Kingsley Montgomery

Kingsley Montgomery Email and Phone Number

Experienced Remote and In-office Manager and Technical Writer in multiple fields @ Pearson
london, greater london, united kingdom
Kingsley Montgomery's Location
Orlando, Florida, United States, United States
Kingsley Montgomery's Contact Details

Kingsley Montgomery personal email

About Kingsley Montgomery

Kingsley has experience in a few industries - Military Defense Contracting, Gaming (both analog and video), Retail, and Professional writing.Kingsley has twelve years of software, quality assurance, systems engineering, proposal writing, and program management experience in the Military Simulation business working with Statistica, Hughes, Raytheon, and L3 Communications. Managed multiple multi-million dollar contracts from proposal through acceptance testing. Kingsley is experienced in the design and development of massive multi-player online role-playing games, and management of small to mid-sized development projects. Latest endeavors include creative writing (author: Scion of the Dark Moon), computer consulting and parts supplier, hobby/game store owner, game design consultant (video and analog games), university instructor, and Chief Operating Officer at a software development company.Specialties: Creative design/writing, game design, software development management, art team management, quality assurance, program management, ISO 9000 Quality standards implementation, SEI software process management, retail, excellent managerial and interpersonal skills.

Kingsley Montgomery's Current Company Details
Pearson

Pearson

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Experienced Remote and In-office Manager and Technical Writer in multiple fields
london, greater london, united kingdom
Website:
pearson.com
Employees:
28749
Kingsley Montgomery Work Experience Details
  • Pearson
    Math Scorer
    Pearson Apr 2024 - Present
    Very part time. Scored math problems for various advanced placement math courses.
  • Catalyst Game Labs
    Creative Writer
    Catalyst Game Labs Jan 2024 - Present
    Orlando, Fl
    Part time. Authored a short story for the periodical, currently in editing using Chicago Manual of Style and company-specific style guide.
  • Paladin Tech & Game, Llc
    Owner
    Paladin Tech & Game, Llc Apr 2023 - Present
    Orlando, Florida, United States
    This is a continuation of the self-employment role I have had in the past, working with local schools to get them tech and games for use in classroom teaching and support. It is a very part time position that I resurrected while I look for a full-time or another part-time position.
  • National Organization Of Social Security Claimants’ Representatives (Nosscr)
    Director Of Technology
    National Organization Of Social Security Claimants’ Representatives (Nosscr) Jun 2023 - Oct 2023
    • Responsible for content management system (CMS) database and other related technology platforms.• Remote work with a team to effectively launch NOSSCR’s new integrated business application for subscriptions, contact management, and online events.• Provide educational support on CMS database to other employees.• Wrote training guides and white papers for the CMS.
  • Practice Technology, Inc.
    Chief Operating Officer
    Practice Technology, Inc. Jan 2017 - Jun 2023
    Orlando, Florida Area
    • Overall management of the Orlando PTI facility of 10-12 employees, including software project management.• Use of Scrum, Confluence/Jira, to accomplish a 20% increase in profitability.• Engagement in technical design, client relations, dispute resolution, marketing, accounting, strategic planning, and work breakdown structure creation, all of which improved efficiency and customer support happiness.• Active in project schedules, budgets, quality assurance, and management of technical team to produce the most effective case management system update release path using continual process improvement.• Technical writing of user manuals, software requirements, and design using MS Word, Visio, and Adobe InDesign.• Create and review support ticket analytics from our support team.• Increase revenue enough to allow for a great company buyout strategy and happy stakeholders.
  • Paladin Enterprises
    Owner/President
    Paladin Enterprises Aug 2006 - Feb 2023
    Orlando, Florida Area
    Created Paladin Enterprises to provide local Orange County Public Schools an affordable alternative for their computer and printer supplies. Later expanded to local area business community and a full range of IT products. More recently reduced in scope in favor of other jobs. This is a very flexible part-time position.
  • Full Sail University
    Course Designer - Game Design Department
    Full Sail University Apr 2012 - Dec 2016
    Orlando, Florida Area
    • Course Director for the Game Design Project course, which enhances proper design documentation techniques, basic mechanics, logical presentation of rules, teamwork, and clear writing ability.• Assessment writing and long-form grading.• Participated in round table discussions with industry leaders on how to incorporate new coursework in a very quickly changing industry.• Continual process improvement to increase the effectiveness of the course materials.
  • Paladin Tech & Game, Llc
    Owner/President
    Paladin Tech & Game, Llc Jul 2008 - Jan 2016
    Orlando, Florida Area
    Paladin Tech & Game is a neighborhood hybrid retail store dedicated to technology (mainly home use/home office technology products and supplies) and games (video games, role-playing games, collectible card games, board games, and accessories). Our innovative approach allows us to stock what the local customer base wants to see, and special orders are handled frequently to get people what they want.
  • Chattanooga State Community College
    Consultant, Adjunct Instructor
    Chattanooga State Community College Mar 2011 - Feb 2012
    Chattanooga, Tennessee Area
    Consultant for new video game development curriculum. Instructor for video game design course.
  • Smiling Gator Productions, Inc.
    Vp Development, Game Designer
    Smiling Gator Productions, Inc. Nov 2003 - Dec 2005
    Orlando, Florida, United States
    • In charge of all aspects of prototype development for the Twilight War online game.• Creation and documentation of detailed technical design, prototyping plans, and initial development using the Valve Source Engine.• Leader of a team of 10 programmers and artists and dealt with investors, fans, ran demos, and handled personnel issues, which ultimately led to the successful sale of the company.
  • L3 Communications
    Project Engineer/Program Manager
    L3 Communications Feb 2000 - Oct 2003
    Orlando, Florida, United States
    • Project Engineer in charge of all technical aspects of the FSCATT Mobile Howitzer Training Program, including oversight of the 11-person FSCATT development team. Successfully employed early Agile methodology techniques to make the development process more efficient and effective, making the program one of the company’s top-profitable programs.• Responsibilities included scheduling, budgets, cost account management, Work Breakdown Structure (WBS), oversight (Earned Value methodology), subcontracts management, Federal Government proposal work, technical writing of quality plans, test procedures and requirements docs, and staffing.• Experience in High Level Architecture (HLA) and distributed systems training.• In charge of the Integrated Management Plan and Schedule for the Canadian F-18 Proposal.
  • Raytheon Corporation
    Systems Engineer
    Raytheon Corporation Aug 1995 - Dec 1998
    • Responsibilities include cost account management (including WBS creation and monitoring), requirements allocation and traceability management, systems engineering design, oversight and organization of hardware/software integration, test procedure development, system testing lead, and system testing.• Concurrently maintain lead position in Orlando Process Improvement Group and Configuration Management duties.• Set the groundwork for becoming the most profitable program for the company, at the time.• Open and respect-driven relationship with government agents that facilitated achievement of program goals.
  • Hughes Training
    Quality Assurance Manager
    Hughes Training Jan 1996 - Dec 1997
    Orlando, Florida, United States
    • Lead QA specialist on the Battle Lab Reconfigurable Simulator Initiative (BLRSI), including Configuration Management duties.• Create and implement quality plans and enforcement through regular audits and testing.• Duties include software testing, documentation evaluation, process implementation, and a leading role in the establishment of Software Engineering Institute (SEI) Capability Maturity Model (CMM) Level 3 and ISO-9001 procedures at the facility level.
  • Statistica Inc.
    Quality Assurance Manager
    Statistica Inc. Mar 1993 - Aug 1995
    Responsible for the quality assurance aspects of the Statistica Orlando Office.
  • American Systems Corporation
    Software Engineer
    American Systems Corporation Sep 1991 - Jan 1993
    Database and software engineer for Trident Submarine Command and Control and F-14 Avionics programs.

