Molly Sheets
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Molly Sheets Email & Phone Number

Director of Engineering, Kubernetes at Zynga at Zynga
Location: Atlanta Metropolitan Area, United States 10 work roles 2 schools
1 work email found @ker-chunk.com 2 phones found area 678 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email m****@ker-chunk.com
Direct phone (678) ***-****
LinkedIn Profile matched
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Current company
Role
Director of Engineering, Kubernetes at Zynga
Location
Atlanta Metropolitan Area, United States
Company size

Who is Molly Sheets? Overview

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Quick answer

Molly Sheets is listed as Director of Engineering, Kubernetes at Zynga at Zynga, a with 1 employees, based in Atlanta Metropolitan Area, United States. AeroLeads shows a work email signal at ker-chunk.com, phone signal with area code 678, and a matched LinkedIn profile for Molly Sheets.

Molly Sheets previously worked as Director, Engineering, Kubernetes at Zynga and Principal PM-Technical, Spatial Computing at Amazon Web Services (Aws). Molly Sheets holds Bachelor Of Fine Arts (Bfa), Moving Image Arts from College Of Santa Fe.

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Email format at Zynga

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{first}@ker-chunk.com
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AeroLeads found 1 current-domain work email signal for Molly Sheets. Compare company email patterns before reaching out.

Profile bio

About Molly Sheets

Molly Sheets is the Director of Engineering for Kubernetes at Zynga. Previously she was the Principal Solutions Architect for Games at Amazon Web Services (AWS).Before Amazon she was the CEO of Ker-Chunk, a profitable design & development agency in Georgia that launched chart topping mobile games and provided development services. Molly has over 15 years of professional experience in entertainment with a focus on engineering leadership on over 30+ cloud solutions, game, and web releases. She specializes in directing and unifying teams with hands-on engineering team management through full life-cycle development. • Previous Certs: Certified AWS Big Data Specialty (2020), AWS Certified Developer- Associate (2020), AWS Certified Solutions Architect - Associate (2019), Cloud Practitioner (2020)• Created a profitable agency from the ground up by developing & delivering contracts, statements of work, requirements, quotes, and partnership deals • Deeply knowledgeable of the full development life-cycle as well as practical and broad experience with CI/CD, containers, remote streaming, asset storage, asset processing, serverless, and analytics solutions that distribute to web, mobile, and runtime engines through platform engineering • Excited to embrace the future of CloudOps for games and champion talented teams to achieve shared ideasThe Next Wave of Games CloudOps & InfraOps• Microservices, LiveOps, & Monitoring (Linux Containers, Kubernetes)• Distribution, Builds, Content Bundles (EC2 Spot, EC2 Mac, Version Control)• Cloud storage & processing of 3D assets and pipelines (Burst compute & containers, ECS)• Remote Streaming Codecs (NICE DCV) & Streamed Fleets General Architecture• Serverless Solutions: DynamoDB, Lambda, API Gateway, SNS, SQS• Caching/DNS: Cloudfront, Route53• Relational Databases: RDS/Aurora• Compute: EC2• Storage: Amazon S3 / Data Lakes, EFSOther• Unity (10 Years)• Jira (10 Years)• Systems Design (8 Years)• xCode (Certificates / Provisioning)• iOS, Android• Third-Party Mobile SDKs: DeltaDNA, Facebook, IronSourceAnalytics Solutions• Amazon Athena, Kinesis Streams, Kinesis Firehose, Amazon Redshift, Amazon QuickSight• Custom Event Schema Design • Languages: SQL, Python• AWS Glue (ETL / Metastore)

Listed skills include Game Development, Video Games, Game Mechanics, Level Design, and 22 others.

Current workplace

Molly Sheets's current company

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Zynga
Zynga
Director of Engineering, Kubernetes at Zynga
Website
Employees
1
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10 roles

Molly Sheets work experience

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Director, Engineering, Kubernetes

Current

San Francisco, California, Us

I lead a team of exceptional subject matter experts in containers. Each are powerful leaders, architects, and engineers. It is my job to shine a light on their stories, our operational excellence, our games, and focus on their career growth.We are a valued unit that runs a well-oiled, backend monitoring, liveops, and provisioning business accountable for quality, adoption, stability, and thought leadership of Kubernetes at Take-Two.Together, Zynga’s infrastructure team powers the most demanding workloads in mobile & cross platform games in the world.

Sep 2022 - Present

Principal Pm-Technical, Spatial Computing

Seattle, Wa, Us

Accountable technical business stakeholder for cloud-native 3D development strategy focused on new containerization, storage, and pipeline problem spaces. Responsible for new product incubation.

Oct 2021 - Feb 2022

Principal Solutions Architect, Games

Seattle, Wa, Us

Hired as Accountable technical owner for mid-market games tied to AAA publishers. I became Key Accountable Technical Owner for 2 multi-billion dollar, public companies in the Enterprise Games Segment, including all subsidiaries of those entities.I was overall segment advisor, technical stakeholder for business-critical scenarios, and interfaced with 200+ amazing people at AWS to ensure success daily.I was responsible for closure for account migrations, and well-architected (governance, security, reliability, cost-optimized) architectures at multi-million dollar scale and represented AWS as industry SME on core compute, streaming, devops, migrations, and Unity (blogs, GDC, reInvent).

