Artist
Creating 3D models for environment structures and creating/applying materials using Substance Designer and Unreal Engine 4
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@undeadlabs.com
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Mark Lautenbach is listed as Artist at Undead Labs, a company with 93 employees, based in Bothell, Washington, United States. AeroLeads shows a work email signal at undeadlabs.com and a matched LinkedIn profile for Mark Lautenbach.
Mark Lautenbach previously worked as Contract Artist at Uber Entertainment and Senior Environment Artist at Griptonite Games. Mark Lautenbach holds Graphic Design And Illustration Certificate Program, Graphic Design And Illustration from Seattle Central Community College.
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With over 15 years experience as a artist in the gaming industry, I have a passion for creating art that is both beautiful and functional in every aspect and detail, from the concept and design all the way through creation and implementation of the assets.My Strengths include:3D Environment design, modeling, texturing, lighting, as well as creation of independent assets, such as weapons, vehicles, and other various models.Logo designCharacter designFX creationSoftware Knowledge:Maya 2013Photoshop CS6Unreal EngineUnity 3DPerForceCrazyBumpMudbox
Listed skills include Maya, Texturing, Video Games, Game Development, and 16 others.
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Creating 3D models for environment structures and creating/applying materials using Substance Designer and Unreal Engine 4
Bellevue, WA
Designed and created 3D models and environments for Toy Rush (Mobile), Human Resources (Kickstarter project), and Wayward Sky (VR)
Designed and Created 3D environments and assets for PSP, Wii, PS3, XBOX 360, Android, and IOS devices.Game Titles:Tons of Guns (IOS)Warlords (XBLA, PSN)Marvel Super Hero Squad (Wii)Disney's Princess and the Frog (Wii)Xmen Origins: Wolverine (Wii)Spiderman: Web of Shadows (PSP)
Designed and Created detailed 3D environments using Maya, Photoshop, and Unreal.Game Title: Destroy All Humans! Path of the Furon (XBOX 360, PS3)
Designed and created 3D environments and assets using Maya, Photoshop, Unity, and Elemental.
Designed and Created artwork for sportswear application, most of which included Disney, Warner Bros, and other licensed material.
Other employees you can reach at undeadlabs.com. View company contacts for 93 employees →
Lisa Lafay
Colleague at Undead LabsSeattle, Washington, United States, United States
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Sean Hughes
Colleague at Undead LabsUrbana-Champaign Area, United States
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Brandon Martin
Colleague at Undead LabsLynnwood, Washington, United States, United States
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Berfu Durak Sen
Colleague at Undead LabsSeattle, Washington, United States, United States
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Titus Talbot
Colleague at Undead LabsQueen City, Texas, United States, United States
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Joseph Swarner
Colleague at Undead LabsSeattle, Washington, United States, United States
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Keely Lavelle
Colleague at Undead LabsRaleigh, North Carolina, United States, United States
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Noel Thompson
Colleague at Undead LabsGreater Seattle Area, United States
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Oliver Thomas
Colleague at Undead LabsGainesville, Florida, United States, United States
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Ben F.
Colleague at Undead LabsSacramento, California, United States, United States
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Mark Lautenbach works for Undead Labs.
Mark Lautenbach is listed as Artist at Undead Labs.
AeroLeads has found 1 work email signal at @undeadlabs.com for Mark Lautenbach at Undead Labs.
Mark Lautenbach is based in Bothell, Washington, United States while working with Undead Labs.
Mark Lautenbach has worked for Undead Labs, Uber Entertainment, Griptonite Games, Thq, and Amaze Entertainment.
Mark Lautenbach's colleagues at Undead Labs include Lisa Lafay, Sean Hughes, Brandon Martin, Berfu Durak Sen, and Titus Talbot.
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Mark Lautenbach holds Graphic Design And Illustration Certificate Program, Graphic Design And Illustration from Seattle Central Community College.
Mark Lautenbach is listed with skills including Maya, Texturing, Video Games, Game Development, Xbox 360, Photoshop, Unity3D, and Perforce.
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