Kingsley Montgomery Skills

Video Games Game Design Game Development Gameplay Program Management Quality Assurance Entrepreneurship Management Character Animation Training Unity3d Computer Games Software Development Xbox 360 Maya Mobile Games User Interface Concept Design Computer Graphics Computer Animation Publishing Social Games Texturing Ps3 Microsoft Office

Kingsley Montgomery Education Details

Frequently Asked Questions about Kingsley Montgomery

What company does Kingsley Montgomery work for?

Kingsley Montgomery works for Pearson

What is Kingsley Montgomery's role at the current company?

Kingsley Montgomery's current role is Experienced Remote and In-office Manager and Technical Writer in multiple fields.

What is Kingsley Montgomery's email address?

Kingsley Montgomery's email address is mi****@****aol.com

What schools did Kingsley Montgomery attend?

Kingsley Montgomery attended Virginia Tech.

What are some of Kingsley Montgomery's interests?

Kingsley Montgomery has interest in New Technology, Creative Design, Skiing (Both Kinds), Scuba Diving, Camping, Horseback Riding, Small Group Technical Management, Creative Writing, Gaming (All Kinds), Film.

What skills is Kingsley Montgomery known for?

Kingsley Montgomery has skills like Video Games, Game Design, Game Development, Gameplay, Program Management, Quality Assurance, Entrepreneurship, Management, Character Animation, Training, Unity3d, Computer Games.

Who are Kingsley Montgomery's colleagues?

Kingsley Montgomery's colleagues are Doris Tang, Rachel King, Adithya M, Tiffany Nagorski, Ixchelle Queeley, Gina Chinchen, Sandy Lee.

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