Lynn Johnston work email
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Lynn Johnston personal email
Passionate, collaborative writer and narrative designer for games, comedy, and horror. 5+ years experience writing and narrative designing for games & linear media. Knack for writing compelling characters, engaging dialogue, and integrating the character-driven approach of linear media into the interactive artform of video games. Eager to learn, keen to experiment, & inspired by innovation.
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Senior WriterBlizzard EntertainmentLos Angeles, Ca, Us -
WriterNetflix Aug 2024 - PresentLos Angeles, California, United States- Outlined and wrote a linear, narrative-driven mobile game with Buck Design and Netflix to be released as a tie-in for an upcoming Russo Brothers blockbuster movie (unannounced, coming to Netflix in early 2025)- Regularly worked with the Creative Director, engineers, and level designers on the build in Unity to test out new cutscenes, barks, and narrative adds to gameplay- Played through Unity build and implemented reactive barks for gameplay moments in AirTable- Focused heavily on dialogue, making sure the characters (two teens) felt real, likable, and that their place in the greater story of this universe made sense- Wrote character bios and guides demonstrating different characters’ voices for Netflix to keep and use as a reference for future marketing or other internal reference purposes- Held regular notes sessions with narrative stakeholders at Netflix to ensure all story elements were consistent with expectations -
Adjunct Assistant ProfessorUniversity Of Southern California Aug 2023 - PresentLos Angeles, California, United States- I teach a weekly lab section of Danny Bilson’s CTWR-410L: “Character Design and Storytelling for Games”- Mentor students on their game ideas, basics of screenwriting and narrative design, and understanding how to write for games versus linear media- Compile relevant materials on weekly basis for discussion and review with class, accompanied with personal industry experience and expertise -
WriterBad Robot Games, Llc. Jun 2019 - Jun 2023Santa Monica, Ca- Developed custom narrative & dialogue tools with engineering team in Unreal Engine 5- Wrote high-level and in-game content for SPYJINX (Epic Games), MOONBREAKER (Unknown Worlds), WEIRD WEST (WolfEye), and a Multiplayer Sci-Fi Shooter (unannounced)- SPYJINX: Worked directly with the Creative Director, Epic engineers, artists, level designers, CCO, and JJ Abrams to develop the game’s comedic voice by writing cutscenes, marketing materials, emails, tone guides for staff, creating characters, & outlining Season 1 and beyond- MOONBREAKER: Collaborated with the Game Director, Creative Director, Unknown Worlds artists, engineers, level designers, and author Brandon Sanderson to integrate worldbuilding materials in-game through writing thousands of barks, radio plays, fleshing out Playable Character arcs, and designing quests- WEIRD WEST: Frequently collaborated with WolfEye level designers and engineers to design quests and storylines based on the pre-existing world bible- SCI-FI SHOOTER: Created pitch decks, player stories for game mechanic and puzzle concepts, outlines, character bios, barks, cutscenes, game trailers, and built & playtested builds in Unreal Engine 5- Often drove creative vision, identified potential problems and solutions, and solved issues with internal and external talent in writer’s rooms- Created worldbuilding materials, bibles, character bios, and outlines for in-studio and co-dev partner reference- Regularly partnered with linear media departments in Bad Robot Productions to find groundbreaking transmedia opportunities between Bad Robot and Bad Robot Games -
Junior Game WriterSkybound Entertainment Jan 2019 - Jun 2019Los Angeles, Ca- Wrote for a divergent narrative mobile game based on Robert Kirkman’s INVINCIBLE comic book series for Skybound Stories- Designed and implemented scenes in Beanie, outlined all 10 episodes for Season 1, wrote comprehensive character bios, and regularly created materials for executive review & summary- Worked with Lead Producer to develop and maintain a schedule and scope for all phases of production- Kept track of notes from each writer’s room session, outlined how we broke the story for each episode, and ensured everyone stayed on-track for their scenes and deliverables (assisting with writing where necessary)- Frequently worked in Beanie to implement and test all our scenes (especially any branching or conditionals)- Collaborated with other artists, engineers, producers, and writers to find elegant solutions to complex story problems while working with very limited time and resources- Assisted in writing all text and dialogue in-game and out of game (menus, UI, look-at text, web content, marketing pieces, etc.) -
Development InternSuper Deluxe Oct 2017 - May 2018Greater Los Angeles Area- Performed coverage of scripts, books, shorts, and video games- Researched IP to pursue- Maintained spreadsheets of samples for staffing- Frequently called agencies, managers, and publishers for rights checks and availability checks - Initially hired as a Fall 2017 intern, asked to stay on through Spring 2018
