Michael Mckinley Email & Phone Number
@saic.com
3 phones found area 360 and 206
LinkedIn matched
Who is Michael Mckinley? Overview
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Michael Mckinley is listed as Game Art Generalist at HTX Labs, a company with 98 employees, based in Billings, Montana, United States. AeroLeads shows a work email signal at saic.com, phone signal with area code 360, 206, and a matched LinkedIn profile for Michael Mckinley.
Michael Mckinley previously worked as Adjunct Instructor at Southern New Hampshire University and Principle Game Dev Specialist at Saic. Michael Mckinley holds Ba Of Graphic Design, Web Page, Digital/Multimedia And Information Resources Design from Southern New Hampshire University.
Email format at HTX Labs
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AeroLeads found 2 current-domain work email signals for Michael Mckinley. Compare company email patterns before reaching out.
About Michael Mckinley
I have over 20 years of experience working with 3D Art in the game development and software development industries. I'm always interested in learning new things and working with great teams! I also have interests in teaching and mentoring those interested in 3D Art. Please check out my online portfolio: https://www.artstation.com/mayatoolbelt
Listed skills include Texturing, Maya, Video Games, Animation, and 31 others.
Michael Mckinley's current company
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Michael Mckinley work experience
A career timeline built from the work history available for this profile.
Adjunct Instructor
CurrentI have been teaching at SNHU actively since the Summer of 2024. I currently teach GRA-311 Environment Design where I have been guiding the students in how to utilize Unreal along with further their 3D modeling and texturing skills.
Game Art Generalist
CurrentI create content for HTX Labs' EMPACT Virtual Reality training platform. This includes 3D modeling, UVs, textures, and works extensively with Unreal.
Principle Game Dev Specialist
At SAIC, I do a variety of tasks including 3D modeling/texturing for VR applications. I also use video editing software to create trade show promotional materials when needed.
Adjunct Instructor
Here at NCAD, I taught a Foundation class for those entering 3D Graphics for the first time. In addition, I taught Rigging & Animation, Lighting & Shading, as well as a Project-oriented class for graduating Seniors called Advanced Entertainment Art. Recently, this has included distance learning by producing online video instruction.
Contract Artist
Worked on a short contract creating assets utilizing Speed Tree and Maya.
Technical Artist
I worked as a temporary Technical Artist at SAIC where I developed an Estimation Tool that the project leads can use to more accurately estimate art tasks. I also helped design and implement a UI in a VR/HoloLens application.
Senior Environment Artist
I worked in the Serious Games department at Zombie Studios as a 3D artist. I made game-like applications and simulations for the government. While here, I acted as environment lead for one of the simulation games, directing both in-house artists as well as off-site artists that worked at the client location.
Content Creator
At zSpace, I was responsible for creating many of the 3D graphics the company uses for demonstrating their custom stereoscopic 3D display, the zSpace. I also helped test the zSpace plug-in for Maya, allowing for stereoscopic 3D while working with Maya.
Senior Environment Artist
At Zombie, my primary responsibility was to create key game play props, such as the major puzzles and traps in SAW and SAW II and the weapons in Blackwater and Blacklight. I also served as an outsource manager for a time.
Senior Artist
My duties included modeling, texturing, rigging, animation, and particle effects. For Garden Defense, I created nearly all of the characters, creatures, enemies, effects, and game play props.
Environment Artist
My responsibilities were to create environments and props (modeling, texturing, and lighting). I also had many hands in porting our games to other consoles, such as PSP and Xbox 360.
Lead Environment Artist
At Fever Pitch, I worked my way up to eventually lead a team of 6+ artists to maintain the look and style of our projects. My work here included modeling, texturing, rigging, animation, shaders, and particle effects. (Fever Pitch has also been called Warthog Texas and Gizmondo Studios Texas due to acquisitions.)
Assistant Maya Instructor
I assisted instructors in beginner and intermediate courses covering Maya at Collins College. I taught modeling, texturing, and animation.
3D Artist
My responsibilities were to create low-poly environments to demonstrate the capabilities of the Walrus Corp. web applications.
Colleagues at HTX Labs
Other employees you can reach at htxlabs.com. View company contacts for 98 employees →
Joseph Dulavitch
Colleague at Htx LabsAbilene, Texas, United States, United States
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Fabian Balderrama, Mspm, Pmp
Colleague at Htx LabsFairview Heights, Illinois, United States, United States
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Eric M.
Colleague at Htx LabsGreater Orlando, United States
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Trenton Alston
Colleague at Htx LabsNew York City Metropolitan Area, United States
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Ray Parker
Colleague at Htx LabsSalt Lake City, Utah, United States, United States
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Mark Shamblin
Colleague at Htx LabsGreenfield, Indiana, United States, United States
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Lauren Bartholmey
Colleague at Htx LabsHampton Roads, Virginia Metropolitan Area, United States
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Macy Lobel
Colleague at Htx LabsSt Petersburg, Florida, United States, United States
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Alexandra E.
Colleague at Htx LabsLongmont, Colorado, United States, United States
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Gregory Bush
Colleague at Htx LabsElk Grove, California, United States, United States
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Michael Mckinley education
Ba Of Graphic Design, Web Page, Digital/Multimedia And Information Resources Design
Aa Of Visual Communication, Computer Graphics
High School Diploma
Frequently asked questions about Michael Mckinley
Quick answers generated from the profile data available on this page.
What company does Michael Mckinley work for?
Michael Mckinley works for HTX Labs.
What is Michael Mckinley's role at HTX Labs?
Michael Mckinley is listed as Game Art Generalist at HTX Labs.
What is Michael Mckinley's email address?
AeroLeads has found 2 work email signals at @saic.com for Michael Mckinley at HTX Labs.
What is Michael Mckinley's phone number?
AeroLeads has found 3 phone signal(s) with area code 360, 206 for Michael Mckinley at HTX Labs.
Where is Michael Mckinley based?
Michael Mckinley is based in Billings, Montana, United States while working with HTX Labs.
What companies has Michael Mckinley worked for?
Michael Mckinley has worked for Htx Labs, Southern New Hampshire University, Saic, Northwest College Of Art & Design (Ncad), and Studio216.
Who are Michael Mckinley's colleagues at HTX Labs?
Michael Mckinley's colleagues at HTX Labs include Joseph Dulavitch, Fabian Balderrama, Mspm, Pmp, Eric M., Trenton Alston, and Ray Parker.
How can I contact Michael Mckinley?
You can use AeroLeads to view verified contact signals for Michael Mckinley at HTX Labs, including work email, phone, and LinkedIn data when available.
What schools did Michael Mckinley attend?
Michael Mckinley holds Ba Of Graphic Design, Web Page, Digital/Multimedia And Information Resources Design from Southern New Hampshire University.
What skills is Michael Mckinley known for?
Michael Mckinley is listed with skills including Texturing, Maya, Video Games, Animation, Game Development, Game Art, Modeling, and Photoshop.
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