Mustafa Berke Simsekler Email and Phone Number
Hello, I'm Berke, a passionate game developer with a rich history in Roblox game development. I began my journey in 2019, focusing on building and designing intricate structures. My first major project involved creating a ceremony building for one of Roblox's largest football leagues. (Elite Football Association)By 2021, I had mastered the art of incorporating innovative features into my projects, covering all facets of Roblox development, including building, animating, scripting, UI design, and game design.In late 2021, I contributed to hospital games and quickly became the lead developer for prominent Turkish-made games by 2022. I played a pivotal role in advancing the first Turkish developer platform on Roblox. During this period, I designed the map for a significant Turkish project called "Street Revengers," although it wasn't released due to technical challenges. Currently, I am focused on developing my own Roblox game physics software and specializing in UI design, adapting creatively due to the absence of my graphics card.In 2022, I entered the Middle East Technical University (METU) to study Computer Education and Instructional Technology through the SAT exam since i graduated in Kyrgsztan/Bishkek and learned Kyrgz/Russian Languages and lived there for five years due to my father's embassy mission. During my preparatory year, I actively participated in communities, joined game jams, and continued developing game projects, completed the prep year in C1. In 2023, as a first-year student, I voluntarily assisted nearly all my classmates and gave presentations on 3D design in departmental courses. Additionally, I led the design area of the Rakoon Games working group within the Computer Club, took active roles in the community, and was elected as vice chairman at the board of the Computer Club.
Roblox
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- roblox.com
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- 2346
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3D Builder & Various Project LeaderRoblox Jan 2019 - PresentAnkara, TürkiyeI am a seasoned Roblox developer with extensive expertise in all facets of the platform, including UI/UX design, 3D Arts, and Scripting. Over the years, I have managed and developed numerous projects, contributing significantly to the establishment of the first Roblox developer platform for Turkish developers. I am committed to continuously enhancing my skills and knowledge. Experiences;2019: Military Role-Playing Game Development•Developed a military role-playing game, marking the beginning of my journey in game development.•Created various city-based role-playing games and established my first game development community.2020: Expansion into Complex Projects•Engaged in more complex projects, providing game development services to various clients.•Began developing interface designs and foundational code for games simulating Turkish cities.2021: Founding Ragno Games•Founded Ragno Games with two friends to focus on advanced projects and intricate designs.•Developed systems such as game physics for our role-playing games.•Collaborated with several Turkish developers and served as the lead developer for Turkey's most advanced military role-playing game for one year.2022: Focus on Independent Projects•Dedicated my efforts entirely to developing games with Turkish collaborators and later focused solely on my independent projects.•Encountered an unexpected graphics card failure, necessitating a temporary pause in design work.Key Projects and Achievements•Led the development of a military role-playing game, achieving significant engagement and community growth.•Innovated gameplay mechanics and immersive environments in city-based role-playing games.•Contributed to the creation of complex game systems at Ragno Games, enhancing the quality of our projects.I am eager to continue pushing the boundaries of what's possible on the Roblox platform, leveraging my skills and experiences to create engaging and innovative gaming experiences. -
Lead 3D Builder & FounderRagno Games Corporation Mar 2021 - PresentAnkara, TürkiyeIn 2021, I established Ragno Games, a boutique game development team ( Currently Solo ) dedicated to advancing realism in Roblox games. Our mission was to create highly realistic game content and enhance both graphics and physics engines, aiming to deliver immersive experiences that captivate players.Advanced Physics Integration: I successfully integrated a copy of the open-source Euphoria physics engine replica on Roblox ,created by a player on roblox,into a city simulation game. This integration significantly elevated the game's realism, providing players with a more authentic and engaging experience.Custom Weapon System Development: I designed and implemented a bespoke Third Person weapon system from the ground up, tailored to meet the unique demands of our games. This system added complexity and strategic depth to gameplay, enhancing player interaction and engagement.Innovative City Design: I crafted a cityscape featuring two distinct islands, showcasing innovative urban planning and interactive gameplay elements. This design allowed players to explore and engage with a dynamic and richly detailed environment. City was an implementation of New York - Mixed with Typical Soviet Cities.Continuing to develop forward-thinking ideas and projects, I remain committed to pushing the boundaries of what's possible on the Roblox platform. By leveraging my expertise in UI/UX design, 3D arts, and scripting, I strive to create gaming experiences that are not only visually stunning but also deeply engaging.
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Vice Board ChairmanOdtü Bilgisayar Topluluğu Jun 2024 - PresentAnkara, TürkiyeI serve as Vice Board Chairman among Mehmet Karaman as the Board Chairman, Zeynep Fenercioglu as the social media director and Yigit Alp Alakoc as the Financial Manager. -
Active MemberOdtü Bilgisayar Topluluğu Feb 2023 - Jun 2024Ankara, TürkiyeRakoon Studios (Game Development Study Group) Arts Branch Lead -
Active Game Team MemberGoogle Developer Student Clubs - Metu Oct 2022 - Mar 2024Ankara, TürkiyeWe participated in a "Roots" themed GGJ once in 2023, where I took on the role of the Game Designer. I was responsible for the game's design, and it became a memorable experience with my fellow team members from GDSC. A great project emerged from this collaboration. -
Active MemberIeee Odtü Öğrenci Kolu Oct 2022 - Oct 2023Ankara, Türkiye
Mustafa Berke Simsekler Education Details
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Bilgisayar Ve Öğretim Teknolojileri Eğitimi -
Panfilov Kyrgz High School4.91/5 -
Звездочька Russian High School
Frequently Asked Questions about Mustafa Berke Simsekler
What company does Mustafa Berke Simsekler work for?
Mustafa Berke Simsekler works for Roblox
What is Mustafa Berke Simsekler's role at the current company?
Mustafa Berke Simsekler's current role is Vice Board Chairman - METU Computer Club ; 3D Builder - Roblox ; METU CEIT.
What schools did Mustafa Berke Simsekler attend?
Mustafa Berke Simsekler attended Orta Doğu Teknik Üniversitesi, Panfilov Kyrgz High School, Звездочька Russian High School.
Who are Mustafa Berke Simsekler's colleagues?
Mustafa Berke Simsekler's colleagues are Coco Coco, Roblox Crack, Hailey Bixler, Boston Luttrell, Martijn Petrus, Ashraf Haiqal, Godly Godly.
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