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Mike Wallis Email & Phone Number

Director of Product Management, Online Social at Epic Games
Location: Irvine, California, United States 18 work roles 3 schools
1 work email found @ncsoft.com 4 phones found area 425 and 222 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email m****@ncsoft.com
Direct phone (425) ***-****
LinkedIn Profile matched
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Current company
Role
Director of Product Management, Online Social
Location
Irvine, California, United States
Company size

Who is Mike Wallis? Overview

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Quick answer

Mike Wallis is listed as Director of Product Management, Online Social at Epic Games, a company with 11318 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at ncsoft.com, phone signal with area code 425, 222, and a matched LinkedIn profile for Mike Wallis.

Mike Wallis previously worked as Director of Product Management, PlayStation Studios Live Services at Sony Interactive Entertainment and Director of Product Management, Platform Services at Blizzard Entertainment. Mike Wallis holds Technical Management Program from Ucla Extension.

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Email format at Epic Games

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{first_initial}{last}@ncsoft.com
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AeroLeads found 1 current-domain work email signal for Mike Wallis. Compare company email patterns before reaching out.

Profile bio

About Mike Wallis

Accomplished product leader with over 60 commercially released software products across multiple different technology platforms. Led development, launch, and management for app product producing more than $250M in annual revenue. Built a billion+ dollar brand for a major international tech company.Experience spans P&L accountability up to $400M annually, leadership of 100+ team, two major M&A deals, due diligence, and significant international business development negotiations. Developed deep understanding of the mobile app industry and associated global markets.

Listed skills include Video Games, Online Gaming, Game Development, Mmo, and 55 others.

Current workplace

Mike Wallis's current company

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Epic Games
Epic Games
Director of Product Management, Online Social
Irvine, CA, US
Website
Employees
11318
AeroLeads page
18 roles

Mike Wallis work experience

A career timeline built from the work history available for this profile.

Director Of Product Management, Online Social

Irvine, CA, US

Director Of Product Management, Playstation Studios Live Services

Current

San Mateo, California, US

Centralized product management and live service operations for PlayStation Studios. Support 1st and 2nd party game teams.

Aug 2023 - Present

Director Of Product Management, Platform Services

Irvine, CA, US

Responsible for products, features and services pertaining to social features (such as chat, DMs, guilds, voice, friend relationships, rich presence), player accounts, identity and authorization management, and associated tech "products" (API/SDK, cloud storage and hyperscalability).

Jul 2019 - Sep 2023

Sr. Director Of Product

Seattle, WA, US

Product owner of a game app that generates annual revenues exceeding $250M+. Directs content and feature roadmaps, defines development priorities, and establishes and cultivates platform partner relationships. Leads new product development and portfolio strategy with both internal and external product teams. Created 2019 strategic plans spanning alignment.

Nov 2017 - Feb 2019

Director, Product Development & 3Rd Party

Bellevue, WA, US

Led six-person development team focused on live operations for several live products and new product launch. Built relationships with Korea-based development teams to optimize service operations. Held full P&L for development side of product portfolio. Directed 3rd Party development sourcing and contract negotiations. Analyzed and assessed potential.

Aug 2015 - Oct 2017

Consultant

Menlo Park, California, US

Advised on game-specific portfolio companies for Signia Ventures. Focused on:- Corporate strategy- Budget- Long and short term milestone objectives- Monetization strategy / business model- Advised on personnel management

Feb 2015 - Oct 2017

Director, Studio

London, GB

Studio director for a 100-person internal development group driving 24 products annually with full P&L exceeding $400M. Optimized all products prior to and during launch, continually innovating with product improvements and performance updates. Implemented usability and focus testing early on in the development process, minimizing risk and increasing.

Dec 2013 - Aug 2015

General Manager

Vancouver, British Columbia, CA

Fully accountable for financial P&L with 76 employees. Established new Austin office, responsible for staffing, building, launching, and managing all projects.- Grew product team from 1 to 76 total, including customer service and billing support.- Developed and launched the first game product, building the product to the company’s best performing game.

