3D Character Artist and Generalist focusing on stylized game characters. Currently looking for any kind of open positions involving 3D Game Art.
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Junior 3D ArtistBigpoint GmbhErlangen, By, De -
Character ArtistTxk Gaming Studios Gmbh May 2020 - May 2022Düsseldorf, Nordrhein-Westfalen, DeutschlandCharacter Artist for "Dungeon Full Dive". Worked mainly on the character editor of the game and led its construction on the art side. I also managed a few interns during my time at TxK. -
Engine QaCrytek May 2020 - Apr 2022Frankfurt/Rhein-MainQA for CryEngine and its internal branches. Also helped out as Game QA for "The Climb 2". During my second year I got to lead a small team for Engine QA. -
Concept Artist / 3D ModelerMotionworks Gmbh Apr 2016 - Aug 2016Halle-Neustadt Und Umgebung, DeutschlandI designed, concepted and modeled props for the 3D animated feature film "Capt'n Sharky".
Mathis Anzeneder Education Details
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Leadership In The Creative Industries -
Animation And Game
Frequently Asked Questions about Mathis Anzeneder
What company does Mathis Anzeneder work for?
Mathis Anzeneder works for Bigpoint Gmbh
What is Mathis Anzeneder's role at the current company?
Mathis Anzeneder's current role is Junior 3D Artist.
What schools did Mathis Anzeneder attend?
Mathis Anzeneder attended Darmstadt University Of Applied Sciences, Darmstadt University Of Applied Sciences.
Who are Mathis Anzeneder's colleagues?
Mathis Anzeneder's colleagues are Andreas Brendel, Marek Schmidt, Christin Seidel, Daniela Winklerova, Lisa Fricke, Ole Oldhof, Rodrigo Rouv.
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