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Michael Kamper Email & Phone Number

Audio Director at Epic Games
Location: United States, United States, United States 14 work roles 2 schools
1 work email found @epicgames.com 7 phones found area 415, 818, and 773 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 7 phones

Work email m****@epicgames.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Audio Director
Location
United States, United States, United States
Company size

Who is Michael Kamper? Overview

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Quick answer

Michael Kamper is listed as Audio Director at Epic Games, a company with 11318 employees, based in United States, United States, United States. AeroLeads shows a work email signal at epicgames.com, phone signal with area code 415, 818, 773, and a matched LinkedIn profile for Michael Kamper.

Michael Kamper previously worked as Audio Director - Advanced Projects at Epic Games and Senior Sound Designer at Striking Distance Studios. Michael Kamper holds Ba In Film, Sound from Columbia College Chicago.

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Email format at Epic Games

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{first}.{last}@epicgames.com
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Profile bio

About Michael Kamper

Over 25 years of experience in every aspect of audio production for film, tv, and interactive. Project Audio Director: Develop overall audio vision and provide creative leadership for a project. Department Director: Hire and lead a department of sound designers, vo directors, and composers. Provide mentorship and paths for advancement. Audio Producer: Create and mange schedules and budgets, keep multiple teams and projects focused and on track across a building or around the world.VO Direction: Cast, schedule, record, edit, process, and deliver voice-over assets. Handle localization schedules, deliveries, and quality assurance. Sound Design: Spot, record, edit, design, and mix sound effects. Integration and implementation of assets into middleware and game engine for linear and in-engine dynamic playback.Music Supervision: Develop original score with in-house or contract composers. Research, procure, and edit licensed music. Master, integrate, and implement music tracks into linear or dynamically manipulated music systems. Mixer: Balance and provide clarity for the collection of voice, sound effect, and music elements in a project and deliver a final release mix for in-game and traditional linear media. Develop and integrate tools and procedures to improve in-engine, real-time mixing capabilities based on project needs. Experienced user of Pro Tools, SoundForge, Wwise, FMOD, Unreal, Microsoft Office, Google Docs, Windows and Mac OS. Basic understanding of various programing languages. Select Credits:Films - The Last Samurai, Mission: Impossible 3, The Italian Job, The Day After Tomorrow, Underworld Evolution, Final Destination 3, The Chronicles of Riddick, Team AmericaGames - The Callisto Protocol, Aliens: Fireteam Elite, Bioshock 2, The Walking Dead: The Final Season, Minecraft: Story Mode, Batman: The Telltale Series, Need for Speed: Most Wanted, Enter The MatrixIMDB complete credit list - imdb.com/name/nm0436918Please visit my website - MichaelKamper.com

Listed skills include Audio Engineering, Audio Post Production, Sound Editing, Video Games, and 36 others.

Current workplace

Michael Kamper's current company

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Epic Games
Epic Games
Audio Director
United States
Website
Employees
11318
AeroLeads page
14 roles

Michael Kamper work experience

A career timeline built from the work history available for this profile.

Audio Director - Advanced Projects

Current

Cary, NC, US

Aug 2022 - Present

Senior Sound Designer

San Ramon, CA, US

Sound Design generalist and team Technical Sound Design guru on The Callisto Protocol. I created audio for everything from ambiances to creatures to complex scripted action sequences. Developed various combat music systems, tailoring each one to the various enemy types and their combat styles. Also developed an intricate footstep/foley system for material.

Mar 2020 - Aug 2022

Principal Audio Designer

San Jose, CA, US

Lead Audio developer on Aliens: Fireteam Elite.Created project audio pipeline and implementation strategies, developed department internal and external budget and responsible for outsourcing development and management.

Feb 2019 - Mar 2020

Audio Director

Skybound Games

Completed The Walking Dead Season 4 with the Still Not Bitten team.

Nov 2018 - Feb 2019

Audio Director

Malibu & Corte Madera, CA, US

I oversaw the audio development of all episodic productions. Responsible for planning, scheduling, budgeting, staff support, outsource management, technological troubleshooting, and general quality control. I worked closely with project production and other departments to coordinate workflow, meet milestone requirements, and to exceed quality expectations..

Apr 2015 - Oct 2018

Sr. Audio Developer

Malibu & Corte Madera, CA, US

Sound design and implementation for Telltale projects Game of Thrones and Tales from the Borderlands. Also worked with audio programing on tech and pipeline improvements.