Apr 2011 - Nov 2013

Studio Executive Producer

Eugene, Oregon, US

My role is to oversee production and development at this fantastic independent developer. Based in Eugene, OR, + Ongoing live team operations for Playdom's anchor Facebook games Social City and ESPNU College Town.+ Released Block Rogue and Fluid Monkey for iOS in December 2010 and March 2011.+ In November 2010, Buzz completed the development of the Wii &.

Jan 2008 - Apr 2011

Executive Producer

US

Managed outsourced development and production schedules for the company's launch portal and initial games, including the innovative Web Wars product. Initial Web Wars product was branded with the EVE Online license from CCP Games, a relationship that I managed.

Feb 2007 - Apr 2008

Ceo

Colony Studios

Put together a core team for Colony and started work on a sci-fi MMO. Credit crunch in mid-'07 killed our funding chances, but we still had a fantastic product that was running online and supported multiple players--after only a few short months!

Jan 2006 - Feb 2008

Senior Program Manager

Redmond, Washington, US

Integral part of the New Product Implementation program within the Supply Chain group. Managed products from inception through release; coordinated deliverables between external partners and internal stakeholders. True process management using the MS Office suite of products to communicate timelines, resources, and critical paths. Reviewed and tracked.

Aug 2005 - Sep 2006

Senior Producer

Needham, Massachusetts, US

Senior Producer of the Lord of the Rings Online, a massively multiplayer online game based on, you guessed it, the Lord of the Rings.

Aug 2004 - Jul 2005

Senior Producer

Montreal, Quebec, CA

Games shipped:+ Backyard Wrestling 2 (PS2, Xbox)+ Get on Da Mic (PS2)

Sep 2003 - Aug 2004

Senior Producer

New York, New York, US

Games shipped:+ EVE Online (PC mmog)+ Seablade (Xbox)+ Real War (PC)+ Star Trek Deep Space Nine: Dominion Wars (PC)+ Star Trek Deep Space Nine: The Fallen (PC)

Sep 2000 - Sep 2003

Producer

Gt Interactive Software

Games shipped:+ Driver (PS1)+ Lode Runner 3D (PC, Mac)+ War of the Worlds (PC)

Apr 1998 - Sep 2000

Producer

Irvine, California, US

Games shipped:+ Comix Zone (Genesis, PC)+ The Ooze (Genesis)+ Sonic 3D Blast (Genesis, Saturn)+ Decathlete (Saturn)+ NBA Action '98 (Saturn, PC)+ Sega Rally Blockbuster Promo Disc (Saturn)

Nov 1994 - Mar 1998
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 11318 employees →

3 education records

Mike Wallis education

Technical Management Program

Ucla Extension

Mba, Management

University Of Phoenix

Bs, Management (Major), Computer Science (Minor)

Santa Clara University Leavey School Of Business
FAQ

Frequently asked questions about Mike Wallis

Quick answers generated from the profile data available on this page.

What company does Mike Wallis work for?

Mike Wallis works for Epic Games.

What is Mike Wallis's role at Epic Games?

Mike Wallis is listed as Director of Product Management, Online Social at Epic Games.

What is Mike Wallis's email address?

AeroLeads has found 1 work email signal at @ncsoft.com for Mike Wallis at Epic Games.

What is Mike Wallis's phone number?

AeroLeads has found 4 phone signal(s) with area code 425, 222 for Mike Wallis at Epic Games.

Where is Mike Wallis based?

Mike Wallis is based in Irvine, California, United States while working with Epic Games.

What companies has Mike Wallis worked for?

Mike Wallis has worked for Epic Games, Sony Interactive Entertainment, Blizzard Entertainment, Doubledown Interactive, and Stark Gaming Inc..

Who are Mike Wallis's colleagues at Epic Games?

Mike Wallis's colleagues at Epic Games include Latron Johnson, Ali Mx, Chang Gengxin, Kurmizu Trash, and Arif Hasan.

How can I contact Mike Wallis?

You can use AeroLeads to view verified contact signals for Mike Wallis at Epic Games, including work email, phone, and LinkedIn data when available.

What schools did Mike Wallis attend?

Mike Wallis holds Technical Management Program from Ucla Extension.

What skills is Mike Wallis known for?

Mike Wallis is listed with skills including Video Games, Online Gaming, Game Development, Mmo, Mobile Games, Social Games, Game Design, and Casual Games.

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