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Melissa Buffaloe Email & Phone Number

Principal Environment Artist at Valkyrie Entertainment
Location: Portland, Oregon, United States 11 work roles 1 school
1 work email found @valkyrie-entertainment.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@valkyrie-entertainment.com
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Current company
Role
Principal Environment Artist
Location
Portland, Oregon, United States
Company size

Who is Melissa Buffaloe? Overview

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Quick answer

Melissa Buffaloe is listed as Principal Environment Artist at Valkyrie Entertainment, a company with 43 employees, based in Portland, Oregon, United States. AeroLeads shows a work email signal at valkyrie-entertainment.com and a matched LinkedIn profile for Melissa Buffaloe.

Melissa Buffaloe previously worked as Principal Environment Artist at Atom Switch, Inc. and Senior Environment Artist at Fun Dog Studios. Melissa Buffaloe holds Bfa, Studio Art from University Of North Carolina At Greensboro.

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Email format at Valkyrie Entertainment

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*@valkyrie-entertainment.com
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Profile bio

About Melissa Buffaloe

Shipped Titles:-- God of War Ragnarök-- Middle Earth: Shadow of War-- Dark Deception-- Battlefield: Hardline-- Battlefield 4-- Killzone: Shadowfall-- Killzone 3-- Call of Duty: Black Ops-- Call of Duty: Nazi Zombies DLC-- Call of Duty: World at War-- Call of Duty 3-- Call of Duty 2: Big Red OnePUBLICATIONS:Feb 2018 https://80.lv/articles/modeling-and-texturing-the-world-of-middle-earth/My texture work is featured in a book called Texturing: Concepts and Techniques by Dennis Summers which was released in February 2004

Listed skills include Texturing, Video Games, Maya, Xbox 360, and 34 others.

Current workplace

Melissa Buffaloe's current company

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Valkyrie Entertainment
Valkyrie Entertainment
Principal Environment Artist
The Hague, ZH, NL
Employees
43
AeroLeads page
11 roles · 23 years

Melissa Buffaloe work experience

A career timeline built from the work history available for this profile.

Senior Environment Artist

Olympia, US

Sep 2022 - Sep 2023

3D Artist/Lead

Seattle, Washington, US

Valkyrie is a co-developer to Sony Santa Monica Studios working on God of War: Ragnarok.Titles shipped at Valkyrie:God of War Ragnarök

Nov 2018 - Sep 2022

Advanced Artist, World

Kirkland, WA, US

My job at Monolith involved many different tasks including working with designers to layout the level, creating environment assets, overseeing a small group of in house artists, and working with outsourcers to deliver environment assets for our levels. Early on in the project I generally work with a texture artist to provide visual target assets to help.

Jun 2015 - Nov 2018

Senior Environment Artist

Redwood City, CA, US

My job at Visceral mainly revolved around world building and asset creation. I modeled and textured props including high res meshes to bake out normals, create shaders, and work with the designers to detail out our maps in DICE's Frostbite level editor. While at Visceral I worked on various titles including the Battlefield 3: End Game DLC, Battlefield 4.

Mar 2012 - Oct 2014

Senior Environment Artist

Amsterdam, North Holland, NL

My job was to take mockup geometry from level builders and lead a small team in fleshing out the environments of the various levels. When needed, I also modeled both high and low res props, painted textures, and created shaders.Titles shipped at Guerrilla:--Killzone 3

Jun 2010 - Jan 2012

Environment Director

Ignition Entertainment

Whether it was through one on one communication with the in house artists or giving feedback and artistic training to the outsourcers on our forums, my job at Ignition was to help the artists reach the visual goals of our game. I reviewed individual assets, helped create pipelines and artistic/technical guidelines for our work, modeled and textured.

Oct 2009 - Jun 2010

Lead Environment Artist

Los Angeles, California, US

As the lead environment artist on Call of Duty: World at War, when I wasn't actually creating props and textures, a lot of my job was to give feedback to the environment team on individual assets, and to the build teams on the overall look of the levels. I was also responsible for polishing my levels before shipping including texture balancing, decal work.

Jan 2005 - Oct 2009

Lead Texture Artist

Textured models and levels for tech demos used to sell licenses for the Reality Engine which was eventually acquired by EpicOversaw the remote team’s texture work for these tech demos

Apr 2003 - Jan 2005

3D Artist

The Film Foundry

Modeling and texturing primarilyLayouts when neededOccasional animationSetting up and lighting scenes for print

2003 - 2004 ~1 yr
Team & coworkers

Colleagues at Valkyrie Entertainment

Other employees you can reach at valkyrie-entertainment.com. View company contacts for 43 employees →

1 education record

Melissa Buffaloe education

  • University Of North Carolina At Greensboro
    University Of North Carolina At Greensboro
    Studio Art
FAQ

Frequently asked questions about Melissa Buffaloe

Quick answers generated from the profile data available on this page.

What company does Melissa Buffaloe work for?

Melissa Buffaloe works for Valkyrie Entertainment.

What is Melissa Buffaloe's role at Valkyrie Entertainment?

Melissa Buffaloe is listed as Principal Environment Artist at Valkyrie Entertainment.

What is Melissa Buffaloe's email address?

AeroLeads has found 1 work email signal at @valkyrie-entertainment.com for Melissa Buffaloe at Valkyrie Entertainment.

Where is Melissa Buffaloe based?

Melissa Buffaloe is based in Portland, Oregon, United States while working with Valkyrie Entertainment.

What companies has Melissa Buffaloe worked for?

Melissa Buffaloe has worked for Valkyrie Entertainment, Atom Switch, Inc., Fun Dog Studios, Valkyrie Entertainment, Llc, and Monolith Productions (Wb Games).

Who are Melissa Buffaloe's colleagues at Valkyrie Entertainment?

Melissa Buffaloe's colleagues at Valkyrie Entertainment include Sean Cotter, James Brisnehan, Joshua Steinhauer-Li, Cameron Harte, and Virpi Koivukoski- Mäkelä.

How can I contact Melissa Buffaloe?

You can use AeroLeads to view verified contact signals for Melissa Buffaloe at Valkyrie Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Melissa Buffaloe attend?

Melissa Buffaloe holds Bfa, Studio Art from University Of North Carolina At Greensboro.

What skills is Melissa Buffaloe known for?

Melissa Buffaloe is listed with skills including Texturing, Video Games, Maya, Xbox 360, Game Development, Uv Mapping, Ps3, and Texture Artist.

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