Miguel Guerrero work email
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Miguel Guerrero personal email
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Miguel Guerrero is a Character Art Director at NVIDIA at NVIDIA. He possess expertise in texturing, visual effects, modeling, maya, mental ray and 14 more skills. Colleagues describe him as "I had the pleasure of working under Miguel on 'Skyline', but I'm at a loss of words, because you see, Miguel isn't just a great artist, he's a force, a lord of 3D, nay, a parapsychological event! When he is near, things happen. With one conscious thought, that which remains in the realm of imagination materialize into substance and being, before your very eyes! The impossible becomes reality, the dead rise from their graves and men disappear without a trace! To say the least. As expected, he's an extraordinary lead and mentor, very hard working with a quick resolve for any problem that may arise. Boundless experience and endless positively make him an indispensable asset for any team, or for taking over the world!", "miguel is a great guy to work with and a very talented guy .", and "Miguel did lots of texturing for us, and did a great job very fast. He also helped out with all kinds of 3d generalist tasks that was available with excellence. We had loads of fun working with Miguel!"
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Character Art DirectorNvidia Dec 2018 - PresentSanta Clara, Ca, Us -
Instructor - The Zbrush To Maya WorkflowsStudio Arts, Ltd. Feb 2019 - PresentLos Angeles, Ca, Us -
Instructor -Character Modeling And SculptingGnomon School Of Visual Effects Jan 2017 - PresentNorth Hollywood, California, Us -
OwnerCg Clones Jan 2014 - Present3D scanning/ 3D printing serviceswww.Cgclones.com
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OwnerLa Bestia Studio Jan 2011 - PresentCollectible Productswww.labestiastudio.com/
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Character SupervisorMethod Studios Feb 2016 - Jan 2019Santa Monica, Ca, Us -
Sr. Character/Creature ArtistDigital Domain 3.0 Sep 2014 - Mar 2016Los Angeles, Ca, UsFeature Films:-Beauty and the beastIn house Projects:BrimstoneDragon scrollsCommercials:-Halo: GruntVR:-Evolution Of VerseVirtual-Teresa Teng 2.0 -
Sr Creature ArtistMassmarket Aug 2014 - Aug 2014Tobacco Control “7000”BMW -Looking ForwardBMW -Change -
Sr Modeling/Texture ArtistMirada Studios Jun 2014 - Jul 2014Los Angeles, Ca, UsCommercial: Exxon -
Lead Cg ArtistThe Mill Aug 2012 - Apr 2014London, England, GbCommercialsAudi - DoberhuahuaOff! -MooseOHSU One Down- Make Cancer the VictimDuralast- Stopping PowerCall of Duty-Epic Night OutThe Aftermath The Bureau- XCOM DeclassifiedNintendo-Pikmin 3 Battle CallGlidden-Chip BeastFood Lion-PaintingNike-Training DayCall of Dutyblack ops 2-Surprise EclipseSony-Join TogetherCoke-International Space StationSun Drop-Jurassic PartyChevy Volt- Silent StatementFresh Step -TurntableGame CinematicsCall of Duty- Ghosts Music VideosSigur Ros-BrennisteinnShort FilmsStone Forest -
Modeling And Texture Supervisor /3D LeadHydraulx Apr 2006 - Jul 2012Projects-The Twilight Saga: Breaking Dawn - Part 2-Skyfall-Looper -The Bay-Snow White and the Huntsman-The Avengers -The Twilight Saga: Breaking Dawn - Part 1 -Tower Heist-Captain America: The First Avenger-Green Lantern-The Bay-Mr. Popper's Penguins-Battle: Los Angeles-Gulliver's Travels-Skyline-Jonah hex-Knight and Day-Johan Hex-A Team-Marmaduke-Avatar-2012-Book of eli-Fast and furious 4-Case39-X-Men Origins: Wolverine-Bedtime Stories-The Curious Case of Benjamin Button-The incredible Hulk-They Came from Upstairs-Jumper- Aliens vs. Predator: Requiem-Starship Dave -The Invasion-Case 39-4: Rise of the Silver Surfer-Shooter -300
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InstructorGnomon School Of Visual Effects Dec 2008 - Feb 2009North Hollywood, California, UsCreating 2D Textures for 3D Art -
3D GeneralistZoic Mar 2006 - Mar 2006Culver City, California, UsProjects-CSI: MIAMI -
3D GeneralistBrickyard Vfx Dec 2005 - Mar 2006Boston, Ma, Us -
3D GeneralistEngine Room Jul 2005 - Oct 2005Boston, Ma, UsProjects-Pulse-Twitches-Lionsgate-The Cutting Edge: Going for the Gold-Waiting room -
3D GeneralistLlp Digital Mar 2005 - Jul 2005Praha, Praha, Cz -
3D GeneralistMechnology Sep 2004 - Mar 2005
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3D ArtistDigiscope Mar 2004 - Sep 2004
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3D ArtistWalt Disney Imageneenging Jan 2004 - Apr 2004
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3D ArtistPixel Play Jan 2003 - Feb 2004
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3D ArtistPressplay Jan 2002 - Jan 2003
Miguel Guerrero Skills
Miguel Guerrero Education Details
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Art Institute Of LaMedia Art And Animation -
Anatomytool Mastering Human Anatomy In Zbrush -
Character Sculpting With Kris Costa -
Creature Design And Sculpting, Casey Love -
Creature Design And Sculpting, Simon Lee -
Creature Design, Antony Jones -
Creature Design, Concept Design Academy, Jerad S. Marantz -
Creature Painting, Casey Love -
Creature And Character Design, Jordu Schell -
Stan Winston Online Training
Frequently Asked Questions about Miguel Guerrero
What company does Miguel Guerrero work for?
Miguel Guerrero works for Nvidia
What is Miguel Guerrero's role at the current company?
Miguel Guerrero's current role is Character Art Director at NVIDIA.
What is Miguel Guerrero's email address?
Miguel Guerrero's email address is bi****@****hoo.com
What schools did Miguel Guerrero attend?
Miguel Guerrero attended Art Institute Of La, Anatomytool Mastering Human Anatomy In Zbrush, Character Sculpting With Kris Costa, Creature Design And Sculpting, Casey Love, Creature Design And Sculpting, Simon Lee, Creature Design, Antony Jones, Creature Design, Concept Design Academy, Jerad S. Marantz, Creature Painting, Casey Love, Creature And Character Design, Jordu Schell, Stan Winston Online Training.
What skills is Miguel Guerrero known for?
Miguel Guerrero has skills like Texturing, Visual Effects, Modeling, Maya, Mental Ray, Mudbox, Digital Sculpting, Zbrush, Uv Mapping, 3d Modeling, Nuke, Vfx Supervision.
Who are Miguel Guerrero's colleagues?
Miguel Guerrero's colleagues are Shengyang Sun, Kaustubh Kandule, Ksenia Yemelianova, Aabhas Mathur, Brittney Lee, Abdul Raouf Knani, Sharad Shinde.
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