Michele Fabbri Email and Phone Number
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Software developer with strong interest in realtime rendering, 2D vector graphics and computational geometry. Broad experience in R&D, cross-platform software libs, applications and drivers, targeting low resources, mobile and embedded devices.Specialties: Realtime 2D vector graphics engine R&D.
Mazatech S.R.L.
View- Website:
- mazatech.com
- Employees:
- 4
-
Co-Founder, Co-Owner, Lead R And D EngineerMazatech S.R.L.Rimini, It -
Co-Founder, Co-Owner, Software Architect, DeveloperMazatech S.R.L. Apr 2005 - PresentRimini Area, ItalyResearch & Development in 2D vector graphic and computational geometry field. I'm working on software rendering engines:2013 - 2020: AmanithSVG, a middleware for reading and rendering SVG files, available as a standalone native library and as Unity plugin; AmanithSVG is based on static features of SVG Full 1.1 and SVG Tiny 1.2. The software is written in ANSI C++ and depends on AmanithVG SRE for the rendering and PugiXML for XML parsing.2008 - 2013: AmanithVG v.4.0: OpenVG 1.1 and OpenVG 1.0.1, with two rendering backends (SRE: software rasterization engine, GLE: GL aided rasterization engine), wide range of architectures and platforms supported (arm, xscale, sh4, powerpc, mips, x86, x86_64 / win32, win64, wince, linux, linux embedded, qnx, bsd, macosx, symbian, brew).2007 - 2008: AmanithVG SRE. Development of a fast and reliable OpenVG 1.0.1 pure software rendering solution designed for low resources and embedded environments and platforms.2005 - 2007: AmanithVG GLE. Development of a fast and reliable OpenVG 1.0 on OpenGL and OpenGL ES solution designed for low resources and embedded environments and platforms.2004 - 2005: Amanith Framework: Development of an open source crossplatform computational geometry framework with OpenGL rendering backend. -
Designer, CoderDemoscene Jan 1996 - Jan 2002Design and develop realtime demo(nstrations) for Apocalypse Design group.
Michele Fabbri Skills
Frequently Asked Questions about Michele Fabbri
What company does Michele Fabbri work for?
Michele Fabbri works for Mazatech S.r.l.
What is Michele Fabbri's role at the current company?
Michele Fabbri's current role is Co-founder, Co-owner, Lead R and D engineer.
What is Michele Fabbri's email address?
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What are some of Michele Fabbri's interests?
Michele Fabbri has interest in Realtime Rendering, 2d Vector Graphics, Guitar Hero, Kurt Gödel, Futurama (Tv Series), Orson Welles, Punk Rock, Computer Graphics, Mafia Wars, Foursquare.
What skills is Michele Fabbri known for?
Michele Fabbri has skills like Computer Graphics, Opengl Es, Opengl, Device Drivers, C++, Win32 Api, Cross Platform Development, Arm, Open Source, Embedded Linux, Game Development, Architectures.
Who are Michele Fabbri's colleagues?
Michele Fabbri's colleagues are Cassiano Cardoso, Reginaldo Felix Ferreira, Junior Alencar, Wesley Dias.
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