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Markus Hoell Email & Phone Number

Principal Real-Time Rendering Engineer | DNEG 360 at Dimension Studio
Location: United Kingdom, United Kingdom, United Kingdom 10 work roles 2 schools
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Current company
Role
Principal Real-Time Rendering Engineer | DNEG 360
Location
United Kingdom, United Kingdom, United Kingdom
Company size

Who is Markus Hoell? Overview

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Quick answer

Markus Hoell is listed as Principal Real-Time Rendering Engineer | DNEG 360 at Dimension Studio, a company with 114 employees, based in United Kingdom, United Kingdom, United Kingdom. AeroLeads shows a matched LinkedIn profile for Markus Hoell.

Markus Hoell previously worked as Senior Real-Time Rendering Engineer (DNEG VP) at Dimension Studio and Principal Graphics Programmer at Ndreams. Markus Hoell holds Master Of Science (Msc), Software Engineering - Management (Computer Graphics, Computer Vision) from University Of Technology, Graz.

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Email format at Dimension Studio

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Dimension Studio

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Profile bio

About Markus Hoell

Passionate R&D Graphics Engineer with extensive knowledge and experience in Realtime-Rendering applied to Motion Picture & Film, Games, VR/AR/MR. Author of Peer-Reviewed Top-Tier Research Publications in Realtime Visual Computing: + IEEE VR Conference Paper 2018 (Physics Simulation) + IEEE TVCG Journal 2019 (Real-Time Image-Based Rendering)+ TIGA Games Industry Awards Winner 2023 : "Best VR Game" - Synapse+ NYX Game Awards Grand Winner 2024: "Best Sony PlayStation VR Game" - SynapseIn addition to that, I have also knowledge about game design, economics, leadership, teambuilding, as well as music production.In my free time I love to compose cinematic soundtracks (epic, emotional, dramatic, industrial etc.). Soundcloud: https://soundcloud.com/markus-h-ll-composer

Listed skills include Directx, Git, Oculus Hmd Sdk, Economy, and 27 others.

Current workplace

Markus Hoell's current company

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Dimension Studio
Dimension Studio
Principal Real-Time Rendering Engineer | DNEG 360
United Kingdom
Employees
114
AeroLeads page
10 roles

Markus Hoell work experience

A career timeline built from the work history available for this profile.

Principal Real-Time Rendering Engineer | Dneg 360

United Kingdom

Senior Real-Time Rendering Engineer (Dneg Vp)

Current

London, England, United Kingdom

Applied Technology - Realtime RenderingDNEG 360 / Dimension Studio

Dec 2023 - Present

Principal Graphics Programmer

England, United Kingdom

+ Realtime Global Illumination+ (Novel) Image-Based Rendering of 3D Environments+ HDR ToneMapping+ PSVR2 / PS5+ Foveated Rendering+ Image Upscaling+ Optimization+ Consulting with Production, Code, Art and LD+ Color Pipeline+ Risk Management+ Profiling+ Unreal Engine

Sep 2021 - Nov 2023

R&D Engineer

London, United Kingdom

R&D Engineer in the Graphics Departement of Ncam Technologies+ GPGPU Algorithms+ Light Estimation+ Rendering+ Film VFX Workflows+ Virtual Production+ Cinematic Virtual Cameras+ Post Processing+ Modern C+++ Unreal Engine+ Nuke

Nov 2018 - Sep 2021

Researcher (Real-Time Graphics, Rendering)

Graz, Styria, Austria

Novel approach for real-time image-based rendering inside the VR/AR LAB. During my time at the ICG institute I achieved 2 publications at top tier venues:The image based rendering work has been published as TVCG Journal (ISMAR) in 2019: https://ieeexplore.ieee.org/document/8794622My work for a novel and efficient physics-based hand-object interaction.

Feb 2018 - Nov 2018

Software Engineer

Gratkorn, Styria, Austria

Algorithm Design: designing and implementing algorithms, mathematical problem solving

Jul 2016 - Aug 2016

Software Engineer

Gratkorn, Styria, Austria

Software Engineering: clean and efficient implementation, requirement engineering, software design, testing, presentation, problem solving

Aug 2015 - Sep 2015

Software Engineer

Gratkorn, Styria, Austria

Software Engineering: implementation, requirement engineering, planning, software design, state of the art frameworks, software architecture, structuring, testing, presentation, coordination, problem solving, teamwork

Jul 2014 - Sep 2014

Engineering Technician

Bischofshofen, Salzburg, Austria

Jul 2011 - Aug 2011

Engineering Technician

Bischofshofen, Salzburg, Austria

Jul 2010 - Aug 2010
Team & coworkers

Colleagues at Dimension Studio

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2 education records

Markus Hoell education

Master Of Science (Msc), Software Engineering - Management (Computer Graphics, Computer Vision)

+ Master's Thesis: Coulomb Friction Based Realistic Hand-Object Interaction for Augmented and Virtual Reality + Master's Project.

FAQ

Frequently asked questions about Markus Hoell

Quick answers generated from the profile data available on this page.

What company does Markus Hoell work for?

Markus Hoell works for Dimension Studio.

What is Markus Hoell's role at Dimension Studio?

Markus Hoell is listed as Principal Real-Time Rendering Engineer | DNEG 360 at Dimension Studio.

Where is Markus Hoell based?

Markus Hoell is based in United Kingdom, United Kingdom, United Kingdom while working with Dimension Studio.

What companies has Markus Hoell worked for?

Markus Hoell has worked for Dimension Studio, Ndreams, Ncam Technologies Ltd, Technische Universität Graz, and Nxp Semiconductors Austria.

Who are Markus Hoell's colleagues at Dimension Studio?

Markus Hoell's colleagues at Dimension Studio include George Benson, Kieran Wilkinson, Amelia "Mia" Sires Nelson, Ciaran Devine, and Holo M..

How can I contact Markus Hoell?

You can use AeroLeads to view verified contact signals for Markus Hoell at Dimension Studio, including work email, phone, and LinkedIn data when available.

What schools did Markus Hoell attend?

Markus Hoell holds Master Of Science (Msc), Software Engineering - Management (Computer Graphics, Computer Vision) from University Of Technology, Graz.

What skills is Markus Hoell known for?

Markus Hoell is listed with skills including Directx, Git, Oculus Hmd Sdk, Economy, Music Composing And Production, C, Cuda, and Matlab.

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