Molly Warner Email & Phone Number
Who is Molly Warner? Overview
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Molly Warner is listed as Senior Environment Artist at The Walt Disney Company, a with 82 employees, based in Austin, Texas, United States. AeroLeads shows a matched LinkedIn profile for Molly Warner.
Molly Warner previously worked as Senior Environment Artist at Cloud Chamber and Senior Environment Artist at Blizzard Entertainment. Molly Warner holds Bachelor Of Fine Arts (Bfa), Game Art & Design from Ringling College Of Art And Design.
Email format at The Walt Disney Company
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About Molly Warner
I'm a Senior Environment Artist in the games industry with 10+ years of experience who loves crafting gorgeous worlds. I love telling stories, creating journeys, and bringing the best experiences to players. I'm passionate about creating beautiful experiences that support gameplay, and tackling the many challenges that come with game development. When I'm not making stuff, I'm normally playing games. Video games have been an endless joy throughout my life and I hope to continue spreading that joy to others.Specialties: Creating appealing environments within time and budget constraints, designing and modeling architecture, world-building, set-dressing, prop creation including high-poly, mid-poly, and low-poly modeling, sculpting, UV mapping and texturing, collision creation, LOD's, optimization, texture painting, lighting, level design blockouts, and digital painting/ concept paintovers.
Molly Warner's current company
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Molly Warner work experience
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Senior Environment Artist
CurrentCurrently working on BioShock 4 - creating levels, models, modular kits, and world-building.
Senior Environment Artist
- Worked as a Senior Environment Artist on Overwatch 2.- Created iconic maps, architecture, and props for dozens of maps with a focus on Overwatch quality art, gameplay needs, and level performance.- Worked closely with the level designers to ensure engaging level layouts, clean line of sights, collisions, and map flow were perfect for Overwatch's complex competitive play.- Lead efforts on the new PvE maps and Events maps as the main map artist. Supported special needs for new events and new gameplay modes.- Worked with Tech Art, Concept Art, and Narrative teams to design and create beautiful assets in the Overwatch style that fit within performance and tech needs.- Helped Lighting in many ways across the maps.- Frequently playtested the new maps / heroes and gave feedback to help the direction of the game.- Fixed many bugs, polished old maps, and raised the standard of all maps to a higher quality with reworks.
Environment Artist
- Worked as an Environment Artist on Hogwarts Legacy, an open-world Harry Potter game (released in Feb 2023).- Worked as a world-builder and architecture artist on New World, the fantasy MMO by Amazon Games that released in September 2021 (using Lumberyard engine). In the new Brimstone Sands region: Designed and modeled many building pieces and brought a dozen towns, outposts, and points of interest from block-out stage through final polish stage.- Created several finished environments (from concepts) for an unannounced game using UE5.- Worked as a world-builder & architecture lead / prop artist on an unannounced game using UE4.- Worked on new remastered HD maps for World of Tanks (Live Oaks and Tundra). Also worked on the Halloween 2017 event map "Leviathan's Invasion."~- Created realistic and stylized 3D props, large assets, architecture, and modular environment kits based on photo reference and my own design ideas. Took assets from the idea stage to the final in-game asset including model, UV's, textures, collision, and LOD's.- World-building with UE4 / UE5 or the propriety map editor and tools. Included set dressing, vertex painting, terrain painting/sculpting, foliage/decal/VFX placement, creating custom collision, lighting, polish, and map iteration based on feedback.- Frequently playtested the games with co-workers and provided feedback for the maps and gameplay.
Environment Artist
- Environment Artist on Star Wars: The Old Republic. Worked on the expansions "Knights of the Fallen Empire" and "Knights of the Eternal Throne." Also worked on quite a few raids and PvP maps.- Set dressing, level layout, and world-building, including terrain creation, lighting, and post-processing.- Modular asset and texture creation, and prop/level optimization.- Worked closely with level designers and cinematic artists on environments to meet their needs for gameplay and camera shots.- Provided in-depth feedback from frequent play-testing, and also did bug fixing.- Worked with external outsourcers in creating high-quality assets for the game that fits our style.
3D Artist / Texture Artist
- Hand-painted textures for the characters based on concepts and made 3D model/UV fixes for characters in Marvel's Avengers Academy game.- Worked together with a team and made changes based on iterative feedback from the client.- Kept teammates organized and met daily and weekly deadlines based on the client's needs.
Freelance Artist
Commissioned to design and draw characters, character sheets, digital illustrations, concept art, and professional graphics for businesses and websites.
Flash Animator/Illustrator
- Illustrated and animated characters, backgrounds, and props in Photoshop and Adobe Flash for two interactive storybook games for the iPad. Titles released: The Boy and the Bears- Worked collaboratively with a team of artists and programmers to implement assets.- Summer Internship
Colleagues at The Walt Disney Company
Other employees you can reach at cloudchamberstudios.com. View company contacts for 82 employees →
Real Cardinal
Colleague at The Walt Disney CompanyMontreal, Quebec, Canada
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Nicholas Di Fulvio
Colleague at The Walt Disney CompanyLaval, Quebec, Canada
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Demetra Asmaklis
Colleague at The Walt Disney CompanyLaval, Quebec, Canada
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Kevin Robinson
Colleague at The Walt Disney CompanyLaval, Quebec, Canada
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Hung Nguyen
Colleague at The Walt Disney CompanyUnited States
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Francois Bissonnette
Colleague at The Walt Disney CompanyMontreal, Quebec, Canada
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Juan Pablo Palacios
Colleague at The Walt Disney CompanyMontreal, Quebec, Canada
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Shaila Tobin
Colleague at The Walt Disney CompanyGreater Vancouver Metropolitan Area, Canada
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Stéphanie Roberge
Colleague at The Walt Disney CompanyGreater Montreal Metropolitan Area, Canada
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Henno Trost
Colleague at The Walt Disney CompanyMontreal, Quebec, Canada
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Molly Warner education
Frequently asked questions about Molly Warner
Quick answers generated from the profile data available on this page.
What company does Molly Warner work for?
Molly Warner works for The Walt Disney Company.
What is Molly Warner's role at The Walt Disney Company?
Molly Warner is listed as Senior Environment Artist at The Walt Disney Company.
Where is Molly Warner based?
Molly Warner is based in Austin, Texas, United States while working with The Walt Disney Company.
What companies has Molly Warner worked for?
Molly Warner has worked for The Walt Disney Company, Cloud Chamber, Blizzard Entertainment, Certain Affinity, and Bioware.
Who are Molly Warner's colleagues at The Walt Disney Company?
Molly Warner's colleagues at The Walt Disney Company include Real Cardinal, Nicholas Di Fulvio, Demetra Asmaklis, Kevin Robinson, and Hung Nguyen.
How can I contact Molly Warner?
You can use AeroLeads to view verified contact signals for Molly Warner at The Walt Disney Company, including work email, phone, and LinkedIn data when available.
What schools did Molly Warner attend?
Molly Warner holds Bachelor Of Fine Arts (Bfa), Game Art & Design from Ringling College Of Art And Design.
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