Simon Clay Email & Phone Number
@strikingdistancestudios.com
1 phone found area 604
LinkedIn matched
Who is Simon Clay? Overview
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Simon Clay is listed as Engine Operations Director at Epic Games at Epic Games, a company with 201 employees, based in Canada, Canada, Canada. AeroLeads shows a work email signal at strikingdistancestudios.com, phone signal with area code 604, and a matched LinkedIn profile for Simon Clay.
Simon Clay previously worked as Engine Operations Director at Epic Games and Technical Director at Striking Distance Studios.
Email format at Epic Games
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AeroLeads found 1 current-domain work email signal for Simon Clay. Compare company email patterns before reaching out.
About Simon Clay
I have spent nearly 30 years making video games professionally, I was fascinated with the seaside arcade machines of my youth, and would save up 10 pence pieces to play Joust and Pacman. Around the age of 10 I wrote a Pacman clone using ASCII on an 8bit UK101. (1979 Superboard II clone).The reason for this calling is simple: Passion. I love games, gaming, and most importantly the people and companies in our industry. There is no excuse for not having fun at work if you are making fun games with great people.I have worked on all aspects of game development, including Audio, Systems, AI, Gameplay, Front End, Rendering, Social, Mobile, Cloud, Pipelines, Developer Tools and have dabbled with 3D printing props for mocap shoots.I have specialized in Console Rendering, currently I specialize in Source Control (Perforce replication and Git bridging). I have a passion for mentoring, juniors and peers, and take great pleasure in growing a colleagues professional reach and understanding of the art and tech of making games.Specialties: Realtime 3D Rendering, Source Control, LAMP stack for social gaming (mainly Amazon EC2).Hobby: 3D printing / mechanical design - http://www.thingiverse.com/clubclay/about
Listed skills include Perforce, Video Games, Console, C++, and 25 others.
Simon Clay's current company
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Simon Clay work experience
A career timeline built from the work history available for this profile.
Technical Director
Unreal Engine Technical Director for The Calisto Protocol.https://www.youtube.com/watch?v=W6r1RXAcsq4
Director Of Technology
Director Of Development Operations
Senior Software Development Engineer
I worked for The Coalition on the Gears of War franchise, for Microsoft Studios.My main role involved supporting the development process through tools and perforce extensions, working to enable global development through multi-studio source control replication of game scale assets across multiple timezones and projects. I did a lot of work enabling central.
Lead Software Engineer (Rendering)
Lead for Rendering at Nexon North America (Vancouver based studio), running the Shared Rendering team, tasked with supplying triangles to the studios new IP projects.Designing a realtime game development production environment, which is easy to use for non-technicals and even easier to deploy. Designing an abstract rendering interface for studio wide.
Software Engineer
Rendering SE, next gen console graphics programmer.Titles shipped at Electronic ArtsNHL 08 on PS3 and 360 (Uncredited)NCAA 07 March Madness on 360NHL 07 on 360FIFA 06 on 360NBA 06 on PS2
Software Engineer
Titles shipped at AcclaimXGRA on PS2 (end of project support)Dakar 2 on XBox (updated version)Dakar 2 on PS2 and NGC18 Wheeler on PS2Crazy Taxi on PS2Also worked on a new cross platform graphics library, and one of the early protoypes of the game that became Alias
Software Engineer
Titles shipped at KujuEagle One (Harrier Attack) on PSoneXenocracy on PSoneAlso worked in tools and tech, used in MIA and Terracide
Software Engineer
Titles shipped at GraftgoldRainbow Islands on SaturnMoToX on PSoneEmpire Soccer on AcornI also wrote the cross platform 'GLib' graphics and systems library for Graftgold.
Colleagues at Epic Games
Other employees you can reach at epicgames.com. View company contacts for 201 employees →
Cloutaa Fn
Colleague at Epic GamesSeneca, South Carolina, United States, United States
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PG
Patrick Gannon
Colleague at Epic GamesMiddletown, New Jersey, United States, United States
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KH
Keaton Herrington
Colleague at Epic GamesWichita, Kansas Metropolitan Area, United States
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KJ
Kahn Jekarl
Colleague at Epic GamesSan Francisco, California, United States, United States
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Ivan Ivanov
Colleague at Epic GamesSolonka, Lviv, Ukraine, Ukraine
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LM
Leonard Maric
Colleague at Epic GamesCroatia, Croatia
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VL
Veronica L.
Colleague at Epic GamesDetroit Metropolitan Area, United States
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MP
Michael Prinke
Colleague at Epic GamesCary, North Carolina, United States, United States
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JS
John Sucunota
Colleague at Epic GamesJamaica, New York, United States, United States
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JR
Julieta Randall
Colleague at Epic GamesPortland, Oregon, United States, United States
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Frequently asked questions about Simon Clay
Quick answers generated from the profile data available on this page.
What company does Simon Clay work for?
Simon Clay works for Epic Games.
What is Simon Clay's role at Epic Games?
Simon Clay is listed as Engine Operations Director at Epic Games at Epic Games.
What is Simon Clay's email address?
AeroLeads has found 1 work email signal at @strikingdistancestudios.com for Simon Clay at Epic Games.
What is Simon Clay's phone number?
AeroLeads has found 1 phone signal(s) with area code 604 for Simon Clay at Epic Games.
Where is Simon Clay based?
Simon Clay is based in Canada, Canada, Canada while working with Epic Games.
What companies has Simon Clay worked for?
Simon Clay has worked for Epic Games, Striking Distance Studios, Archiact, Microsoft, and Nexon Publishing North America.
Who are Simon Clay's colleagues at Epic Games?
Simon Clay's colleagues at Epic Games include Cloutaa Fn, Patrick Gannon, Keaton Herrington, Kahn Jekarl, and Ivan Ivanov.
How can I contact Simon Clay?
You can use AeroLeads to view verified contact signals for Simon Clay at Epic Games, including work email, phone, and LinkedIn data when available.
What skills is Simon Clay known for?
Simon Clay is listed with skills including Perforce, Video Games, Console, C++, Python, Game Development, Team Leadership, and Mysql.
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