Guide Editor
CurrentI write PC and console games guides on Valnet's entertainment site Screenrant.
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@ea.com
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1 phone found area 604
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Kurtis Seid is listed as Guide Editor at Valnet, a with 1238 employees, based in Oakland, California, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 604, and a matched LinkedIn profile for Kurtis Seid.
Kurtis Seid previously worked as Operations Director, Gaming and Entertainment at True Axion Interactive and Content Marketing Manager at Electronic Arts (Ea). Kurtis Seid studied at Ex'Pression College For Digital Arts.
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Content Editor with over 10 years of experience in editorial planning, technical copyediting, and creative writing within the tech and video game industries. Handled marketing for Electronic Arts titles Battlefield 1, The Sims 4, Mass Effect Andromeda and more. Widely recognized for single-handedly increasing overall traffic for CBS Interactive brands by 25% within one quarter. Best known for building community engagement and trust with audiences, resulting in returning costumers and increased revenue. Specialization in writing and editing content for games, apps and software. Proficient at creating how-to guides and with words, images, and videos. Managed teams of content creators for major websites and media companies, both domestically and internationally. Planned content creation via Scrum and Kanban Agile project management.
Listed skills include Video Games, Maya, Video, Animation, and 13 others.
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I write PC and console games guides on Valnet's entertainment site Screenrant.
I coordinate the marketing, story writing and operations planning for Axion's game franchises: Invictus and Rising Fire from Axion Games in China.Additionally, I help advise the content strategy for in-game marketplace and advertising on the company's HotNow platform.
Redwood City, California, United States
I managed EA franchise and third party content on the Origin digital distribution service.• Wrote and edited copy, published video and blog content through Adobe Experience Manager 6• Increased user engagement and game franchise discoverability to boost sales and conversions• Worked closely with Bioware, DICE, Maxis and Respawn to plan and delivery marketing KPIs on a daily basis• Analyzed user metrics to help tighten content production and recommend intuitive redesigns• Created postmortem reports detailing marketing campaign performance
San Francisco Bay Area
I drafted and reviewed blog post, front page and newsletter copy for App Annie's mobile forecasts.• Wrote, edited and produced evergreen and timely content focused on industry business-to-business and business-to-consumer strategies• Managed all social media accounts to help promote App Annie insights and products• Conducted interviews with designers and marketers at DeNA, Marvel Games, Kabam, TabTale and Disney Interactive• Produced and streamed company
New York, United States
I built and led a team of 20 iOS experts who wrote reviews for TUAW, Aol's Apple focused website. Managed, assigned, and compensated members daily. Assisted with migration to Engadget.• Edited and published 30-50 articles weekly, greatly increasing site traffic and content quality• Fostered relationships with iOS developers and publishers• Oversaw the contributor budget and maximized financial payments• Identified issues with the backend CMS and ensured changes for future Aol brands
Barcelona, Catalonia, Spain
I wrote opinion, preview and guide editorials for Softonic.com's US blog. Localized content from an international team of tech experts. Planned content with Kanban Agile project management. • Topped Softonic's US reviews traffic for two consecutive quarters• Commended by Softonic's founder and CEO, Tomas Diago, for increasing US Twitter followers among tech experts • Published Softonic's most viewed 2013 blog regarding premium streaming music services• Conducted an exclusive interview with American McGee on the Alice Otherlands project
San Francisco Bay Area
I wrote game guides for PC and console games, including article banners and promotions. Edited, voiced over, and produced walkthrough videos and game captures.• Recognized by CBS Interactive's Vice President of Games Group, Simon Whitcombe, for single handily increasing overall site traffic by 25% during 2012's first quarter• Advocated for self video production and published guide videos without the need of the larger video team • Hosted a partnership 24-hour marathon with Twitch for Mass Effect 3's release. Acted as spokesman and commentator for the sponsor Mio Energy• Organized trade show events and conducted interviews during E3 and GDC, yearly
San Francisco Bay Area
Wrote full guides for PC and console games. Managed user submissions, message boards, and customer e-mails.• Investigated finical standing and rumored closure of game developers during the end of 2008 • Managed all activity of 1UP.com's subdomain MyCheats• Contributed and hosted 1UP's podcasts and video shows
Emeryville, California, United States
Debugged issues within the Spore franchise. Smoke tested builds from pre-alpha to release.• Wrote technical docs for Prima's official Spore game guide• Acted as Maxis General Manager Lucy Bradshaw's personal tester for Spore events• Specialized in comparing bugs between PC and Mac
Emeryville, California, United States
Created mock ups for gameplay, UI, and box art. Wrote and illustrated sample design docs.• Pitched game ideas to third party license owners. Eventually led to Foundation 9's creation of the G.I. Joe: The Rise of Cobra video game
Studied Maya extensively, mastering aspects such as Modeling, Animation, Texturing, Particle Effects, Rigging, and Weight-Painting. Additionally mastered other artistic and technical programs such as Photoshop, After Effects, Illustrator, Vicon IQ, Motion Builder, Match Mover, ImageReady, Flash, Dreamweaver, DVDit, DVD Creator, and UnrealEdit 2004.
Other employees you can reach at valnetinc.com. View company contacts for 1238 employees →
Richard Woods
Colleague at ValnetPhiladelphia, Pennsylvania, United States
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BL
Benedict Louis
Colleague at ValnetLagos, Lagos State, Nigeria
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JP
Jordan Phillips
Colleague at ValnetEugene, Oregon, United States
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JM
Jordan Mcinnis
Colleague at ValnetMontreal, Quebec, Canada
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MS
Mark Sammut
Colleague at ValnetTrieste, Friuli-Venezia Giulia, Italy
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CP
Carrie Preitz
Colleague at ValnetWhitehall, Pennsylvania, United States
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Maria Pas
Colleague at ValnetGreater Barcelona Metropolitan Area, Spain
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Shawn Farner
Colleague at ValnetBrooklyn, New York, United States
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Vipul Pal
Colleague at ValnetGhaziabad, Uttar Pradesh, India
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David Harth
Colleague at ValnetOrlando, Florida, United States
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Quick answers generated from the profile data available on this page.
Kurtis Seid works for Valnet.
Kurtis Seid is listed as Guide Editor at Valnet.
AeroLeads has found 1 work email signal at @ea.com for Kurtis Seid at Valnet.
AeroLeads has found 1 phone signal(s) with area code 604 for Kurtis Seid at Valnet.
Kurtis Seid is based in Oakland, California, United States while working with Valnet.
Kurtis Seid has worked for Valnet, True Axion Interactive, Electronic Arts (Ea), App Annie, and Aol Tech, Tuaw.
Kurtis Seid's colleagues at Valnet include Richard Woods, Benedict Louis, Jordan Phillips, Jordan Mcinnis, and Mark Sammut.
You can use AeroLeads to view verified contact signals for Kurtis Seid at Valnet, including work email, phone, and LinkedIn data when available.
Kurtis Seid studied at Ex'Pression College For Digital Arts.
Kurtis Seid is listed with skills including Video Games, Maya, Video, Animation, After Effects, Premiere, Game Design, and Flash.
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