Michael B. Email & Phone Number
Who is Michael B.? Overview
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Michael B. is listed as Senior Team Lead at Client Contracting, based in Bentonville, Arkansas, United States. AeroLeads shows a matched LinkedIn profile for Michael B..
Michael B. previously worked as Senior Team Lead at Confidential Clients and Senior Product Developer at Marxent Labs.
About Michael B.
At the forefront of XR development, Michael Bagley’s current focus lies in pioneering a unity asset that can assist in creation of virtual reality technologies and full-stack development environments. His expertise in VR is complemented by a foundation in game networking, particularly with Photon PUN, Fusion, Mirror and NetCode. All his skills are honed through the creation of VR learning software and engaging game applications, especially in multi-player environments.His roles at various clients have involved mentoring junior developers, shaping project architecture, and ensuring robust source control. Michael creates teams that are committed to pushing the boundaries of XR, leveraging platforms like VIVE and META QUEST to deliver immersive experiences and drive innovation in the field.Michael Bagley is a Senior XR Developer and Team Lead with a passion for crafting immersive virtual experiences. His XR development is marked by a strong foundation in both console and arcade gaming. Michael’s leadership shines in his ability to mentor teams through intricate coding challenges and his strategic use of analytics to drive development decisions. He holds a Unity Associate Game Developer certificate, underscoring his proficiency in Unity 3D and his ability to create engaging and high-quality games. His expertise is further highlighted by multiple HoloLens certifications.In the fast-paced world of technology, he stays agile, managing projects with precision and optimizing performance across platforms. His intuitive and modular user interfaces are the product of a data-driven approach. Michael’s proficiency in API development and SDK integration results in clear, concise, and effective code.With a comprehensive understanding of programming languages like C# and tools such as Unity 3D, Michael’s technical expertise is vast and constantly expanding. His portfolio showcases his skill in turning innovative concepts into market-ready products.Achievements in working with the team on Wii, XBOX360, and PS3 memory card system for Monopoly Streets. The system passed all three certifications on the first pass.Arcade systems too including the LANZone, MegaRCade, System98 and Simpsons Bowling.I have been both the lead at times and a senior developer as well. In any role I am in I lead by example; I work hard to unblock issues that come up and I always help my teammates when I am looking for more to do. I work well in a scrum environment, and I am consistently on time with my deliverables.I love making games even more than I love to play them.
Michael B.'s current company
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Michael B. work experience
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Senior Team Lead
Spearheaded VR Training Initiatives: Utilizing Oculus and Meta Quest platforms, I enhanced immersive learning experiences, making training more engaging and effective.Engineered Cross-Platform XR Applications: Developed applications for HoloLens 2, Vive, iOS, Android, and web using JavaScript, ensuring a seamless experience across different.
Senior Product Developer
I worked on porting iOS systems to UWP.I was the product engineer for:Midmark iOSMidmark UWPHeavvy Pumps (Toyo) iOSHologic iOSNetapp iOSUSG iOSDeloitte iOSDeloitte WebGLJohnny Appleseed iOSLovesac iOSMaintained Legacy VR/AR Applications: Ensured the ongoing functionality and user engagement of more than a dozen applications for iOS, Vive, and.
Senior Software Developer
Engineered Board Game Mechanics: Seamlessly integrated 2D and 3D elements for Flash 3D games on Facebook, creating engaging and dynamic gameplay experiences.Devised Intricate Battle Card and Tile Game Mechanics: Infused traditional card game strategies with innovative gameplay twists, enhancing player engagement and strategy.Originated Racing Game.
Software Engineer Se3
Electronic Arts designs and develops a multitude of games for Consoles and PC. Actively communicated and conveyed information and ideas to and from other team members. Transferred knowledge from one individual to others by means of mentoring, training, documentation, and other collaboration. I led by example in mentoring and coaching including inspiring.
Software Engineer
iverse Game Development and Industry RecognitionMy career has spanned a wide range of game development projects across various platforms and devices. Here are some key highlights:Developed a Variety of Games: Created games for PC, consoles, and arcade platforms, showcasing versatility and technical proficiency.Prototyped a VR Application: Used open-source.
Frequently asked questions about Michael B.
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What company does Michael B. work for?
Michael B. works for Client Contracting.
What is Michael B.'s role at Client Contracting?
Michael B. is listed as Senior Team Lead at Client Contracting.
Where is Michael B. based?
Michael B. is based in Bentonville, Arkansas, United States while working with Client Contracting.
What companies has Michael B. worked for?
Michael B. has worked for Client Contracting, Confidential Clients, Marxent Labs, and Electronic Arts.
How can I contact Michael B.?
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