Maxence Rey-Millet Email & Phone Number
@ubisoft.com
LinkedIn matched
Who is Maxence Rey-Millet? Overview
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Maxence Rey-Millet is listed as Environment Artist | Level Artist @UbisoftBordeaux at QUANTIC DREAM, a with 173 employees, based in Paris, ÎLe-De-France, France. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Maxence Rey-Millet.
Maxence Rey-Millet previously worked as Level Artist at Quantic Dream and Junior Level Artist at Ubisoft Bordeaux. Maxence Rey-Millet holds Master'S Degree: Game Art & Management, Art Numériques from Rubika.
Email format at QUANTIC DREAM
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AeroLeads found 1 current-domain work email signal for Maxence Rey-Millet. Compare company email patterns before reaching out.
About Maxence Rey-Millet
Hey! I'm Maxence. I'm an environment artist in the video game industry. I'm an architect of imaginary worlds, transporting gamers into unknown & unique places. I'm a versatile artist, comfortable with different art styles from 3D Art to Level Art. Feel free to contact me for anything, i'll be pleased to discuss with you 🙌CONTACT🌐 PORTFOLIO : https://joujk.artstation.com/📧 EMAIL : maxence.reymillet@gmail.com
Maxence Rey-Millet's current company
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Maxence Rey-Millet work experience
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Junior Level Artist
✔️ Assassin's Creed: Mirage • L2 to L3 Level Art pass on the Administrative District of Bagdad• Set dressing on the Administative District• Polishing / Debug Level Art• Modelling & Optimisation of meshs.
3D Artist
I worked during this internship on: ✔️ MINION MASTERS - PC / XBOX ONE ⚙️ PROJECT F4E - PC Minion Master is an online Tower-Defense / Card-game released in 2019. I had the opportunity to work on the latest extension. I also supported the production of their next project: Project F4E, an online RPG experience. • Work remotely in full-english speaking team of 50 people • Weekly meeting with the Art team.• Daily communication using Slack. • Playtesting & reporting bugs on Jira.• Skin creation for characters with the Substance Suite .• Optimisation on pre-existing assets.• Mesh modelling for the VFX team. • Rendering assets for promotional artworks.• Updating blockout to finished assets. • Producing generic assets for the environment.
3D Artist
✔️ GUILD OF ASCENSION - PC Within WhileOne Productions, I worked on Guild of Ascension, an Independant Roguelite-Tactical-RPG on Unreal Engine 4. • Full remote work. • I had daily discussion & feedback sessions with the lead developer using Discord.• I produced equipments for the characters (Weapons & Trinkets), unique assets & textures in a Stylized PBR workflow, alongside generic assets for the environments.• I had the opportunity to design weapons for the game.
Pixel Art Intern
✔️ SHOVEL KNIGHT: KING OF CARDS – PC / PS4 / Xbox One / Switch / 3DS In a team of 20 developers, I had the opportunity to work on the prestigious licence "Shovel Knight" on the latest release "Shovel Knight: King of Cards" • Be fully immerged in an English-speaking environment • Working on level backgrounds with the art director, who gave me constant feedbacks.• Participating in playtests on a regular basis with the rest of the team & had to report the bugs on Trello.• During the end of my internship, I was able to implement my pixel art animations in the final game for different characters, under the supervision of the lead pixel artist.
Summer Camp Counselor
☀️ SUMMER CAMP "Video Games Academy" I was a camp counselor & Health Assistant on the "Video Games Academy" summer camp. The goal of the summer camp was to teach participants about video games creation. • Creation of educational activity about Game Art (Pixel Art).• In charge of medicine & health on the camp.• Taking care of daily life (Hygiene, Mental & Physical Health, etc.)
Colleagues at QUANTIC DREAM
Other employees you can reach at quanticdream.com. View company contacts for 173 employees →
Anthony Robert
Colleague at Quantic DreamGreater Paris Metropolitan Region, France
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XW
Xing W.
Colleague at Quantic DreamParis, Île-De-France, France
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OQ
Océane Quimpert
Colleague at Quantic DreamBordeaux, Nouvelle-Aquitaine, France
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CG
Cedric Grimonpont
Colleague at Quantic DreamGreater Paris Metropolitan Region, France
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FL
Frederic Lasseret
Colleague at Quantic DreamGreater Paris Metropolitan Region, France
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MC
Marina Chea
Colleague at Quantic DreamCanada
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MB
Maxime Besenval
Colleague at Quantic DreamParis, Île-De-France, France
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MH
Maxime Hardy
Colleague at Quantic DreamSorel-Tracy, Quebec, Canada
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LM
Lucas Margolliet
Colleague at Quantic DreamParis, Île-De-France, France
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CP
Clément Peres
Colleague at Quantic DreamGreater Paris Metropolitan Region, France
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Maxence Rey-Millet education
Frequently asked questions about Maxence Rey-Millet
Quick answers generated from the profile data available on this page.
What company does Maxence Rey-Millet work for?
Maxence Rey-Millet works for QUANTIC DREAM.
What is Maxence Rey-Millet's role at QUANTIC DREAM?
Maxence Rey-Millet is listed as Environment Artist | Level Artist @UbisoftBordeaux at QUANTIC DREAM.
What is Maxence Rey-Millet's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Maxence Rey-Millet at QUANTIC DREAM.
Where is Maxence Rey-Millet based?
Maxence Rey-Millet is based in Paris, ÎLe-De-France, France while working with QUANTIC DREAM.
What companies has Maxence Rey-Millet worked for?
Maxence Rey-Millet has worked for Quantic Dream, Ubisoft Bordeaux, Betadwarf, Whileone Productions Inc, and Yacht Club Games.
Who are Maxence Rey-Millet's colleagues at QUANTIC DREAM?
Maxence Rey-Millet's colleagues at QUANTIC DREAM include Anthony Robert, Xing W., Océane Quimpert, Cedric Grimonpont, and Frederic Lasseret.
How can I contact Maxence Rey-Millet?
You can use AeroLeads to view verified contact signals for Maxence Rey-Millet at QUANTIC DREAM, including work email, phone, and LinkedIn data when available.
What schools did Maxence Rey-Millet attend?
Maxence Rey-Millet holds Master'S Degree: Game Art & Management, Art Numériques from Rubika.
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