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Game MasterEscape Reality Global May 2017 - Sep 2017Las Vegas, Nevada Area- Assembled ideas for marketing and PR campaigns- Made tutorials and guides for staff- Generated story and puzzle ideas for new rooms- Responsible for handling guests during their visits (explained room stories and rules, reset rooms, supervised guests in their room, cleaned rooms/props daily, and compiled leaderboard data) -
Student-Athlete Academic Services - TutorUniversity Of Southern California Aug 2016 - Mar 2017Los Angeles, Ca- Tutored USC Student Athletes on courses in English, Film, Human Anatomy, and French- Helped Student Athletes learn effective study habits and how to keep track of assignments- Provided minimal edits and notes on papers- Informed their advisors daily about our progress in our study sessions -
Development InternComedy Central Jan 2016 - Aug 2016Santa Monica, Ca- Covered as assistant to all executives, including the President (Kent Alterman)- Created an “Intern Bible” and trades archive for future intern reference, tasked with onboarding new interns to company policies and routines- Maintained spreadsheets to track staffing samples for writer’s rooms, took notes for executives in meetings, regularly read scripts and performed coverage -
Original Movies Development InternLifetime Television Jun 2015 - Dec 2015Century City, Ca- Read novels & scripts for coverage- Managed production binders and documents- Filled in for executives' assistants on a frequent basis- Scheduled meetings- Coordinated a group project between 50 interns in LA to NY about the 30-year history of A+E Networks -
Program Development AssistantCnn Mar 2015 - May 2015Los Angeles, California- Developed and finalized pitch ideas for CNN headquarters in New York - Proposed ideas for programming which would be relevant to the "social media generation"- Prepared reports and paperwork- Performed research for supervisors- Assisted with production & administrative tasks- Edited footage -
Visual Archiving AssistantUsc Shoah Foundation - The Institute For Visual History And Education Dec 2013 - Nov 2014- Responsible for digitizing and restoring Holocaust & other genocide survivor testimonies- Worked with interviews/footage from the Academy of Motion Picture Arts and Sciences archives- Fulfilled DVD request orders- Troubleshot footage- Maintained database documentation of digitized files -
English & Violin TutorGrand Center Arts Academy Jan 2013 - May 2013- Assisted students from kindergarten through 8th grade with English work (papers, homework, and explaining concepts)- Taught private violin lessons for students involved in the orchestra -
Medical Center Development AssistantSaint Louis University Aug 2012 - Jan 2013St. Louis, Mo- Organized paperwork- Coordinated fundraisers and banquets- Made infographics from patient data- Took notes for supervisor at meetings- Performed other administrative duties as needed -
Visual AssociateAmerican Girl Jun 2011 - Jan 2013St Louis, Missouri, United States- 1 of 3 visual associates responsible for the appearance of the entire American Girl St. Louis store- Created and managed display setups and graphics- Planned and executed store-wide product launches at least five times a year- Maintained overall look of store on day-to-day basis
Lynn Johnston Skills
Lynn Johnston Education Details
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Writing For Screen & Television -
Marquette High School
Frequently Asked Questions about Lynn Johnston
What company does Lynn Johnston work for?
Lynn Johnston works for Blizzard Entertainment
What is Lynn Johnston's role at the current company?
Lynn Johnston's current role is Senior Writer.
What is Lynn Johnston's email address?
Lynn Johnston's email address is ly****@****imn.com
What schools did Lynn Johnston attend?
Lynn Johnston attended University Of Southern California, Saint Louis University, Marquette High School.
What are some of Lynn Johnston's interests?
Lynn Johnston has interest in Classical Music, Writing, Fashion, Sewing, Education, Literature, French And Francophone Culture, Video Games, Horseback Riding, Health.
What skills is Lynn Johnston known for?
Lynn Johnston has skills like Microsoft Office, Photoshop, Final Cut Pro, Avid, Pro Tools, Adobe Premiere Pro, Dvd Studio Pro, Proficient Typing Skills, Graphic Design, Violin, Sewing, Writing.
Who are Lynn Johnston's colleagues?
Lynn Johnston's colleagues are Justin Lancaster, Andrew Oliveira, Alex Ringe, Ricardo Quaresma, Darius Possess, Monika Armstrong, Fei Chai.
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Lynn Johnston
Literary Agent, Board Of Association Of American Literary Agents, Co-Producer Of The Us Book ShowNew York, Ny -
Lynn Johnston
President Idaho Shakespeare Foundation And Member Board Of Trustees At Idaho Shakespeare FestivalBoise, Id2earthlink.net, idahoshakespeare.org2 +120842XXXXX
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5webhse.com, whisperingangelbooks.com, whisperingangelbooks.com, whisperingangelbooks.com, whisperingangelbooks.com
2 +181874XXXXX
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