Jun 2020 - Oct 2021

Ceo & Co-Founder

Norcross, Georgia, Us

Managed a roster of cloud & games clients in addition to a full free-to-play mobile portfolio, breaking even in 2017. Profitable without external investment. Visit: https://ker-chunk.com• Defined and hit quarterly revenue targets for the agency by managing all client sales, contractors, bookkeeping, and budgets• Led our fantastic team and partners to develop & publish chart-topping original games “Call Me Phrasy!” (Top 30 Word), “PrinceNapped” featured in “New Games We Love,” “Great on iPhone X,” and hypercasual games “Nimblitz” and "21 Potions" along with iMessage stickers “Rainbow Tree Stickers”• Designed analytics stack for games and clients including managing ePrivacy/GDPR compliance features, rollout, and privacy policy changes• We proudly built and delivered for Drowning Monkeys Inc, Cloudreach, Dodles, Holistic Design, Emergent Learning, Relus Cloud, ReluTech, and more with high-quality, professional software development, design, and strategy services

Feb 2014 - Jun 2020

Director, Igda Scholars

San Francisco, Ca, Us

With support from the IGDA Foundation, Molly organized and led this 16 year old program which awarded over 600 scholarships to students to attend leading game industry conferences. Visit http://scholars.igdafoundation.org to learn more.

Jan 2014 - Oct 2017

Game Designer & Strategy Consultant

Atlanta, Georgia, Us

Starting March 2015, I worked in a strategic capacity that encompassed both game designer and producer roles with Thrust alongside founding a new, original games & cloud business in 2014 (Thank you!)• Responsible for scoring systems algorithm & systems logic + production of "FanLabel" a daily music contest game including developing early release milestones and initial spreadsheet prototypes. Responsible for systems design docs in conjunction with art director as well as executive business strategy• Responsible for game design, analytics solution, and production of "Who'd You" a would-you-rather game with friends working along-side a passionate art director and programming team. Role included developing paper prototypes, original game flow documentation, design of an internal celebrity content management tool, and designing analytics data schema architecture for custom gameplay events

Jul 2014 - Mar 2017

Game Designer & Producer

Atlanta, Georgia, Us

Produced cross-platform games and apps for Turner Broadcasting, Polo / Ralph Lauren Fragrances, Sports Challenge Network, SCA Promotions, xBowling, & American Cancer Society. • Responsibilities included rollout strategies, task & risk management, estimates, requirements, features, as well as tracking dependencies, creating technical, & systems design deliverables• Stayed up to date in Facebook and mobile market trends and monetization strategies (including In App Purchases, 3rd Party Ad networks, Flurry Analytics, TapJoy etc.) to provide competitive analysis

Mar 2012 - Jul 2014

Barbie Global Advisory Council

El Segundo, California, Us

Member of the first Barbie Global Advisory Council, a board created to make big waves. The board united on Project Dawn (Barbie’s new body types, expanded skin tones) featured on the cover of TIME, Game Developer Barbie, President & VP Barbie with a huge credit to Jess Weiner and the visionaries at Mattel for seeking new perspectives.

Mar 2015 - May 2016

Game & Level Designer

Assyria Game Studio

• Designed & built 40 levels for the mobile iOS (iPad 2) game Bunny Reaper in the Unity3D game engine • Designed & produced all creative production assets for Bunny Reaper• Programmed prototyped, designed, & released iOS kids game, Ye Olde Perfumer (I programmed in Flash, Adam Green ported to Unity)

Jun 2011 - Mar 2012

Production Assistant

JamSync was a recording studio that specialized in mixing multi-channel surround and stereo sound, sweetening audio tracks, audio post production, & DVD authoring. • Produced content using tools such as Final Cut Pro, DVD Studio Pro, and Photoshop. • In 2006, the short documentary "Endurance" which she shot, edited, and produced was selected and screened at Regal Cinemas 16 during the Nashville Film Festival.

Jan 2003 - May 2006
Team & coworkers

Colleagues at Zynga

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2 education records

Molly Sheets education

Bachelor Of Fine Arts (Bfa), Moving Image Arts

College Of Santa Fe

Bfa, Interactive Design & Game Development

Savannah College Of Art And Design
FAQ

Frequently asked questions about Molly Sheets

Quick answers generated from the profile data available on this page.

What company does Molly Sheets work for?

Molly Sheets works for Zynga.

What is Molly Sheets's role at Zynga?

Molly Sheets is listed as Director of Engineering, Kubernetes at Zynga at Zynga.

What is Molly Sheets's email address?

AeroLeads has found 1 work email signal at @ker-chunk.com for Molly Sheets at Zynga.

What is Molly Sheets's phone number?

AeroLeads has found 2 phone signal(s) with area code 678 for Molly Sheets at Zynga.

Where is Molly Sheets based?

Molly Sheets is based in Atlanta Metropolitan Area, United States while working with Zynga.

What companies has Molly Sheets worked for?

Molly Sheets has worked for Zynga, Amazon Web Services (Aws), Ker-Chunk Games, International Game Developers Association (Igda®), and Thrust Interactive.

Who are Molly Sheets's colleagues at Zynga?

Molly Sheets's colleagues at Zynga include Rahul Bhansali, Brittnee Jones, Pmp, Csm, Alexia Staniotes, Zlatka Kirilova, and Jitka Koubova.

How can I contact Molly Sheets?

You can use AeroLeads to view verified contact signals for Molly Sheets at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Molly Sheets attend?

Molly Sheets holds Bachelor Of Fine Arts (Bfa), Moving Image Arts from College Of Santa Fe.

What skills is Molly Sheets known for?

Molly Sheets is listed with skills including Game Development, Video Games, Game Mechanics, Level Design, Game Design, User Interface Design, Unity3D, and Mobile Games.

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