Michael Mckinley
AeroLeads people directory · profile

Michael Mckinley Email & Phone Number

Game Art Generalist at HTX Labs
Location: Billings, Montana, United States 15 work roles 3 schools
2 work emails found @saic.com 3 phones found area 360 and 206 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email m****@saic.com
Direct phone (360) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game Art Generalist
Location
Billings, Montana, United States
Company size

Who is Michael Mckinley? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Michael Mckinley is listed as Game Art Generalist at HTX Labs, a company with 98 employees, based in Billings, Montana, United States. AeroLeads shows a work email signal at saic.com, phone signal with area code 360, 206, and a matched LinkedIn profile for Michael Mckinley.

Michael Mckinley previously worked as Adjunct Instructor at Southern New Hampshire University and Principle Game Dev Specialist at Saic. Michael Mckinley holds Ba Of Graphic Design, Web Page, Digital/Multimedia And Information Resources Design from Southern New Hampshire University.

Company email context

Email format at HTX Labs

This section adds company-level context without repeating Michael Mckinley's masked contact details.

{last}{first_initial}@saic.com
89% confidence

AeroLeads found 2 current-domain work email signals for Michael Mckinley. Compare company email patterns before reaching out.

Profile bio

About Michael Mckinley

I have over 20 years of experience working with 3D Art in the game development and software development industries. I'm always interested in learning new things and working with great teams! I also have interests in teaching and mentoring those interested in 3D Art. Please check out my online portfolio: https://www.artstation.com/mayatoolbelt

Listed skills include Texturing, Maya, Video Games, Animation, and 31 others.

Current workplace

Michael Mckinley's current company

Company context helps verify the profile and gives searchers a useful next step.

HTX Labs
Htx Labs
Game Art Generalist
Billings, MT, US
Website
Employees
98
AeroLeads page
15 roles

Michael Mckinley work experience

A career timeline built from the work history available for this profile.

Game Art Generalist

Billings, MT, US

Adjunct Instructor

Current

I have been teaching at SNHU actively since the Summer of 2024. I currently teach GRA-311 Environment Design where I have been guiding the students in how to utilize Unreal along with further their 3D modeling and texturing skills.

Jan 2024 - Present

Game Art Generalist

Current

I create content for HTX Labs' EMPACT Virtual Reality training platform. This includes 3D modeling, UVs, textures, and works extensively with Unreal.

Nov 2023 - Present

Principle Game Dev Specialist

At SAIC, I do a variety of tasks including 3D modeling/texturing for VR applications. I also use video editing software to create trade show promotional materials when needed.

Aug 2018 - Sep 2023

Adjunct Instructor

Tacoma, Washington, United States

Here at NCAD, I taught a Foundation class for those entering 3D Graphics for the first time. In addition, I taught Rigging & Animation, Lighting & Shading, as well as a Project-oriented class for graduating Seniors called Advanced Entertainment Art. Recently, this has included distance learning by producing online video instruction.

May 2016 - Dec 2021

Contract Artist

Studio216

Greater Seattle Area

Worked on a short contract creating assets utilizing Speed Tree and Maya.

Apr 2018 - May 2018

Technical Artist

Seattle, WA

I worked as a temporary Technical Artist at SAIC where I developed an Estimation Tool that the project leads can use to more accurately estimate art tasks. I also helped design and implement a UI in a VR/HoloLens application.

Aug 2017 - Sep 2017

Senior Environment Artist

Greater Seattle Area

I worked in the Serious Games department at Zombie Studios as a 3D artist. I made game-like applications and simulations for the government. While here, I acted as environment lead for one of the simulation games, directing both in-house artists as well as off-site artists that worked at the client location.

Feb 2013 - Mar 2014

Content Creator

Seattle, WA

At zSpace, I was responsible for creating many of the 3D graphics the company uses for demonstrating their custom stereoscopic 3D display, the zSpace. I also helped test the zSpace plug-in for Maya, allowing for stereoscopic 3D while working with Maya.

Jul 2011 - Sep 2012

Senior Environment Artist

Seattle, WA

At Zombie, my primary responsibility was to create key game play props, such as the major puzzles and traps in SAW and SAW II and the weapons in Blackwater and Blacklight. I also served as an outsource manager for a time.

Feb 2008 - Jul 2011

Senior Artist

My duties included modeling, texturing, rigging, animation, and particle effects. For Garden Defense, I created nearly all of the characters, creatures, enemies, effects, and game play props.

Jul 2007 - Dec 2007

Environment Artist

My responsibilities were to create environments and props (modeling, texturing, and lighting). I also had many hands in porting our games to other consoles, such as PSP and Xbox 360.

Mar 2006 - Jun 2007

Lead Environment Artist

Fever Pitch Studios

At Fever Pitch, I worked my way up to eventually lead a team of 6+ artists to maintain the look and style of our projects. My work here included modeling, texturing, rigging, animation, shaders, and particle effects. (Fever Pitch has also been called Warthog Texas and Gizmondo Studios Texas due to acquisitions.)

May 2003 - Jan 2006

Assistant Maya Instructor

I assisted instructors in beginner and intermediate courses covering Maya at Collins College. I taught modeling, texturing, and animation.

Feb 2001 - Oct 2001

3D Artist

Walrus Corp.

Tempe, AZ

My responsibilities were to create low-poly environments to demonstrate the capabilities of the Walrus Corp. web applications.

Feb 2000 - Jan 2001
Team & coworkers

Colleagues at HTX Labs

Other employees you can reach at htxlabs.com. View company contacts for 98 employees →

3 education records

Michael Mckinley education

High School Diploma

Parklane Academy
FAQ

Frequently asked questions about Michael Mckinley

Quick answers generated from the profile data available on this page.

What company does Michael Mckinley work for?

Michael Mckinley works for HTX Labs.

What is Michael Mckinley's role at HTX Labs?

Michael Mckinley is listed as Game Art Generalist at HTX Labs.

What is Michael Mckinley's email address?

AeroLeads has found 2 work email signals at @saic.com for Michael Mckinley at HTX Labs.

What is Michael Mckinley's phone number?

AeroLeads has found 3 phone signal(s) with area code 360, 206 for Michael Mckinley at HTX Labs.

Where is Michael Mckinley based?

Michael Mckinley is based in Billings, Montana, United States while working with HTX Labs.

What companies has Michael Mckinley worked for?

Michael Mckinley has worked for Htx Labs, Southern New Hampshire University, Saic, Northwest College Of Art & Design (Ncad), and Studio216.

Who are Michael Mckinley's colleagues at HTX Labs?

Michael Mckinley's colleagues at HTX Labs include Joseph Dulavitch, Fabian Balderrama, Mspm, Pmp, Eric M., Trenton Alston, and Ray Parker.

How can I contact Michael Mckinley?

You can use AeroLeads to view verified contact signals for Michael Mckinley at HTX Labs, including work email, phone, and LinkedIn data when available.

What schools did Michael Mckinley attend?

Michael Mckinley holds Ba Of Graphic Design, Web Page, Digital/Multimedia And Information Resources Design from Southern New Hampshire University.

What skills is Michael Mckinley known for?

Michael Mckinley is listed with skills including Texturing, Maya, Video Games, Animation, Game Development, Game Art, Modeling, and Photoshop.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Michael Mckinley you were looking for.

View similar profiles