Michael Carroll Email & Phone Number
Who is Michael Carroll? Overview
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Michael Carroll is listed as Game/Level Designer and Production Coordinator/Producer at Luma Pictures, a with 1 employees, based in Greater Melbourne Area, Australia. AeroLeads shows a matched LinkedIn profile for Michael Carroll.
Michael Carroll previously worked as Digital Coordinator at Luma Pictures and Digital Coordinator at Luma. Michael Carroll holds Advanced Diploma, Game Design And Production from Academy Of Interactive Entertainment (Aie) Rto 88021.
Email format at Luma Pictures
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About Michael Carroll
Experienced Content Producer with a demonstrated history of working in the entertainment industry. Skilled in Video Game Design, Custom Tool Development, Content/Concept Creation, Production Management, Communication, Documentation, as well as Concept and Market Research. Strong operations professional with a history in Training & Assessment.
Listed skills include Producing, Line Producing, First Assistant Directing, Distribution Strategies, and 9 others.
Michael Carroll's current company
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Michael Carroll work experience
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Digital Coordinator
Show Coordinator:- Godzilla X Kong: The New Empire (2024)Digital Coordinator - Melbourne/West Coast Liaison (Comp, Roto/Paint, Track/MM & Layout)- Godzilla X Kong: The New Empire (2024)- The Acolyte (2024)Roto/Paint Coordinator- Ahsoka (2023)- Gen V (2023)- Rebel Moon (2023)- Equalizer 3 (2023)- The Mother (2023)- Secret Invasion (2023)- Spy Kids: Armageddon (2023)- Heart of Stone (2023)- The Acolyte (2024)- Upcoming Streaming Project (2024)DMP Coordinator- Rebel Moon (2023)- Equalizer 3 (2023)- Citadel (2023)- Secret Invasion (2023)- Spy Kids: Armageddon (2023)- Heart of Stone (2023)- Upcoming Streaming Project (2024)
Vfx Production Assistant
Roto/Paint Coordinator- Black Panther: Wakanda Forever (2022)- Ghosted (2023)DMP Coordinator- Ghosted (2023)- I Am Groot: Season Two (2023)
Freelance Game Design Consultant
Freelance Consultation with Moochies Technologies Ltd. and their outsourced video game production team based in Sao Paulo, Brasil for multiple video game titles aimed at children of various age ranges.- Created documents outlining feedback regarding to Game Design, User Experience, production, narrative, naming conventions and art assets.- Attended feedback workshops virtually with the team in Sao Paulo. Workshops consist of going over documentation, gameplay and concept materials to provide detailed and meaningful feedback.
Game & Level Designer
At Sandbox Game Studios my roles included Game Design, Level Design and Production Management.As the founder and producer I was responsible for Strategic Planning and Stakeholder management, including partnerships, as well as financing projects including budgeting, forecasting and pitching to investors/funding bodies.As lead game designer my responsibilities include concept exploration, game mechanics, game balance, level design and design documentation.At Sandbox Game Studios I completed pitching for 2 separate video game projects, an advert game for a multinational corporation and a charity game with multiple charity organisations signed on.Projects were terminated after the closing of one charity organisation that was signed onto that project, whilst the other was terminated after a change in management ended the project.Business was ceased after returning to study after recovering from an injury.
Outbound Retention Specialist
Customer Retention roles involved both inbound and outbound customer retention methods. Created a QA tool to assist senior retention staff in checking applications. That tool was distributed across the department I worked for.I was also added to several pilot programs to test new software for the business.
Founder & Key Creative
As Founder of Forbidden Film Studios my roles were wide and varied, they ranged from clientele communication and securing business ventures, to the production of video and interactive media content across multiple platforms/distribution mediums. From my time at Forbidden Film Studios I gathered a comprehensive network of artists and business connections.Skills: production and client management, stakeholder communication, marketing, legal documentation, finances, conceptual design, video and interactive media production, and the implementation of various corporate cultures or corporate values into end user content.
