Mark Tran Email & Phone Number
Who is Mark Tran? Overview
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Mark Tran is listed as 🎮 Game Producer | Game Designer | Ex-Diffcat | Running a 7-Figure Self-Publishing Book Business at Simplax Games, based in Da Nang Metropolitan Area, Viet Nam, Viet Nam. AeroLeads shows a matched LinkedIn profile for Mark Tran.
Mark Tran previously worked as Founder at Simplax Games and Founder at H. Taylor Publishing. Mark Tran holds Drop-Out, Arts, Entertainment, And Media Management, Drop-Out At 4Th Year For My Mobile Game Project from I-Shou University.
Email format at Simplax Games
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About Mark Tran
As Goku from Dragon Ball, I always try to be a better me day by day, and become a super saiyan someday ✌️I dropped out of my university to pursue my true passion: making mobile games. When designing and producing games, my heart is always full of joy. Some of my titles are "Cake Crush Merge 2048", "Space Crypto" and "Collect Master".Currently, I am working with an amazing mobile game development team on a match-2 project.I am dedicated to learning more about how to run a successful mobile game business and continuously improving my game design & game producing skills.
Mark Tran's current company
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Mark Tran work experience
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Founder
Current- Responsible for translation, editorial design, publishing and manage Amazon Ads for the team- 100X growth on revenue from Dec 2020 to Dec 2021, achieve 7-figure revenue on Dec 2021.- Published 19 books titles. 3 more books are in the pipeline- The best-seller one reached #11 in book category on Amazon UK, and always on the top 100 books during festive.
Game Designer
Titles that I worked as a Game Designer at Diffcat (A studio with a global hit at 2017 name Facedance Challenge):Cake Crush 2048 - imagine that Royal Match and 2048 have a baby- Optimize FTUE- Narrative design- Level design- Analyse events funnel data to improve D1 and D7 retentionSpace Crypto (NFT Games):- Sound Designer- MVP Designer- Unity video.
Marketing Manager
- Growth hack to get #1 Education Category for Umbalena in Vietnam. 10X profit on that timeline.- Improve the key UX flow of the app, which raise its retention drastically
Marketing Manager
- Planning for all performance marketing using Facebook Ads, Influencers platform and other e-commerce platform of the company- Training other marketing executives about marketing strategy, content creation and brand design
Head Of Marketing
- Grow IG followers from 256 to 2863- Responsible for the crowd funding task on Indiegogo for this project- Partnership with viral video creation team for creating and distribute the video for marketing purpose- TVC writer and director for the products trailer- Working closely with an in-house team on website creation, post content creations- Using quiz.
Digital Marketing Consultant
- Consult to redesign the business model of Grubity.- Responsible for all the marketing decisions for the company
Founder
- First board game title created, co-design with another game designer
Marketing Strategist
- Consult customers on how to leverage the power of Facebook and Google Ads- Design ad testing flow for customer's product.- Optimize ad performance
Game Designer
- First game title created - a platformer game named Chicca Jump. Learned the hard way of how to enter the mobile game industry seriously, and the key to success is player-centric design, not designer-centric one
Mark Tran education
Frequently asked questions about Mark Tran
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What company does Mark Tran work for?
Mark Tran works for Simplax Games.
What is Mark Tran's role at Simplax Games?
Mark Tran is listed as 🎮 Game Producer | Game Designer | Ex-Diffcat | Running a 7-Figure Self-Publishing Book Business at Simplax Games.
Where is Mark Tran based?
Mark Tran is based in Da Nang Metropolitan Area, Viet Nam, Viet Nam while working with Simplax Games.
What companies has Mark Tran worked for?
Mark Tran has worked for Simplax Games, H. Taylor Publishing, Diffcat, Umbalena - SáCh Mở Ra, Vui KháM Phá, and Sakura Forest.
How can I contact Mark Tran?
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What schools did Mark Tran attend?
Mark Tran holds Drop-Out, Arts, Entertainment, And Media Management, Drop-Out At 4Th Year For My Mobile Game Project from I-Shou University.
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