Matthew Nowacki

Matthew Nowacki Email and Phone Number

Programmer and Community Manager @ Hellfire Games
Austin, TX, US
Matthew Nowacki's Location
Austin, Texas, United States, United States
Matthew Nowacki's Contact Details

Matthew Nowacki work email

Matthew Nowacki personal email

Matthew Nowacki phone numbers

About Matthew Nowacki

Experienced Programmer and Designer with a demonstrated history of working in the video games industry. Skilled in World Building, Multiplayer, Scripting, Level Design, and Interactive Entertainment. Strong programming and design professional graduated from The University of Texas at Austin.

Matthew Nowacki's Current Company Details
Hellfire Games

Hellfire Games

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Programmer and Community Manager
Austin, TX, US
Website:
hmjandco.uk
Employees:
9
Matthew Nowacki Work Experience Details
  • Hellfire Games
    Programmer And Community Manager
    Hellfire Games
    Austin, Tx, Us
  • Hellfire Games
    Programmer / Community Manager
    Hellfire Games Feb 2018 - Present
    Austin, Texas Area
    Titles: Big City Stories (PS4)Managed and troubleshooted over 1 million player accounts using JavaScript and JSON within MongoDB. Created new in-game content in Unity and then promoted said content to multiple international markets via social media.
  • Facebook
    Community Operations
    Facebook Nov 2016 - Aug 2017
    Austin, Texas Area
    Enforced the Terms of Use by reviewing and taking action on inauthentic users while identifying relevant trends. Investigated and provided support to users who lost account access. Tasked with raising visibility around work flow inefficiencies.
  • Armature Studio
    Designer
    Armature Studio Nov 2015 - Jul 2016
    Austin, Texas Area
    Titles: ReCore (PC/Xbox One)Third-person action platformer, developed in Unity using uScript visual scripting and Cinema Director. Implemented FX, developed and timed in-game dialogue and UI displays, integrated cinematics, and tuned fade times. Scripted enemy encounters, placed hidden rewards, wrote quest missions, and set up level goal markers to lead the player. Facilitated project initiatives as a liaison between key departments and outsourcing partners.
  • Portalarium
    Designer
    Portalarium Aug 2015 - Nov 2015
    Austin, Texas Area
    Titles: Shroud of the Avatar (PC/Mac/Linux)Massively open world online and single player RPG, developed in Unity. Established world continuity between terrain painting and sculpting with enemy patrols, environmental decoration, and points of interest. Complemented the game’s overall feel and design with player’s feedback in a live dev environment.
  • Hellfire Games
    Programmer
    Hellfire Games Aug 2013 - Aug 2014
    Austin, Texas Area
    Titles: Home Tycoon (PS3), Giftinator 9000 (PS3), E3 2014 app (PS4)Coded game system logic, gameplay features, AI behaviors, player movement, and UI functionality using C++ and object-oriented Lua. Primarily responsible for programming a tile-based user interface, including the various low level systems required to support it.
  • Junction Point Studios | Disney Interactive Studios
    Associate Designer
    Junction Point Studios | Disney Interactive Studios Jul 2010 - Apr 2013
    Austin, Texas Area
    Titles: Disney Epic Mickey (Wii), Disney Epic Mickey 2: The Power of Two (Wii/Wii U/Xbox 360/PS3)Set up combat encounters, designed and implemented level specific quests, and scripted gameplay events using Lua. Wrote NPC dialogue, set up conversation logic, and scripted cinematics. Worked with an artist to create the level design of two HUB levels. Responsible for the design of abilities and moves for a new player character and co-op gameplay. Played a key role in the creation and iteration… Show more Titles: Disney Epic Mickey (Wii), Disney Epic Mickey 2: The Power of Two (Wii/Wii U/Xbox 360/PS3)Set up combat encounters, designed and implemented level specific quests, and scripted gameplay events using Lua. Wrote NPC dialogue, set up conversation logic, and scripted cinematics. Worked with an artist to create the level design of two HUB levels. Responsible for the design of abilities and moves for a new player character and co-op gameplay. Played a key role in the creation and iteration of the sequel’s overall design and core mechanics. Show less

Matthew Nowacki Skills

Xbox 360 Video Games Wii Ps3 Gameplay Game Development Game Design Level Design Computer Games Character Animation Perforce Console Scripting Cinematics Multiplayer Game Mechanics Unreal Engine 3 Unreal Editor Xbox Lua Hansoft Jira Devtrack World Building Game Design Documents Game Balance Unreal 3 Gamebryo Interactive Entertainment Mmo User Interface Design Unity3d Social Games Casual Games C++ Adobe Photoshop Programming Online Gaming Gaming Microsoft Office

Matthew Nowacki Education Details

Frequently Asked Questions about Matthew Nowacki

What company does Matthew Nowacki work for?

Matthew Nowacki works for Hellfire Games

What is Matthew Nowacki's role at the current company?

Matthew Nowacki's current role is Programmer and Community Manager.

What is Matthew Nowacki's email address?

Matthew Nowacki's email address is mn****@****ail.com

What is Matthew Nowacki's direct phone number?

Matthew Nowacki's direct phone number is +151263*****

What schools did Matthew Nowacki attend?

Matthew Nowacki attended The University Of Texas At Austin, Texas State University-San Marcos.

What skills is Matthew Nowacki known for?

Matthew Nowacki has skills like Xbox 360, Video Games, Wii, Ps3, Gameplay, Game Development, Game Design, Level Design, Computer Games, Character Animation, Perforce, Console.

Who are Matthew Nowacki's colleagues?

Matthew Nowacki's colleagues are Drew Burden, Terrance Hudson, Kel Dawson, Daniel Mateus.

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