Mikkel Caiafa Email & Phone Number
@bossfightentertainment.com
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Who is Mikkel Caiafa? Overview
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Mikkel Caiafa is listed as Principal Animator at OtherSide Entertainment, a with 25 employees, based in United States. AeroLeads shows a work email signal at bossfightentertainment.com and a matched LinkedIn profile for Mikkel Caiafa.
Mikkel Caiafa previously worked as Animation Director at Bonusxp and Animation Director at Groove Jones. Mikkel Caiafa holds Bfa, Computer Animation from Ringling College Of Art And Design.
Email format at OtherSide Entertainment
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AeroLeads found 1 current-domain work email signal for Mikkel Caiafa. Compare company email patterns before reaching out.
About Mikkel Caiafa
Mikkel Caiafa is a Principal Animator at OtherSide Entertainment. He possess expertise in maya, character animation, cinematics, mel, facial animation. Colleagues describe him as "I've had the opportunity to work with Mikkel for almost 2 years now at Playful. He has a accumulated a breadth of industry and asset pipeline experience over the last 2 decades working in a variety of games across multiple platforms, and he has built some of the most robust tools for animation that I’ve ever seen for Creativerse and an Unannounced project while at Playful. We were working on and Unreal project, which was new to Mikkel- but it was not a problem for him to get in there and help create an amazing and efficient pipeline for our art and animations to get into the game. He’s always talking to the other animators and engineers to find out what they want and need, and will go above and beyond to make sure that the tools are flexible enough to support an iterative process. He’s extremely thoughtful, organized, thorough, and is always thinking 5 steps ahead. I have been very fortunate to have the opportunity to work with Mikkel, he helped us all better understand the character animation pipeline." and "I worked with Mikkel on numerous full motion videos and music videos. He's a great animator, thorough in his work and a brilliant teamplayer. All around great guy!"
Listed skills include Maya, Character Animation, Cinematics, Mel, and 1 others.
Mikkel Caiafa's current company
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Mikkel Caiafa work experience
A career timeline built from the work history available for this profile.
Animation Director
Animation Direction, overseeing animation/technical animation team and outsource. Responsible for animation quality, animation pipeline, animation blueprints, state machines, and animation implementation in Unreal 4 and 5.PROJECT: Unannounced SciFi RPG. Video Game for PCSOFTWARE: Maya, Unreal
Animation Director
Animation Direction, Previz, Animation, Skinning, Rigging, Engine Implementation, Pipeline and Scripting.PROJECT: Swashbuckler. Royal Caribbean’s 4D Virtual Reality GamePROJECT: A Flood of Reality. 4D Virtual Reality Motion RideSOFTWARE: Maya, MotionBuilder, Unreal, Unity
Senior Animator : Technical Animator
Responsible for one of two main player character's rig, animations and implementation and multiple creatures. Unified Unity and Unreal animation pipelines. Rearchitected state machines on characters of a live game. Developed modular characters and gear. Developed tangent based rubber hose arms/legs rigs.PROJECT: Wildcard. Video Game for PCPROJECT: Creativerse. Video Game for PCSOFTWARE: Maya, Unreal, Unity, Proprietary Software
Animation Director
Animation Direction, overseeing animation/technical animation team and outsource for 3 concurrent games. Responsible for animation quality, animation pipeline, state machines and animation implementation in Unity. Developed squash and stretch modular rigs, animation retargeting and export tools.PROJECT: DungeonBoss. Video Game for iOS and AndroidPROJECT: Unannounced Title. Video Game for iOS and AndroidPROJECT: Anvil. Video Game for iOS and AndroidSOFTWARE: Maya, Unity, Proprietary Software.
Senior Animator : Technical Animator
Responsible for most town NPC and vendor animations, state machines and implementations. Responsible for a subset of mini bosses, cinematics and traversal animations using hand keyed and motion captured animations. Developed procedural lipsync and gesture system animation tools. Developed modular auto-rigger. Developed matrix based pose and mirror tool.PROJECT: RAGE. Video Game for Xbox 360, Playstation 3, and PC- Animation, Skinning, Rigging, Engine Implementation, Pipeline and Scripting.PROJECT: DOOM. Video Game for Xbox 360, Playstation 3, and PC- Animation, Skinning, Rigging, Engine Implementation, Pipeline and Scripting.SOFTWARE: Maya, Motion Builder, idTech5, Proprietary Software
Animation Lead : Technical Animator
PROJECT: Unannounced First Person Shooter. Video Game for Xbox 360 and Playstation 3.- Character Animation and Supervision. Motion Capture Animation and Supervision. Character Rigging and Supervision. Animation Pipeline Design. - MEL Scripting: Animation Pipeline, General Pipeline Tools.PROJECT: Stuntman: Ignition. Video Game for Xbox 360, Playstation 3 and Playstation 2.- Character Animation and Supervision. Environment Animation. Created Character Rig. Created Vehicle Damage Rig. - MEL Scripting: Character Rigging system, Vehicle Shader Preview & Export Tools, and other various General Pipeline Tools.SOFTWARE: Maya, Motion Builder, Havok Behavior, Proprietary Software
Freelance Character Td
PROJECT: Kung Fu Panda Interstitials. http://www.kungfupanda.com/- Rigged cartoony Viper snake body. Various small tweaks and cleanup on the other characters.SOFTWARE: Maya
