Max Schenk

Max Schenk Email and Phone Number

Game Designer focusing on crafting jaw dropping gameplay experiences through technical and narrative excellence
Max Schenk's Location
Burlingame, California, United States, United States
About Max Schenk

I am a gameplay designer with a background in engineering, bringing a unique, problem-solving approach to game development. I am experienced in creating immersive, dynamic gaming environments using Unreal Engine, and advanced animation tools like Cascadeur. I have designed engaging gameplay mechanics, including complex combo systems, AI behavior trees, and narrative-driven environments. Recognized engineering workspaces for versatility, attention to detail, and collaborative teamwork in both technical and creative spaces. I am currently seeking to contribute to a forward-thinking game development studio where creative storytelling and cutting-edge game mechanics drive player engagement and excitement.EDUCATIONUniversity of California at Davis, Davis CA - Jun 2023Bachelor of Science, Chemical EngineeringKEY COURSEWORKNon-Isothermal Reactor Design, Organic Chemistry, Engineering Problem SolvingMass and Heat Transfer Thermodynamics, Fluid Mechanics, Engineering Transport LabReactor Kinetics, Plant Design, Process Dynamics, Process Design, StatisticsQuantum Mechanics and Computational Methods, Physical Chemistry / ComputationsCOMPETENCIESExcel – Intermediate, Python, Unreal Engine, Cascaduer, Enemy Design, Locomotion Systems, Environment DesignPERSONAL PROJECTSI am currently developing Threads of God, a narrative-driven, third-person hack and slash game. My focus includes building dynamic combo systems using blueprints and C# scripting, creating modular adjustments for attacks and movement. I’ve implemented spatial audio to enhance realism, redesigned animations using Cascadeur and Blender, and integrated Motion Matching along with Unreal Rigging with AI-driven animations for lifelike character behavior. Additionally, I designed the boss arena and environment, using color theory to support the narrative tone and improve player immersion.

Max Schenk's Current Company Details

Game Designer focusing on crafting jaw dropping gameplay experiences through technical and narrative excellence
Max Schenk Work Experience Details
  • Om Design
    Game Developer
    Om Design Jan 2024 - Sep 2024
    Austin, Texas, United States
    I collaborated with city planners and software engineers to design and build a game, focusing on creating fully optimized environments and lighting using Unreal Engine. Leveraging color theory, I determined material changes, UV mapping, and overall stylistic choices. Additionally, I edited motion capture sequences alongside handcrafted animations to ensure they met thematic and design standards, contributing to the game’s visual and immersive quality.
  • Prothena Corporation
    Laboratory Assistant
    Prothena Corporation Jul 2017 - Sep 2017
    San Francisco Bay Area
    Designer and manufacturer of drugs to treat Alzheimer’s, dementia, and Parkinson’s diseases• Collaborated with doctors to design and implement experiments for inducing arrhythmia in mice heart cells via oxygen radicals to attempt to cause arithmetic activity• Researched and determined whether arrhythmia had statistically developed by introducing luminescent feed in the mice population• Presented key findings to the company and the C-Suite professional level including a… Show more Designer and manufacturer of drugs to treat Alzheimer’s, dementia, and Parkinson’s diseases• Collaborated with doctors to design and implement experiments for inducing arrhythmia in mice heart cells via oxygen radicals to attempt to cause arithmetic activity• Researched and determined whether arrhythmia had statistically developed by introducing luminescent feed in the mice population• Presented key findings to the company and the C-Suite professional level including a question-and-answer session Show less
  • Prothena Corporation Plc
    Intern
    Prothena Corporation Plc Jun 2017 - Aug 2017
    South San Francisco, California, United States

Max Schenk Education Details

Frequently Asked Questions about Max Schenk

What is Max Schenk's role at the current company?

Max Schenk's current role is Game Designer focusing on crafting jaw dropping gameplay experiences through technical and narrative excellence.

What schools did Max Schenk attend?

Max Schenk attended University Of California, Davis, Burlingame High School.

Not the Max Schenk you were looking for?

  • Max Schenk

    Operation Manager, Branch Manager/Customer Service/Employee Training/Route Operations/Route Logistics/Dot Regulations
    San Francisco Bay Area
    1
    berkeley.edu
  • Max O. Schenk Jr.

    Program Manager, Fleet At Lucid Motors
    Hayward, Ca
  • C. Max Schenk

    Owner, Max Schenk Photography
    Newburyport, Ma
    2
    gmail.com, verizon.net
  • Max Schenk

    Hydrologic Technician, Environmental Subcontract Worker
    Oakland, Ca
    2
    hydrofocus.com, 44energytech.com

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.