Sessional Lecturer (Tafe)
Sessional Lecturer - Pre-Production - Screen and Media Department of Swinburne University of Technology (TAFE)Plan and deliver engaging lectures based off curriculum. Work with students to ensure they understand the source material, know how to use the techniques and tools used in the industry. Developed, delivered and marked student assessments, giving feedback and guidance to all students.
Assistant Theatrical Armourer - Volunteer
Started assisting John Fox with Theatrical Armouring in a Volunteer Role. In Mid 2013 we attempted to get funding for an apprenticeship with Film Victoria. Film Victoria agreed to fund a company placement with John subject to a requirement to obtain the require licences. Unfortunately after multiple months this fell through as both Film Vic and Vic Police were unable to get this to work between themselves. (One Required the licences to green-light the job and the other needed the job to approve the licences).During the volunteer period included the following on set assisting John for Student and Low Budget Films I performed the following tasks.- Assist with Loading of Firearms/Rounds/Magazines (Under guidance and supervision)- Distributing Earplugs to Cast & Crew- Keeping Cast and Crew out of the "Red Zone"- Assist in Assessing Crew for blank-firing suitability- Load Firearms and Hand to cast before a take (Under guidance and supervision)- Misc. Tasks such as preparing and distributing Replica Firearms.Outside of volunteer work with John I also took up a consultation role with Replica firearms and acted as a Safety Officer on the set of a low budget film. This Involved:- Preparing and Distributing Replica Weapons- Teaching Cast Basic Tactical movement and weapon handling- Worked with the producer on the ESTA reporting for the police.- Consulted with Director, 1st AD and Cinematographer about shooting with replicas to get best performance in camera.- Ensured Replica Firearms were treated in the correct Manner.
Colleagues at Luma Pictures
Other employees you can reach at getluma.com. View company contacts for 1 employees →
Kunal Parui
Colleague at Luma PicturesMelbourne, Victoria, Australia
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Alem Moto
Colleague at Luma PicturesMelbourne, Victoria, Australia
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Fredrick Lyn
Colleague at Luma PicturesAustralia
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Marcel Martins
Colleague at Luma PicturesMarina Del Rey, California, United States
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Marty Blumen
Colleague at Luma PicturesSydney, New South Wales, Australia
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Alessio Seminerio
Colleague at Luma PicturesTurin, Piedmont, Italy
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Cida Cordeiro
Colleague at Luma PicturesIrecê, Bahia, Brazil
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Juan Revilla
Colleague at Luma PicturesNew York, United States
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Roza Atash
Colleague at Luma PicturesIran, Islamic Republic Of
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Francesca Milde
Colleague at Luma PicturesMelbourne, Victoria, Australia
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Michael Carroll education
Advanced Diploma, Game Design And Production
Diploma, Game Design And Production
Bachelor Of Creative Technology, Digital Film & Television
Certificate Iv, Training & Assessment
Victorian Certificate Of Education
Frequently asked questions about Michael Carroll
Quick answers generated from the profile data available on this page.
What company does Michael Carroll work for?
Michael Carroll works for Luma Pictures.
What is Michael Carroll's role at Luma Pictures?
Michael Carroll is listed as Game/Level Designer and Production Coordinator/Producer at Luma Pictures.
Where is Michael Carroll based?
Michael Carroll is based in Greater Melbourne Area, Australia while working with Luma Pictures.
What companies has Michael Carroll worked for?
Michael Carroll has worked for Luma Pictures, Luma, Freelance, Sandbox Game Studios, and National Australia Bank.
Who are Michael Carroll's colleagues at Luma Pictures?
Michael Carroll's colleagues at Luma Pictures include Kunal Parui, Alem Moto, Fredrick Lyn, Marcel Martins, and Marty Blumen.
How can I contact Michael Carroll?
You can use AeroLeads to view verified contact signals for Michael Carroll at Luma Pictures, including work email, phone, and LinkedIn data when available.
What schools did Michael Carroll attend?
Michael Carroll holds Advanced Diploma, Game Design And Production from Academy Of Interactive Entertainment (Aie) Rto 88021.
What skills is Michael Carroll known for?
Michael Carroll is listed with skills including Producing, Line Producing, First Assistant Directing, Distribution Strategies, Video Editing, Graphic Design, Costume Design, and Storytelling.
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