Associate Dialogue Editor
CurrentI work mainly with the CoD: Warzone dialogue system from the beginning script writing process through to hooking up operators and event voice over. I facilitate communication between studios, and work with the dialogue request pipeline, sometimes learning brand new tools within a short time so that projects remain on track. I will occasionally trim and edit voice lines where needed to improve dialogue clarity and inspect incoming mastered audio for errors. I closely coordinate with the localization team for 10 spoken languages and additional written language strings. I have written and still maintain technical documentation on how to use the dialogue pipeline for CoD: Warzone, provide training where needed on it, as well as fix major and minor bugs. I also work with VO databases, record keeping, and occasionally assist with recording sessions. I began learning PCAP editing and basic mastering with Reaper.