Matthew Valverde

Matthew Valverde Email and Phone Number

Virtual Production Engine Supervisor @ PIXOMONDO
Los Angeles, CA, US
Matthew Valverde's Location
Los Angeles, California, United States, United States
Matthew Valverde's Contact Details

Matthew Valverde work email

Matthew Valverde personal email

About Matthew Valverde

Experienced Virtual Production real-time 3D Artist with a history of working in motion capture. Skilled in real-time software such as Unity, Unreal Engine and Motion Builder, arts and design professional with a Bachelor of Applied Science (B.A.Sc.) focused in Animation and Visual Effects.

Matthew Valverde's Current Company Details
PIXOMONDO

Pixomondo

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Virtual Production Engine Supervisor
Los Angeles, CA, US
Matthew Valverde Work Experience Details
  • Pixomondo
    Virtual Production Engine Supervisor
    Pixomondo
    Los Angeles, Ca, Us
  • Freelance
    Virtual Production Generalist
    Freelance Apr 2024 - Present
  • Scanline Vfx
    Virtual Production Stage Lead
    Scanline Vfx Jul 2020 - Jun 2024
    Los Angeles, California, United States
    Stage Lead: Ensure performance standards for Unreal Engine environments to create shots utilizing a physical camera in combination with a virtual camera using motion capture tracking on multiple LED stages. Working alongside the DoP on the day to physically light actors with the LED Wall, adjusting the overall look and lighting of the virtual environments and creating unique camera/stage animations utilizing the LED wall.Virtual Layout: Animating cameras and characters for Post-Viz renders handing off to editorial and comp. VAD: Constructing environments focusing on lighting and physical stage composition.
  • The Third Floor, Inc.
    Unreal Engine Ta
    The Third Floor, Inc. May 2020 - Jun 2020
    Los Angeles Metropolitan Area
    In engine artist, environment, set decoration, lighting and look dev for a short animation.
  • Moving Picture Company
    Virtual Production Stage Operator
    Moving Picture Company Aug 2019 - Oct 2019
    Greater Los Angeles Area
    Real-Time Stage Operator: Worked in a small team to create virtual camera moves utilizing traditional camera equipment. Adjusted animations, environments, camera dollies and splines to create high quality pre-viz that transitioned to editorial. Gathered latest animation, environments from PreViz department, audio and lighting from Maya to Unity; optimized for virtual cameras and to utilize VR.
  • Profile Studios
    Virtual Production Stage Td
    Profile Studios Sep 2018 - Feb 2019
    Greater Los Angeles Area
    Stage Volume Builds: Mounted OptiTrack cameras around a 50’ AR LED Wall. Practical sets were built within the volume that required more cameras to be mounted based on where the physical camera might land on the day.Stage TD: Calibrated the volume daily, including one off calibrations depending on variables such as set builds or scene changes. Tracked multiple Arri cameras including Preston focus and iris values that were used to create the real-time, in camera, AR wall mixed reality.
  • Mpc
    Virtual Production Stage Td
    Mpc Jul 2017 - Jun 2018
    Los Angeles, California
    Virtual Set Scouts: Prepared, optimized and quality checked scenes for multiplayer VR scouts. Operated Unity while core team members used HTC Vive headsets; addressing set change direction, animation offsets and lighting direction. Master Scene Prep: Gathered latest animation, environments, audio and lighting from Maya to Unity; optimized for virtual cameras and to utilize VR.Stage TD: Operated capture software and ensured data was valid and capable of being processed into the Post-Production pipeline. Provided on stage Unity support during filming.
  • Sassoon Film Design
    Stereoscopic Artist
    Sassoon Film Design Mar 2016 - May 2016
    Greater Los Angeles Area
    Match-moved characters and vehicles to create a stereoscopic theme park ride. Textured actors from photo reference.
  • Digital Domain
    Motion Capture Tech, Real Time Op
    Digital Domain Dec 2011 - Jun 2015
    Greater Los Angeles Area
    Working with a small team and wearing multiple hats. Starting early on a shoot day, taking care of stage prep, ROM's. Prepping digital environments props and characters for real time and using these assets to build practical interactive assets for actors. Moving on to post, body tracking and solving, face tracking and animation.
  • Sassoon Film Design
    3D Matchmoving And Tracking
    Sassoon Film Design Aug 2010 - Sep 2011
    Santa Monica
    Tracked 2D film plates, recreated the 3D scene, including environments and character animations, to be passed off to compositing to create a 3D film.
  • Imagemovers Digital
    Motion Capture Technician
    Imagemovers Digital Mar 2009 - Jun 2010
    On set filming and motion capture. Part of glove team that captured actors and musicians hand movements along with body and facial capture. Fitted actors with active markers for normal suits, stunt harnesses and child actors. Post tracking and solving. Modeled props for pre-viz solving.
  • E Factor Media
    Texture Artist
    E Factor Media Feb 2009 - Mar 2009
    Modeled and textured assets for an online game which combined Flash and 3D animation.

Matthew Valverde Skills

Maya Computer Animation Pftrack Motion Capture Texture Artist Pre Visualization Visual Effects Mental Ray Texturing Animation Character Animation Mel Zbrush After Effects Video Games Video Editing Feature Films Film Nuke

Matthew Valverde Education Details

  • Expression College For Digital Arts
    Expression College For Digital Arts
    Animation And Visual Effects

Frequently Asked Questions about Matthew Valverde

What company does Matthew Valverde work for?

Matthew Valverde works for Pixomondo

What is Matthew Valverde's role at the current company?

Matthew Valverde's current role is Virtual Production Engine Supervisor.

What is Matthew Valverde's email address?

Matthew Valverde's email address is ma****@****ign.com

What schools did Matthew Valverde attend?

Matthew Valverde attended Expression College For Digital Arts.

What skills is Matthew Valverde known for?

Matthew Valverde has skills like Maya, Computer Animation, Pftrack, Motion Capture, Texture Artist, Pre Visualization, Visual Effects, Mental Ray, Texturing, Animation, Character Animation, Mel.

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