Narrative Designer, Writer And Artist
Current- Worked alongside co-creative director and business partner to conceptualise reasonably scoped and artistically meaningful projects with limited time on a small budget. - Created a variety of visual concept art from moodboards to environmental and character designs. - Created detailed and effective documentation including; character outlines, plot outlines, design documents, style plans and more. - Conducted research to create meaningful, informed and authentic worlds, stories, scenes and characters, - Consistently collaborated, iterated on design plans and provided constructive feedback on design and goals at the meta game level and smaller game loops and modes. - Created and developed narrative plans and content including; casts of characters, specific character outlines, plot outlines, branching dialogue design plans, dialogue, descriptions, barks, technical writing and more. - Implemented and tested function of narrative content as well as assuring quality of many aspects of gameplay. - Created all art assets including; Character designs and animations, background environments, minigame assets and animations, UI elements, title screens and more. - Tight management of schedule to facilitate rapid iteration of design and presentation of content within limited time. - Managed communication with game journalists and streamers to gain coverage and ensure target audiences found our projects, which included creation and distribution of merchandise.