Vp Unreal Td (Dneg 360)
CurrentControl and management of content for virtual production shows.Operating virtual production services including, ICVFX, simulcam, mocap, VCAM, and virtual scouting.Acting on creative requests including, lighting, grading, layout, and sequencer changes.Developing department tools, workflows, and comprehensive documentation.Managing stream integrations for content and designing good project structures.Helping to spread, maintain, and develop best practices and standards.Overseeing the build and creation of environments.Assisting in delivery to the post-production teams.