Principal Graphics Programmer
CurrentAt Nixxes I have worked on the Playstation 4 version of Lara Croft and the Temple of Osiris and on Rise of the Tomb Raider for Xbox 360, PC, Playstation 4, Playstation Pro, Playstation VR, Xbox One X, Oculus Rift and HTC Vive.More recently I have developed the Vulkan render code that powered our Stadia ports of the Tomb Raider series and worked on Marvel's Avengers for Stadia and Xbox Series S|X.Released Games:- Lara Croft: Temple of Osiris (PS4, December 2014)- Rise of the Tomb Raider (Xbox 360, November 2015)- Rise of the Tomb Raider (PC, January 2016)- Rise of the Tomb Raider (PS4, October 2016)- Rise of the Tomb Raider (Xbox One X, 2017)- Tomb Raider (Stadia, November 2019)- Rise of the Tomb Raider (Stadia, November 2019)- Shadow of the Tomb Raider (Stadia, November 2019)- Marvel's Avengers (Stadia, September 2020)- Marvel's Avengers (Xbox Series X|S, March 2021)