I specialize in creating seamless tileable texture maps for 3D objects as well as unique texture maps and material shader creation. I am extremely proficient in Photoshop and various file management tools to efficiently handle large quantities of image files.I've helped pioneer semi-automated workflows for bulk image processing using Photoshop actions. I also have experience with tracking large quantities of data using spreadsheets and using spreadsheet functions to organize and generate consistent filenames.In my time at Outward I've managed to grow my people skills as well as my technical skills. I am proficient in articulating my thoughts and communicating effectively with others on projects. Overall, I take joy in combining art and technology, and in finding the beauty in ordinary things.
Listed skills include Photoshop, Maya, Art, Character Animation, and 20 others.