Muhammad Abdullah Abid Email & Phone Number
Who is Muhammad Abdullah Abid? Overview
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Muhammad Abdullah Abid is listed as Senior Unreal Engine Developer at HitoStudios, a with 14 employees, based in Lahore District, Punjab, Pakistan. AeroLeads shows a matched LinkedIn profile for Muhammad Abdullah Abid.
Muhammad Abdullah Abid previously worked as Software Engineer at Invozone and Unreal Engine Developer at Dreamcast Interactive. Muhammad Abdullah Abid holds Bachelor Of Computer Science, Game Development from University Of Central Punjab.
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About Muhammad Abdullah Abid
Since childhood, I have been very passionate about playing video games. While playing games I developed a curiosity surrounding how they are created, & that curiosity led me to become a Game Developer.Today I can proudly say that I make my own games on Unreal Engine.The journey started with my first game development project which was for my FYP (Final Year Project). It was an FPS shooter which I solo-developed while channeling all my zeal & passion. That project served as a stepping stone for me, & now I have accumulated over a year of professional experience within the industry. As a professional who remains a hardcore gamer, I have come to gain a greater appreciation for the world of gaming & the individuals who have worked to bring these experiences to life.I always look forward to getting in touch for exciting new opportunities!
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Muhammad Abdullah Abid work experience
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Software Engineer
Current
Unreal Engine Developer
๐๐ก๐ ๐๐ญ๐๐ฆ๐ข๐ง๐ ๐๐ฒ๐ฌ๐ญ๐๐ฆ was created using the Gameplay Ability System. In the game, the system buffs and debuffs the player's stamina based on their actions, such as jumping, dashing, climbing, etc.๐๐จ๐๐ฎ๐ฅ๐๐ซ ๐ ๐๐ฆ๐๐ฉ๐ฅ๐๐ฒ ๐๐๐ข๐ฅ๐ข๐ญ๐ฒ is a ability that can be added to the game at runtime.๐๐ฌ๐ฌ๐๐ญ๐ฌ ๐๐๐ฅ๐ข๐๐๐ญ๐ข๐จ๐ง It will validate assets when you import them or when you open a project. It checks for issues such as missing files, incorrect references, incorrect naming conventions or incompatible settings.๐๐๐ญ๐๐ก๐ข๐ง๐ ๐๐ฒ๐ฌ๐ญ๐๐ฆ A system that loads a patch at runtime. The system can be helpful for updating projects at runtime.๐๐จ๐๐ ๐๐ฌ๐ฌ๐๐ญ๐ฌ ๐๐ซ๐จ๐ฆ ๐๐๐ An asset loading system that loads PAK files at runtime to load assets. It can be beneficial for making DLCs and updates to the game.๐๐ฐ๐ข๐ฌ๐ ๐๐ฅ๐ฎ๐ ๐ข๐ง ๐๐จ๐ซ ๐๐๐ฆ๐ ๐๐จ๐ฎ๐ง๐ ๐๐๐๐๐๐ญ๐ฌ It is used enable advanced audio capabilities, interactive sound design, and realistic spatialization for creating immersive and dynamic audio experiences in games.
Game Developer
๐น ๐๐ ๐๐๐ ๐ข๐ง๐๐ญ๐ข๐จ๐ง ๐๐ฒ๐ฌ๐ญ๐๐ฆ: A system that divides the items in the list into smaller chunks and loads when the scroll reaches to end.๐น ๐๐๐ฏ๐๐ฅ ๐๐ญ๐ซ๐๐๐ฆ๐ข๐ง๐ ๐๐ฅ๐ฎ๐ ๐ข๐ง: A plugin designed to load stream levels by setting level name and player location. Loading appears when the level starts loading and hides when the level is loaded.๐น ๐๐ ๐๐ฆ๐ฉ๐ฅ๐๐ฆ๐๐ง๐ญ๐๐ญ๐ข๐จ๐ง: Responsible for handling the project's UI components. Worked in close collaboration with the Art, User Experience, & Quality Assurance departments.๐น ๐๐๐ซ๐๐๐ง๐๐ก๐จ๐ญ ๐๐ง๐ ๐๐๐ฅ๐ฅ๐๐ซ๐ฒ ๐๐ฒ๐ฌ๐ญ๐๐ฆ: A pawn is spawned as a camera that takes a high-resolution screenshot with functionality to add effects, change the field of view, zoom in & out, and set aperture. The screenshot is then saved in a specific project folder and added to the gallery as a widget.๐น ๐๐ฆ๐๐ ๐ ๐๐ฉ๐ฅ๐จ๐๐ ๐๐ฒ๐ฌ๐ญ๐๐ฆ: A function when called open windows explorer and let the user decide on any image, the selected image will be converted to 2D texture. Filters can be added when selecting an image such as file extension, size, and resolution.๐น ๐๐ข๐ซ๐๐ฎ๐ฅ๐๐ซ ๐๐ฉ๐๐ฐ๐ง ๐๐๐ง๐๐ ๐๐ซ: A manager that spawns the items in a circular shape by entering the total number.๐น ๐๐๐๐ฌ ๐๐ง๐ญ๐๐ ๐ซ๐๐ญ๐ข๐จ๐ง๐ฌ: Integrated APIs into the Unreal side of the project & maintained close communication with the backend team. Requirements, bugs, requested changes & tweaking, & (etc) were topics of communication.
Game Developer
๐น ๐๐จ๐ฆ๐๐๐ซ-๐๐๐ง ๐๐๐ฆ๐ A 3D game with 5 levels โป Character Creation โป Level Design โป AOE Bomb โป Enemy AI โป Level Timer โป Points System
Muhammad Abdullah Abid education
Frequently asked questions about Muhammad Abdullah Abid
Quick answers generated from the profile data available on this page.
What company does Muhammad Abdullah Abid work for?
Muhammad Abdullah Abid works for HitoStudios.
What is Muhammad Abdullah Abid's role at HitoStudios?
Muhammad Abdullah Abid is listed as Senior Unreal Engine Developer at HitoStudios.
Where is Muhammad Abdullah Abid based?
Muhammad Abdullah Abid is based in Lahore District, Punjab, Pakistan while working with HitoStudios.
What companies has Muhammad Abdullah Abid worked for?
Muhammad Abdullah Abid has worked for Hitostudios, Invozone, Dreamcast Interactive, and Big Immersive.
How can I contact Muhammad Abdullah Abid?
You can use AeroLeads to view verified contact signals for Muhammad Abdullah Abid at HitoStudios, including work email, phone, and LinkedIn data when available.
What schools did Muhammad Abdullah Abid attend?
Muhammad Abdullah Abid holds Bachelor Of Computer Science, Game Development from University Of Central Punjab.
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