Senior Technical Designer
CurrentSystems design and feature owner for new features in Marvel Strike Force. Improving designer pipelines by developing new and improving existing tools for combat, characters, and missions.
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@scopely.com
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Max Moon is listed as Sr. Technical Designer on Marvel Strike Force at Scopely, a with 201 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at scopely.com and a matched LinkedIn profile for Max Moon.
Max Moon previously worked as Senior Technical Designer at Scopely and Technical Producer at House Of How. Max Moon holds Human Centered Design And Engineering, Human Computer Interaction from University Of Washington.
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AeroLeads found 1 current-domain work email signal for Max Moon. Compare company email patterns before reaching out.
Senior Technical Designer with nearly 5 years of experience helping build an indie gaming studio from the ground up and 4 years working on live-operated games with well-known IPs. I approach game design with a user centered mindset and have a passion for creating gameplay/mechanic systems that feel amazing to interact with and create tools/pipelines to support teams of designers. My variety of skills allow me to fill many roles in a quickly changing production process and allow me to bridge gaps and fuel interdisciplinary conversations in order achieve the product's vision efficiently and effectively. Designing and developing innovative gameplay and intuitive pipelines is my passion, and I'm grateful to be able to flex my creativity every day.
Listed skills include Leadership, Windows, User Experience, Windows Phone, and 31 others.
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Culver City, California, Us
Systems design and feature owner for new features in Marvel Strike Force. Improving designer pipelines by developing new and improving existing tools for combat, characters, and missions.
Bothell, Wa, Us
Managing an agile team of about 15 talented artists, designers, and developers to produce high quality Minecraft Marketplace products. Leading the creative direction of the studios Minecraft maps based on market research and utilizing cutting edge tech.Still a designer/developer individual contributor whenever the opportunity arises both in Minecraft products and other company projects.
Bothell, Wa, Us
IC as a designer and developer on a variety of projects including VR titles, mobile apps, Minecraft first party and Marketplace work, casino games, and a handful of unpublished Unity prototypes. Worked as the lead designer/developer or project manager on upwards of 50 Minecraft Marketplace products, from ideation to production to ship.
Bothell, Wa, Us
Worked on House of How's first PC release - Spartaga - as well as lots of work on internal prototypes, mostly all in VR using Unity3d. Designed gameplay mechanics, levels, ai, UI and implemented them into the games using Unity and C#.
Other employees you can reach at scopely.com. View company contacts for 201 employees →
Amal Shince
Colleague at ScopelyBengaluru, Karnataka, India
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John Francis Yuhico
Colleague at ScopelyAnaheim, California, United States
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A.Daniel Navas Herrera
Colleague at ScopelyGreater Sevilla Metropolitan Area, Spain
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Chulwon Kim
Colleague at ScopelyLos Angeles, California, United States
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Mable Chen
Colleague at ScopelyLos Angeles Metropolitan Area, United States
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Mike Gomor
Colleague at ScopelyQuerétaro, Mexico
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Luis Domínguez Cartagena
Colleague at ScopelyGreater Gijón Metropolitan Area, Spain
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Erin Hanlon
Colleague at ScopelyOakland, California, United States
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Jatin Patel
Colleague at ScopelySan Ramon, California, United States
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Ralph Shao
Colleague at ScopelyNiles, Michigan, United States
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Quick answers generated from the profile data available on this page.
Max Moon works for Scopely.
Max Moon is listed as Sr. Technical Designer on Marvel Strike Force at Scopely.
AeroLeads has found 1 work email signal at @scopely.com for Max Moon at Scopely.
Max Moon is based in Seattle, Washington, United States while working with Scopely.
Max Moon has worked for Scopely, House Of How, and Bellhapp Inc.
Max Moon's colleagues at Scopely include Amal Shince, John Francis Yuhico, A.Daniel Navas Herrera, Chulwon Kim, and Mable Chen.
You can use AeroLeads to view verified contact signals for Max Moon at Scopely, including work email, phone, and LinkedIn data when available.
Max Moon holds Human Centered Design And Engineering, Human Computer Interaction from University Of Washington.
Max Moon is listed with skills including Leadership, Windows, User Experience, Windows Phone, Web Design, English, Unreal Engine 4, and Team Management.
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