Matthew Sun
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Matthew Sun Email & Phone Number

Unity Developer at Sun Cats
Location: Cupertino, California, United States 12 work roles 3 schools
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✓ Verified Jul 2026 3 data sources Profile completeness 86%

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Current company
Role
Unity Developer
Location
Cupertino, California, United States
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Who is Matthew Sun? Overview

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Quick answer

Matthew Sun is listed as Unity Developer at Sun Cats, a with 1 employees, based in Cupertino, California, United States. AeroLeads shows a matched LinkedIn profile for Matthew Sun.

Matthew Sun previously worked as Technical Artist Student Associate at Sphere Entertainment Co. and Contract Software Engineer at Pob Studio. Matthew Sun holds Bachelor Of Science - Bs, Mathematics Of Computation from University Of California, Los Angeles.

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Sun Cats

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Profile bio

About Matthew Sun

Developer of the games Destined to Die, Exhibitors, and Water Rain with the Unity Game Engine. Looking for industry experience at game studios to continue my game development journey!

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Matthew Sun's current company

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Sun Cats
Sun Cats
Unity Developer
Cupertino, CA, US
Employees
1
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12 roles

Matthew Sun work experience

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Unity Developer

Cupertino, Ca, Us

Unity Developer

Unannounced GameCombining my love for CS, Art and Math into a game.

Contract Software Engineer

May 2024 - Sep 2024

3D Motion Design Student Associate

Burbank, California, United States

Fixed issues in the 360 projection techniques by writing custom shaders to emulate depth of field and plugins to remove seams. Worked with artists to create tools to automate animation and scene creation. Applied my background in Art, CS, and Math to create art pieces visualizing neural networks and mathematical functions. Researched and implemented emerging technologies in AI such as Gaussian splatting, video generation and image infilling.

Oct 2023 - Apr 2024

Software Development Coach

Cupertino, California, United States

Specialized in Game Development, teaching/implementing concepts such as 3D ray-casting, parallel processing, compute shaders, optimization techniques such as object pooling and how to use OOP in practice in Unity and Unreal.

Jul 2021 - Jan 2024

Software Engineer Intern

Cupertino, California, United States

Read white and yellow papers describing and defining a virtual machine, learning how to connect theory with practical usage. Wrote code in solidity to generate art while working with program size restrictions and harsh computation and memory limitations. Created robust and efficient protocols built against hacks, implementing tests to thoroughly check against creative attack vectors.

Jul 2023 - Sep 2023

Unity Developer

Exhibitors4k players Designed architectures to support long term development by allowing for 2d animation generation with Blender + Unity 3D, streamlined art pipelines to format physical and digital art, and robust code integration while allowing high flexibility.Created an efficient serialization system to work with inheritance. Through implementing a chunk system, selectively saving chunks, serializing raw bytes and offloading data that can be calculated on load, save files decreased from 10gb to 100kb.Developed a custom peer-to-peer networking solution with the Steamworks.NET Api and optimized it to send less than 5 kb/sec by creating custom compression algorithms and new data types such as a crude 8-bit float.

Oct 2022 - May 2023

Software Engineer Intern

Chicago, Illinois, United States

I created the art for the studio, but also created lots of tooling to convert the raw image data into a compressed version to store online and applying color shifts with Unity. I was also tasked to create some renderers with Solidity to change the artwork.

Jul 2022 - Sep 2022

Unity Developer

Destined to Die33k players1hr average playtimeDiscord of 1.5k MembersLearned how to manage and interact with a larger community, allowing me to receive large amounts of feedback while being able to mobilize the community to try and translate the game into 11 different languages.

Oct 2020 - Nov 2021

Unity Developer

Sun Cats

Water Rain0.5k players1 hr average playtimeLearned the basics of Game Development and the importance of streamlining the integration of new ideas, art, and sound effects.

Apr 2020 - Sep 2020
3 education records

Matthew Sun education

Computer Science

Activities and Societies: Intermediate Problem Solving in Java Beginning Programming Methodologies in C++

FAQ

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What company does Matthew Sun work for?

Matthew Sun works for Sun Cats.

What is Matthew Sun's role at Sun Cats?

Matthew Sun is listed as Unity Developer at Sun Cats.

Where is Matthew Sun based?

Matthew Sun is based in Cupertino, California, United States while working with Sun Cats.

What companies has Matthew Sun worked for?

Matthew Sun has worked for Sun Cats, Sphere Entertainment Co., Pob Studio, Amlogic, Inc., and Thecoderschool.

How can I contact Matthew Sun?

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What schools did Matthew Sun attend?

Matthew Sun holds Bachelor Of Science - Bs, Mathematics Of Computation from University Of California, Los Angeles.

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