Maxence Rey-Millet Email & Phone Number
@ubisoft.com
LinkedIn matched
Who is Maxence Rey-Millet? Overview
A concise factual answer block for searchers comparing this professional profile.
Maxence Rey-Millet is listed as Environment Artist | Level Artist @UbisoftBordeaux at QUANTIC DREAM, a company with 173 employees, based in Paris, Île-de-France, France. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Maxence Rey-Millet.
Maxence Rey-Millet previously worked as Level Artist at Quantic Dream and Junior Level Artist at Ubisoft Bordeaux. Maxence Rey-Millet holds Master'S Degree: Game Art & Management, Art Numériques from Rubika.
Email format at QUANTIC DREAM
This section adds company-level context without repeating Maxence Rey-Millet's masked contact details.
AeroLeads found 1 current-domain work email signal for Maxence Rey-Millet. Compare company email patterns before reaching out.
About Maxence Rey-Millet
Hey! I'm Maxence. I'm an environment artist in the video game industry. I'm an architect of imaginary worlds, transporting gamers into unknown & unique places. I'm a versatile artist, comfortable with different art styles from 3D Art to Level Art. Feel free to contact me for anything, i'll be pleased to discuss with you 🙌CONTACT🌐 PORTFOLIO : https://joujk.artstation.com/📧 EMAIL : maxence.reymillet@gmail.com
Maxence Rey-Millet's current company
Company context helps verify the profile and gives searchers a useful next step.
Maxence Rey-Millet work experience
A career timeline built from the work history available for this profile.
Junior Level Artist
- ✔️ Assassin's Creed: Mirage
- L2 to L3 Level Art pass on the Administrative District of Bagdad
- Set dressing on the Administative District
- Polishing / Debug Level Art
- Modelling & Optimisation of meshs.
3D Artist
- I worked during this internship on: ✔️ MINION MASTERS - PC / XBOX ONE ⚙️ PROJECT F4E - PC Minion Master is an online Tower-Defense / Card-game released in 2019. I had the opportunity to work on the latest extension. I.
- Work remotely in full-english speaking team of 50 people
- Weekly meeting with the Art team.
- Daily communication using Slack.
- Playtesting & reporting bugs on Jira.
- Skin creation for characters with the Substance Suite.
3D Artist
- ✔️ GUILD OF ASCENSION - PC Within WhileOne Productions, I worked on Guild of Ascension, an Independant Roguelite-Tactical-RPG on Unreal Engine 4.
- Full remote work.
- I had daily discussion & feedback sessions with the lead developer using Discord.
- I produced equipments for the characters (Weapons & Trinkets), unique assets & textures in a Stylized PBR workflow, alongside generic assets for the environments.
- I had the opportunity to design weapons for the game.
Pixel Art Intern
- ✔️ SHOVEL KNIGHT: KING OF CARDS – PC / PS4 / Xbox One / Switch / 3DS In a team of 20 developers, I had the opportunity to work on the prestigious licence "Shovel Knight" on the latest release "Shovel Knight: King of.
- Be fully immerged in an English-speaking environment
- Working on level backgrounds with the art director, who gave me constant feedbacks.
- Participating in playtests on a regular basis with the rest of the team & had to report the bugs on Trello.
- During the end of my internship, I was able to implement my pixel art animations in the final game for different characters, under the supervision of the lead pixel artist.
Summer Camp Counselor
- ☀️ SUMMER CAMP "Video Games Academy" I was a camp counselor & Health Assistant on the "Video Games Academy" summer camp. The goal of the summer camp was to teach participants about video games creation.
- Creation of educational activity about Game Art (Pixel Art).
- In charge of medicine & health on the camp.
- Taking care of daily life (Hygiene, Mental & Physical Health, etc.)
Colleagues at QUANTIC DREAM
Other employees you can reach at quanticdream.com. View company contacts for 173 employees →
Iris Gicquel
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
CB
Christophe Bouchet
Colleague at Quantic Dream
Le Tremblay-sur-Mauldre, Île-de-France, France, France
View →
OB
Othilie Berger
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
SM
Srijan Maharjan
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
AB
Alexandre Bremard
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
JC
Juliette Chivé
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
MM
Marie Moinet
Colleague at Quantic Dream
Greater Paris Metropolitan Region, France
View →
NR
Noemi Rouleau
Colleague at Quantic Dream
Montreal, Quebec, Canada, Canada
View →
AL
Apolline Lemaitre
Colleague at Quantic Dream
Paris, Île-de-France, France, France
View →
LG
Louis Girard
Colleague at Quantic Dream
Montreal, Quebec, Canada, Canada
View →
Maxence Rey-Millet education
Frequently asked questions about Maxence Rey-Millet
Quick answers generated from the profile data available on this page.
What company does Maxence Rey-Millet work for?
Maxence Rey-Millet works for QUANTIC DREAM.
What is Maxence Rey-Millet's role at QUANTIC DREAM?
Maxence Rey-Millet is listed as Environment Artist | Level Artist @UbisoftBordeaux at QUANTIC DREAM.
What is Maxence Rey-Millet's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Maxence Rey-Millet at QUANTIC DREAM.
Where is Maxence Rey-Millet based?
Maxence Rey-Millet is based in Paris, Île-de-France, France while working with QUANTIC DREAM.
What companies has Maxence Rey-Millet worked for?
Maxence Rey-Millet has worked for Quantic Dream, Ubisoft Bordeaux, Betadwarf, Whileone Productions Inc, and Yacht Club Games.
Who are Maxence Rey-Millet's colleagues at QUANTIC DREAM?
Maxence Rey-Millet's colleagues at QUANTIC DREAM include Iris Gicquel, Christophe Bouchet, Othilie Berger, Srijan Maharjan, and Alexandre Bremard.
How can I contact Maxence Rey-Millet?
You can use AeroLeads to view verified contact signals for Maxence Rey-Millet at QUANTIC DREAM, including work email, phone, and LinkedIn data when available.
What schools did Maxence Rey-Millet attend?
Maxence Rey-Millet holds Master'S Degree: Game Art & Management, Art Numériques from Rubika.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial