Technical Sound Designer with 12 years of experience designing immersive audio for video games, films, and VR experiences. I am currently an Associate Audio Director at Zynga where I manage 3 direct reports and oversee a team of 9 in-house and contract sound designers, music composers, and audio implementers to produce high-quality audio for mobile games.Before being a manager, I was responsible for all of the audio in Harry Potter: Puzzles and Spells, and a few unannounced games. I handled all forecasting, scheduling, and budgeting for the games. I oversaw all audio production, implementing, and mixing. I also collaborated with various departments (Design, Engineering, Production, Tech Art, QA, Licensing, Marketing) to ensure a delightful sonic experience for our Players.Recruiters, feel free to contact me about Audio Lead or Audio Director opportunities. I'm also available for hire for freelance audio projects.michael@mcullen.me - mcullen.meAwards & Recognitions:2019 - G.A.N.G. Award Finalist 2015 - CAS Student Recognition Award FinalistSpecialties: - Audio sound design and post-production using ProTools, Reaper, and Amadeus- Sound recording, editing, and re-recording mixing- SFX, foley, and sound design editorial- Production dialogue, VO, and ADR recording- Interactive audio implementation using C#, Wwise, FMOD, and Elias- Picture editorial and picture conforms
Listed skills include Sound Design, Pro Tools, Film, Video, and 23 others.