Aug 2014 - Apr 2015

Sr. Audio Professional

Independent Contractor

Sound design for film and game projects as an independent contractor. Projects worked on include the film Nightcrawler, the games Sunset Overdrive, Evolve, and Star Citizen, and the basketball app Wilson X.

Oct 2013 - Aug 2014

Audio Director

2K

Novato, California, US

Audio Director/Sound Designer/Music Supervisor on Bioshock 2 DLC and The Bureau: Xcom Declassified.- Designed and implemented systemic, cinematic, and atmospheric sound effects and music- Supervised music design with composer- Researched, recommend, and implemented period appropriate pop music- Directed VO talent and supervised VO sessions, both in-studio.

Apr 2010 - Oct 2013

Lead Audio Artist

2K

Novato, California, US

Audio Lead on Bioshock 2 and audio consultant on Bioshock PS3 port.- Built the 2K Marin audio department, supervising hiring and equipment purchasing - Developed the audio design for Bioshock 2 - Supervised music creation with the composer- Researched, recommend, and implemented period appropriate pop music - Directed VO talent and supervised VO sessions.

Feb 2008 - Apr 2010

Lead Audio Artist

Redwood City, CA, US

Headed up a team of 3 sound designers and 2 audio programmers for an untitled and unreleased Marvel Comics fighting game. - Collaborated with game designers and producers on the direction/design of the game audio. - Hired and directed outside contractors, assisted in casting and directing voice talent. - Created and implemented character and level audio.

Nov 2006 - Nov 2007

Sound Designer

Valley Village, CA, US

Recorded, designed, edited and mixed audio for over 30 feature films. Notable film projects included Mission Impossible III, The Last Samurai, The Day After Tomorrow, and The Italian Job. I also worked on a number of video game projects including Need For Speed: Most Wanted, Onimusha: Dawn of Dreams and Lost Planet: Extreme Condition.

Jun 2001 - Nov 2006

Sound Designer

Digital Sound And Picture

Recorded, designed, edited and mixed audio for over 10 feature films. Notable film projects included Legally Blonde, Bring It On, and Life as a House. I also worked on a number of television shows including Xena: Warrior Princess and Hercules: The Legendary Journeys.

Mar 1998 - Jun 2001

Sound Designer

Efx

Chennai, Tamil Nadu, IN

Recorded, designed, edited and mixed audio for over 10 feature films. Notable film projects included Blade, Everest, and Mortal Kombat: Annihilation. I also worked on the NBC television show Profiler and designed audio for the Activision video game Heavy Gear 2.

Jan 1997 - Apr 1999
Team & coworkers

Colleagues at Epic Games

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2 education records

Michael Kamper education

Ba In Film, Sound

Columbia College Chicago

Education record

Loyola University Chicago
FAQ

Frequently asked questions about Michael Kamper

Quick answers generated from the profile data available on this page.

What company does Michael Kamper work for?

Michael Kamper works for Epic Games.

What is Michael Kamper's role at Epic Games?

Michael Kamper is listed as Audio Director at Epic Games.

What is Michael Kamper's email address?

AeroLeads has found 1 work email signal at @epicgames.com for Michael Kamper at Epic Games.

What is Michael Kamper's phone number?

AeroLeads has found 7 phone signal(s) with area code 415, 818, 773 for Michael Kamper at Epic Games.

Where is Michael Kamper based?

Michael Kamper is based in United States, United States, United States while working with Epic Games.

What companies has Michael Kamper worked for?

Michael Kamper has worked for Epic Games, Striking Distance Studios, Cold Iron Studios, Skybound Games, and Telltale Games.

Who are Michael Kamper's colleagues at Epic Games?

Michael Kamper's colleagues at Epic Games include Game Fun Inc., Stephanie Russell, Michelle Nissen, Logan Dowe, and Nick Garbareno.

How can I contact Michael Kamper?

You can use AeroLeads to view verified contact signals for Michael Kamper at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Michael Kamper attend?

Michael Kamper holds Ba In Film, Sound from Columbia College Chicago.

What skills is Michael Kamper known for?

Michael Kamper is listed with skills including Audio Engineering, Audio Post Production, Sound Editing, Video Games, Field Recording, Pro Tools, Sound, and Studio Recording.

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