Jason Key Email & Phone Number
@jangafx.com
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Who is Jason Key? Overview
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Jason Key is listed as Principal VFX Artist and Evangelist at JangaFX, a company with 19 employees, based in Atlanta, Georgia, United States. AeroLeads shows a work email signal at jangafx.com and a matched LinkedIn profile for Jason Key.
Jason Key previously worked as Member at Visual Effects Society and Principal VFX Artist / Evangelist at Jangafx. Jason Key holds Master'S Degree, Mechanical Engineering from Georgia Institute Of Technology.
Email format at JangaFX
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AeroLeads found 1 current-domain work email signal for Jason Key. Compare company email patterns before reaching out.
About Jason Key
25 years of experience with 3D computer graphics in film, games, and product designSpecialized in FX, lighting, rendering, and compositing.
Listed skills include Visual Effects, Texturing, Computer Graphics, Lighting, and 15 others.
Jason Key's current company
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Jason Key work experience
A career timeline built from the work history available for this profile.
Member
Current
Principal Vfx Artist / Evangelist
Current
Lead Vfx Artist
Rogue Company - Unreal Engine - PC / Xbox One / PS4 / Nintendo Switchwww.roguecompany.com
Vfx Artist
Created VFX ranging from epic cinematic moments to ambient VFX & destructible objects for Call of Duty: Infinite Warfare (shipped November 2016 - PC / Xbox One / PS4).
Vfx Artist
Created a wide variety of VFX for "Lichdom: BattleMage", including magical spells, environmental & cinematic VFX. (CryENGINE 3, shipped August 2014 - PC, Xbox One, PS4)
Vfx Artist
- Utilized proprietary engine to create real-time VFX for “World of Darkness” (cancelled).
Vfx / Lighting Artist
- Principal VFX artist during pre-production of "Deadpool" (shipped July 2013 - PC / PS3 / Xbox / PS4 / Xbox One).
- Principal VFX artist for "Transformers: Dark of the Moon" (shipped June 2011 - PS3 / Xbox). Additionally responsible for implementation and technical integration of over 200 outsourced VFX. Also provided cinematic.
- Created lighting and VFX for "Transformers: War for Cybertron" (shipped June 2010 - PC / PS3 / Xbox). Also provided art direction and implementation support for two VFX outsourcing houses.
- Performed lighting for game cinematics in “The Bourne Conspiracy” (shipped June 2008 - PS3 / Xbox).[all titles - Unreal Engine 3]
Lighting / Compositing Artist
- Performed lighting and compositing for the Quentin Tarantino / Robert Rodriguez film “Grindhouse” integrating photo-real CG elements with live action plates. Prepared shots for multiple daily reviews with VFX and CG.
Lighting / Compositing Artist
- Performed lighting and compositing for the Paramount / Nickelodeon CG film “Barnyard”.
- Prepared shots for multiple daily reviews with Art Director and CG Supervisor.
- Created lead sequence lighting setups to establish look, feel, and mood based on art direction and color storyboards.
- Lit shots in a variety of environments including interior / exterior / day / night scenes.
- Utilized large scale render farms and proprietary tools to deliver final renders and composites.
- Worked extensively with hair / fur characters.
Lighting / Compositing / Vfx Artist
- Created lighting setups and visual effects in an all CG environment using an array of commercial and proprietary tools to create the look and feel of scenes for the CG animated movie “Delgo”.
- Worked with the Director, Producer and Lighting Supervisor to establish and ensure the consistency of mood, time of day and color of shot compositions.
- Performed final compositing in a distributed render farm environment.
Ux Designer
- Responsible for designing the user experience for collaborative 3D internet application services. This involved continuous interaction and feedback from product marketing, customers and product development team.
- Conducted formal usability studies and used results to drive critical user interface issues through product development.
- Created style guides and functional web-based mock-ups to illustrate user interface designs.
3D Application Manager
- Conceived, specified, and oversaw the development of an online catalog application involving 2D & 3D technical and visualization data for manufactured products.
- Conducted in-depth product requirement research about 3D technology with world class companies including Motorola, Dell, Hitachi and Microsoft (XBOX division).
Technical Marketing Engineer
- Instrumental in driving IronCAD’s successful entry into the highly competitive 3D solid modeling marketplace.
- Worked closely with key customers to help win new business and grow usage of 3D modeling, rendering, and animation at strategic accounts such as Ford Motor Company, Hewlett Packard, Pratt & Whitney and Qualcomm.
- Developed technical tutorials and training course materials on 3D modeling, rendering, and animation. Conducted training classes, sales demonstrations, and trade show presentations.
- Created in-depth customer case studies for marketing use.
3D Specialist
- Created 3D virtual models and fly-through animations for architectural presentations.
- Produced 3D renderings and animations for visualization of prototype products.
- Laser cutting, injection molding, and CNC machining of parts for physical product design prototypes and architectural site models.
- Customers included the Coca-Cola Company, NASA, and Hellmuth, Obata+Kassabaum.
Colleagues at JangaFX
Other employees you can reach at jangafx.com. View company contacts for 19 employees →
Mackenzie Shirk
Colleague at Jangafx
Canada, Canada
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RH
Robert Hack
Colleague at Jangafx
Columbus, Ohio, United States, United States
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JG
Jeremiah Goerdt
Colleague at Jangafx
Lincoln, Nebraska, United States, United States
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JM
Javier Meseguer De Paz
Colleague at Jangafx
Madrid, Community Of Madrid, Spain, Spain
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GD
Gil Damoiseaux
Colleague at Jangafx
Namur Metropolitan Area, Belgium
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MW
Most Wanted
Colleague at Jangafx
Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia, Malaysia
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💻V
💻Morten Vassvik
Colleague at Jangafx
Egersund, Rogaland, Norway, Norway
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WC
Will Clarke
Colleague at Jangafx
Pittsburgh, Pennsylvania, United States, United States
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Jason Key education
Master'S Degree, Mechanical Engineering
Bachelor'S Degree, Mechanical Engineering
Frequently asked questions about Jason Key
Quick answers generated from the profile data available on this page.
What company does Jason Key work for?
Jason Key works for JangaFX.
What is Jason Key's role at JangaFX?
Jason Key is listed as Principal VFX Artist and Evangelist at JangaFX.
What is Jason Key's email address?
AeroLeads has found 1 work email signal at @jangafx.com for Jason Key at JangaFX.
Where is Jason Key based?
Jason Key is based in Atlanta, Georgia, United States while working with JangaFX.
What companies has Jason Key worked for?
Jason Key has worked for Jangafx, Visual Effects Society, Hi-Rez Studios, Infinity Ward, and Xaviant.
Who are Jason Key's colleagues at JangaFX?
Jason Key's colleagues at JangaFX include Mackenzie Shirk, Robert Hack, Jeremiah Goerdt, Javier Meseguer De Paz, and Gil Damoiseaux.
How can I contact Jason Key?
You can use AeroLeads to view verified contact signals for Jason Key at JangaFX, including work email, phone, and LinkedIn data when available.
What schools did Jason Key attend?
Jason Key holds Master'S Degree, Mechanical Engineering from Georgia Institute Of Technology.
What skills is Jason Key known for?
Jason Key is listed with skills including Visual Effects, Texturing, Computer Graphics, Lighting, Compositing, Cinematics, Rendering, and Photoshop.
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