Marco Bouterse
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Marco Bouterse Email & Phone Number

Principal Graphics Programmer at Nixxes Software BV (PlayStation Studios) at Nixxes Software BV
Location: De Bilt, Utrecht, Netherlands 5 work roles 3 schools
1 work email found @nixxes.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Principal Graphics Programmer at Nixxes Software BV (PlayStation Studios)
Location
De Bilt, Utrecht, Netherlands
Company size

Who is Marco Bouterse? Overview

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Quick answer

Marco Bouterse is listed as Principal Graphics Programmer at Nixxes Software BV (PlayStation Studios) at Nixxes Software BV, a company with 57 employees, based in De Bilt, Utrecht, Netherlands. AeroLeads shows a work email signal at nixxes.com and a matched LinkedIn profile for Marco Bouterse.

Marco Bouterse previously worked as Principal Graphics Programmer at Nixxes Software Bv and Graphics Programmer at Two Tribes. Marco Bouterse holds Ms, Computer Science, Multimedia from Vrije Universiteit Amsterdam.

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Email format at Nixxes Software BV

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{first_initial}{last}@nixxes.com
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Profile bio

About Marco Bouterse

I am a dedicated C/C++ programmer with strong analytical skills and a healthy sense of humor. Solving complex rendering problems under real-time constraints on a variety of hardware is the challenge I am constantly looking for. With over twelve years of experience in building rendering software using OpenGL, DirectX, Vulkan and proprietary graphics APIs I have built up a broad knowledge of current technology. I have a special interest in shader technology using various shader languages such as HLSL and GLSL.During my internship at Two Tribes I created a vertex shader for applying real-time curves in 3D tunnel systems, leading to the publication of a short paper which was presented at the GAME-ON conference in Bologna in 2007.At Two Tribes I've been mainly responsible for building, extending and maintaining the in-house cross-platform engine, performance optimization and creation of tools. Some of the published games I worked on are Rubik’s Puzzle World, Toki Tori, Toki Tori 2, Edge and Rush, which are released on various platforms including Windows, Mac, Linux, Nintendo Wii, Nintendo DS and Nintendo WiiU.At MimicMe I deepened my Linux and OpenGL knowledge as the lead 3D programmer, doing research and development for the proprietary server-side render engine that powers their on-line fitting room technology.I am a team player inside the office, but also outside on the soccer field, have a passion for games, like to read books and go to movies.

Listed skills include Opengl, Computer Graphics, Programming, Shaders, and 14 others.

Current workplace

Marco Bouterse's current company

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Nixxes Software BV
Nixxes Software Bv
Principal Graphics Programmer at Nixxes Software BV (PlayStation Studios)
utrecht, utrecht, netherlands
Website
Employees
57
AeroLeads page
5 roles

Marco Bouterse work experience

A career timeline built from the work history available for this profile.

Principal Graphics Programmer

Current

Utrecht Area, Netherlands

At Nixxes I have worked on the Playstation 4 version of Lara Croft and the Temple of Osiris and on Rise of the Tomb Raider for Xbox 360, PC, Playstation 4, Playstation Pro, Playstation VR, Xbox One X, Oculus Rift and HTC Vive.More recently I have developed the Vulkan render code that powered our Stadia ports of the Tomb Raider series and worked on Marvel's.

Jan 2014 - Present

Graphics Programmer

Amersfoort

At Two Tribes I work on maintaining and extending our in-house render engine. I have been working mainly on the technology to bring Toki Tori 2 to Nintendo WiiU and Steam (Mac and Windows). During this time I have worked on the following released games:- Toki Tori 2 (Wii U, April 2013)- Toki Tori 2+ (Steam, July 2013)- Toki Tori (Wii U, November 2013).

Mar 2012 - Dec 2013

Lead 3D Programmer

Amsterdam Area, Netherlands

At MimicMe I was responsible for research & development of the in-house server-side OpenGL render code running on Linux used to power their online fitting room technology. I worked on adding new features and optimizations as well as streamlining the garment digitization process. During this period I was instrumental in raising the quality of the product to.

Apr 2010 - Feb 2012

Graphics Programmer

At Two Tribes I was mainly responsible for the render code of the proprietary in-house game engine and worked on extending it from Nintendo DS only to several new platforms including Windows and Nintendo Wii. Besides this I worked on tools development and game code.During this period I worked on the following released games:- Toki Tori (WiiWare, May 2008).

Aug 2007 - Apr 2010

Intern

During my internship at Two Tribes I developed a game prototype using DirectX and HLSL. During this project I developed a technology that uses a vertex shader to generate curves in tunnel systems. This technique was written up in a short paper called "Simulating Infinite Curved Spaces using Vertex Shaders" and was published and presented at the GAME-ON.

Oct 2006 - May 2007
Team & coworkers

Colleagues at Nixxes Software BV

Other employees you can reach at nixxes.com. View company contacts for 57 employees →

3 education records

Marco Bouterse education

Vwo

Herbert Vissers College
FAQ

Frequently asked questions about Marco Bouterse

Quick answers generated from the profile data available on this page.

What company does Marco Bouterse work for?

Marco Bouterse works for Nixxes Software BV.

What is Marco Bouterse's role at Nixxes Software BV?

Marco Bouterse is listed as Principal Graphics Programmer at Nixxes Software BV (PlayStation Studios) at Nixxes Software BV.

What is Marco Bouterse's email address?

AeroLeads has found 1 work email signal at @nixxes.com for Marco Bouterse at Nixxes Software BV.

Where is Marco Bouterse based?

Marco Bouterse is based in De Bilt, Utrecht, Netherlands while working with Nixxes Software BV.

What companies has Marco Bouterse worked for?

Marco Bouterse has worked for Nixxes Software Bv, Two Tribes, and Mimic Media.

Who are Marco Bouterse's colleagues at Nixxes Software BV?

Marco Bouterse's colleagues at Nixxes Software BV include Matt Wilmot, Johan Postma, Naomi Van Den Broek, Tom Sanders, and Ayla Seyedin.

How can I contact Marco Bouterse?

You can use AeroLeads to view verified contact signals for Marco Bouterse at Nixxes Software BV, including work email, phone, and LinkedIn data when available.

What schools did Marco Bouterse attend?

Marco Bouterse holds Ms, Computer Science, Multimedia from Vrije Universiteit Amsterdam.

What skills is Marco Bouterse known for?

Marco Bouterse is listed with skills including Opengl, Computer Graphics, Programming, Shaders, 3D Graphics, Directx, C, and C++.

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