photoshop, Cart.com (formally Americommerce), Atom, Excel, TrelloI'm interested in new and exciting opportunities, and open to remote work or relocation.

Kevin Greenlee's Current Company Details
Instinct Games

Instinct Games

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Audio Engineer / Multimedia
cairo, al qahirah, egypt
Employees:
17
Kevin Greenlee Work Experience Details
  • Instinct Games
    Sound Designer
    Instinct Games Nov 2020 - Present
    Creating original sound effects and implementing them into the engine including creating sound cues and mixing. Responsibilities and description will be updated when project completes.
  • Inworld Ai
    Sound Designer
    Inworld Ai Oct 2022 - Present
    Provided Sound Design for Inworld Demos and Projects
  • Rapidcommerce, Inc.
    Senior Operations Manager / Multimedia / Marketing / E-Commerce
    Rapidcommerce, Inc. Feb 2019 - Present
    Huntsville, Alabama Area
    ๐— ๐—ฎ๐—ฟ๐—ธ๐—ฒ๐˜๐—ถ๐—ป๐—ด ๐—ฎ๐—ป๐—ฑ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป โ€ข Creating engaging email newsletters for email marketing, includes email graphics and product write ups. โ€ข Responsible for staging, posing, taking photos and editing of all custom product images for product listings and blog posts โ€ข Designed all company logos and front facing designs of the businesses โ€ข Designing and printing custom inserts and stickers for customer orders โ€ข Responsible for creating and designing main company website with HTML/CSS/JS with Bootstrap 5 โ€ข Creating and listing products on eCommerce Platforms with custom excel spreadsheet tools โ€ข Creating and listing products with custom HTML template on eBay with top selling product results๐—ข๐—ฟ๐—ฑ๐—ฒ๐—ฟ ๐—™๐˜‚๐—น๐—ณ๐—ถ๐—น๐—น๐—บ๐—ฒ๐—ป๐˜ โ€ข Responsible for overlooking the operation process and improving quality, productivity, and efficiency with 99% fulfillment accuracy โ€ข Managing and reporting of inventory quantity โ€ข Accepting freight shipments and checking for damages and invoice accuracy on products โ€ข Physically active in a fast paced work environment and being able to manage many different tasks at onceSoftware: Photoshop, Cart.com (formally Americommerce), Atom, Excel, Trello
  • Kevin Greenlee Audio
    Composer / Sound Designer / Game Audio
    Kevin Greenlee Audio Jan 2008 - Present
    Huntsville, Alabama
    Worked on over 20 games of many different genres. โ€ข ๐—ฆ๐—ผ๐˜‚๐—ป๐—ฑ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป - Creating, editing, processing sound effects. From foley to modulating synthetic sounds. Sound editing, realistic reloading sounds, explosions, monsters, large moving mechanical objects, item pickups, musical stingers, etc.โ€ข ๐—ฆ๐—ผ๐˜‚๐—ป๐—ฑ ๐—œ๐—บ๐—ฝ๐—น๐—ฒ๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป - Unity and Unreal audio tools/Wwise/FMod. Dialogue, adaptive music, location based atmospheres/ambiences, sound states, triggers, etc. โ€ข ๐—–๐—ผ๐—บ๐—ฝ๐—ผ๐˜€๐—ถ๐˜๐—ถ๐—ผ๐—ป/๐—ฃ๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐—ผ๐—ป - In-game music, adaptive music, ambiance, cutscenes, trailers, and stingers, complete game soundtracks. โ€ข ๐—ฆ๐—ผ๐˜‚๐—ป๐—ฑ ๐—›๐—ฎ๐—ฟ๐—ฑ๐˜„๐—ฎ๐—ฟ๐—ฒ - Instrumental Recording, Live PA Consoles/Systems, and Foley Recording.โ€ข ๐—ฆ๐—ผ๐—ณ๐˜๐˜„๐—ฎ๐—ฟ๐—ฒ ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ - FLStudio, Cubase, Protools, Reaper, Audition, iZotope RX, FMOD, Wwise, JIRA, Unity, Unreal, GIT, and AGILE Development.Every project consisted of myself writing an audio design document with references, key words, mood boards/art, literature, music/atmospheres and explanations. Projects have been released on Steam, Playstation, Switch, and Mobile.
  • Codehatch Corp.
    Audio Engineer / Composer / Sound Designer
    Codehatch Corp. Sep 2010 - Oct 2018
    Edmonton, Alberta
    (May 2014 - October 2018 On-site)Responsible for creating/composing/producing 3 complete soundtracks and over 2000+ unique sound effects completed within schedule constraints. Implementing sound effects into the game engines library and assigning them accordingly in Unity. Sounds ranged from footsteps, gunshots, material impacts, level-ups, atmospheres, etc. During the transition between large tasks, I was responsible for Quality Assurance testing of the project/game for bugs, glitches, crashes, errors and overall audio quality assessment. Projects: HEAT (2019), Reign of Kings (2016), StarForge (2014)AccomplishmentsCreating original sounds for sounds that didnโ€™t exist in sound libraries.Managing and assigning tasks for myself and programmers for additional implementation.Responsible for game/projects audio direction and quality.
  • Freelance
    Live Sound Technician
    Freelance Jan 2009 - Jul 2013
    North Alabama
    Responsible for monitoring audio levels, queuing sounds/music and setting up equipment from microphones, instruments, mixers, to computers, projectors, lights for live events ranging from church productions to live shows/bands.

Frequently Asked Questions about Kevin Greenlee

What company does Kevin Greenlee work for?

Kevin Greenlee works for Instinct Games

What is Kevin Greenlee's role at the current company?

Kevin Greenlee's current role is Audio Engineer / Multimedia.

Who are Kevin Greenlee's colleagues?

Kevin Greenlee's colleagues are Abanob Atef, Hesham Seddik, Mohammed Shaarawy, Bassel Emad, Ziad Mohamed, Abdallah Saeed, Nada Mohamed.

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