Simon Clay
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Simon Clay Email & Phone Number

Engine Operations Director at Epic Games at Epic Games
Location: Canada, Canada, Canada 10 work roles
1 work email found @strikingdistancestudios.com 1 phone found area 604 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 1 phone

Work email s****@strikingdistancestudios.com
Direct phone (604) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Engine Operations Director at Epic Games
Location
Canada, Canada, Canada
Company size

Who is Simon Clay? Overview

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Quick answer

Simon Clay is listed as Engine Operations Director at Epic Games at Epic Games, a company with 201 employees, based in Canada, Canada, Canada. AeroLeads shows a work email signal at strikingdistancestudios.com, phone signal with area code 604, and a matched LinkedIn profile for Simon Clay.

Simon Clay previously worked as Engine Operations Director at Epic Games and Technical Director at Striking Distance Studios.

Company email context

Email format at Epic Games

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{first_initial}{last}@strikingdistancestudios.com
86% confidence

AeroLeads found 1 current-domain work email signal for Simon Clay. Compare company email patterns before reaching out.

Profile bio

About Simon Clay

I have spent nearly 30 years making video games professionally, I was fascinated with the seaside arcade machines of my youth, and would save up 10 pence pieces to play Joust and Pacman. Around the age of 10 I wrote a Pacman clone using ASCII on an 8bit UK101. (1979 Superboard II clone).The reason for this calling is simple: Passion. I love games, gaming, and most importantly the people and companies in our industry. There is no excuse for not having fun at work if you are making fun games with great people.I have worked on all aspects of game development, including Audio, Systems, AI, Gameplay, Front End, Rendering, Social, Mobile, Cloud, Pipelines, Developer Tools and have dabbled with 3D printing props for mocap shoots.I have specialized in Console Rendering, currently I specialize in Source Control (Perforce replication and Git bridging). I have a passion for mentoring, juniors and peers, and take great pleasure in growing a colleagues professional reach and understanding of the art and tech of making games.Specialties: Realtime 3D Rendering, Source Control, LAMP stack for social gaming (mainly Amazon EC2).Hobby: 3D printing / mechanical design - http://www.thingiverse.com/clubclay/about

Listed skills include Perforce, Video Games, Console, C++, and 25 others.

Current workplace

Simon Clay's current company

Company context helps verify the profile and gives searchers a useful next step.

Epic Games
Epic Games
Engine Operations Director at Epic Games
Cary, NC
Website
Employees
201
AeroLeads page
10 roles · 33 years

Simon Clay work experience

A career timeline built from the work history available for this profile.

Engine Operations Director

Current

Cary, NC, US

Apr 2024 - Present

Technical Director

San Ramon, CA, US

Unreal Engine Technical Director for The Calisto Protocol.https://www.youtube.com/watch?v=W6r1RXAcsq4

May 2020 - Aug 2023

Director Of Technology

Vancouver, British Columbia, CA

Dec 2019 - May 2020

Director Of Development Operations

Vancouver, British Columbia, CA

2018 - Dec 2019

Senior Software Development Engineer

Redmond, Washington, US

I worked for The Coalition on the Gears of War franchise, for Microsoft Studios.My main role involved supporting the development process through tools and perforce extensions, working to enable global development through multi-studio source control replication of game scale assets across multiple timezones and projects. I did a lot of work enabling central.

2010 - 2017 ~7 yrs

Lead Software Engineer (Rendering)

CA

Lead for Rendering at Nexon North America (Vancouver based studio), running the Shared Rendering team, tasked with supplying triangles to the studios new IP projects.Designing a realtime game development production environment, which is easy to use for non-technicals and even easier to deploy. Designing an abstract rendering interface for studio wide.

2007 - 2009 ~2 yrs

Software Engineer

Redwood City, CA, US

Rendering SE, next gen console graphics programmer.Titles shipped at Electronic ArtsNHL 08 on PS3 and 360 (Uncredited)NCAA 07 March Madness on 360NHL 07 on 360FIFA 06 on 360NBA 06 on PS2

2004 - 2007 ~3 yrs

Software Engineer

Glen Cove, NY, US

Titles shipped at AcclaimXGRA on PS2 (end of project support)Dakar 2 on XBox (updated version)Dakar 2 on PS2 and NGC18 Wheeler on PS2Crazy Taxi on PS2Also worked on a new cross platform graphics library, and one of the early protoypes of the game that became Alias

1999 - 2004 ~5 yrs

Software Engineer

Croydon, London, GB

Titles shipped at KujuEagle One (Harrier Attack) on PSoneXenocracy on PSoneAlso worked in tools and tech, used in MIA and Terracide

1995 - 1999 ~4 yrs

Software Engineer

Graftgold

Titles shipped at GraftgoldRainbow Islands on SaturnMoToX on PSoneEmpire Soccer on AcornI also wrote the cross platform 'GLib' graphics and systems library for Graftgold.

1993 - 1995 ~2 yrs
Team & coworkers

Colleagues at Epic Games

Other employees you can reach at epicgames.com. View company contacts for 201 employees →

FAQ

Frequently asked questions about Simon Clay

Quick answers generated from the profile data available on this page.

What company does Simon Clay work for?

Simon Clay works for Epic Games.

What is Simon Clay's role at Epic Games?

Simon Clay is listed as Engine Operations Director at Epic Games at Epic Games.

What is Simon Clay's email address?

AeroLeads has found 1 work email signal at @strikingdistancestudios.com for Simon Clay at Epic Games.

What is Simon Clay's phone number?

AeroLeads has found 1 phone signal(s) with area code 604 for Simon Clay at Epic Games.

Where is Simon Clay based?

Simon Clay is based in Canada, Canada, Canada while working with Epic Games.

What companies has Simon Clay worked for?

Simon Clay has worked for Epic Games, Striking Distance Studios, Archiact, Microsoft, and Nexon Publishing North America.

Who are Simon Clay's colleagues at Epic Games?

Simon Clay's colleagues at Epic Games include Cloutaa Fn, Patrick Gannon, Keaton Herrington, Kahn Jekarl, and Ivan Ivanov.

How can I contact Simon Clay?

You can use AeroLeads to view verified contact signals for Simon Clay at Epic Games, including work email, phone, and LinkedIn data when available.

What skills is Simon Clay known for?

Simon Clay is listed with skills including Perforce, Video Games, Console, C++, Python, Game Development, Team Leadership, and Mysql.

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