Senior Animator : Technical Animator
PROJECT: Terminator 3: Redemption. Video Game for Xbox, Playstation 2 and Gamecube.- Animation for In-Game and Cinematics. MEL Scripting and Pipeline Optimizations.PROJECT: Dungeons & Dragons: Dragonshard. Video Game for PC.- Character Animation (outsourced).SOFTWARE: Maya, Proprietary Software
Freelance Animator
PROJECT: Evil Dead: A Fistful of Boomstick. Game Cinematics for THQ for Xbox and Playstation 2.- Character Animation.SOFTWARE: Lightwave, Maya
Freelance Animator
PROJECT: Harry Potter and the Chamber of Secrets. TV Commercial for Electronic Arts’ Harry Potter Game.- Character Animation.PROJECT: "I'm Still Here" by John Rzeznik of the Goo Goo Dolls. Theme song from Disney's feature film Treasure Planet. Music Video.- Animation, Scene Setup and Compositing.SOFTWARE: Lightwave, Messiah
Character Animator
PROJECT: Harry Potter and the Chamber of Secrets. Feature Film.- Character Animation.SOFTWARE: Maya, Proprietary Software
Animation Supervisor
PROJECT: Scottish Power. TV Commercial.- Supervised a team of 7 artists. Animated most hallway shots. Responsible for Layout, Shot Breakdown and Edit.PROJECT: Famous Grouse Finest Scotch Whisky. TV Commercial.- I Wrote and Directed this ad. Supervised a team of 6 artists. Animated cartoony bird and camera.PROJECT: Head to Head with Britney Spears. Half hour TV Show.- Supervised 6 animators and Animated the CG host of the show with full facial animation.PROJECT: James Bond '007 Racing'. Game Cinematics for EA Games for the Playstation.- Supervised animation. Facial Setup and Animation on James Bond. Animated vehicles. Responsible for Shot Breakdown and Edit.PROJECT: Alone in the Dark IV. Game Cinematics for Infogrames for the PC & Playtstation.- Facial Setup and Lipsynch on 6 characters. Character and Camera Animation. Responsible for Shot Breakdown and Edit.SOFTWARE: Lightwave, Magpie, Digital Fusion, Premiere, Proprietary Software, XSI, Maya.
Animator
PROJECT: Roger Corman's Nightfall. Feature Film.- Responsible for taking individual shots from storyboards through to final composite, including modeling, texturing, lighting, rigging, animating, rotoscoping and compositing.PROJECT: Black Scorpion. Episodic TV Show.- Responsible for taking individual shots from storyboards through to final composite, including modeling, texturing, lighting, rigging and compositing.PROJECT: Players. CG Series Pilot.- Responsible for lipsync, character animation, some rigging and mocap.SOFTWARE: 3D Studio MAX, Digital Fusion
Colleagues at OtherSide Entertainment
Other employees you can reach at othersideentertainment.com. View company contacts for 25 employees →
Zahrau Muhammad
Colleague at Otherside EntertainmentAbuja, Federal Capital Territory, Nigeria
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GM
Gulam Mursid Alam
Colleague at Otherside EntertainmentSundargarh, Odisha, India
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Nimesh Nihalani
Colleague at Otherside EntertainmentBamberg, Bavaria, Germany
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Irania Colón
Colleague at Otherside EntertainmentBethlehem, Pennsylvania, United States
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Masud Rana
Colleague at Otherside EntertainmentVoat Phnum, Phnom Penh, Cambodia
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MC
Marcus Castro
Colleague at Otherside EntertainmentDallas, Texas, United States
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KP
Kylen Petrus
Colleague at Otherside EntertainmentJohannesburg, Gauteng, South Africa
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Arab Abdulrahim Firoz
Colleague at Otherside EntertainmentRajkot, Gujarat, India
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Indigo Moorhead
Colleague at Otherside EntertainmentGreater Boston, United States
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Nengsih Liu
Colleague at Otherside EntertainmentBatam, Riau Islands, Indonesia
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Mikkel Caiafa education
Bfa, Computer Animation
Certificate Of Achievement, 6.00X: Introduction To Computer Science And Programming, 94%
Frequently asked questions about Mikkel Caiafa
Quick answers generated from the profile data available on this page.
What company does Mikkel Caiafa work for?
Mikkel Caiafa works for OtherSide Entertainment.
What is Mikkel Caiafa's role at OtherSide Entertainment?
Mikkel Caiafa is listed as Principal Animator at OtherSide Entertainment.
What is Mikkel Caiafa's email address?
AeroLeads has found 1 work email signal at @bossfightentertainment.com for Mikkel Caiafa at OtherSide Entertainment.
Where is Mikkel Caiafa based?
Mikkel Caiafa is based in United States while working with OtherSide Entertainment.
What companies has Mikkel Caiafa worked for?
Mikkel Caiafa has worked for Otherside Entertainment, Bonusxp, Groove Jones, Playful Studios, and Boss Fight Entertainment.
Who are Mikkel Caiafa's colleagues at OtherSide Entertainment?
Mikkel Caiafa's colleagues at OtherSide Entertainment include Zahrau Muhammad, Gulam Mursid Alam, Nimesh Nihalani, Irania Colón, and Masud Rana.
How can I contact Mikkel Caiafa?
You can use AeroLeads to view verified contact signals for Mikkel Caiafa at OtherSide Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Mikkel Caiafa attend?
Mikkel Caiafa holds Bfa, Computer Animation from Ringling College Of Art And Design.
What skills is Mikkel Caiafa known for?
Mikkel Caiafa is listed with skills including Maya, Character Animation, Cinematics, Mel, and Facial Animation.
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