Nathan Wright
AeroLeads people directory · profile

Nathan Wright Email & Phone Number

Environment Artist at iRacing at iRacing.com
Location: Ipswich, Massachusetts, United States 8 work roles 2 schools
1 work email found @iracing.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email n****@iracing.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Environment Artist at iRacing
Location
Ipswich, Massachusetts, United States
Company size

Who is Nathan Wright? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Nathan Wright is listed as Environment Artist at iRacing at iRacing.com, a company with 85 employees, based in Ipswich, Massachusetts, United States. AeroLeads shows a work email signal at iracing.com and a matched LinkedIn profile for Nathan Wright.

Nathan Wright previously worked as Senior Artist at Harmonix Music Systems and Lead Artist at Spark Gap Labs. Nathan Wright holds Bfa, Painting from Boston University.

Company email context

Email format at iRacing.com

This section adds company-level context without repeating Nathan Wright's masked contact details.

{first}.{last}@iracing.com
89% confidence

AeroLeads found 1 current-domain work email signal for Nathan Wright. Compare company email patterns before reaching out.

Profile bio

About Nathan Wright

An artist with strong production and traditional art skills. Adept at multiple areas of game development with over 15 years in the industry. Flexible in roles both as lead artist and production artist.

Listed skills include Game Development, Xbox 360, Environment Art, Game Design, and 17 others.

Current workplace

Nathan Wright's current company

Company context helps verify the profile and gives searchers a useful next step.

iRacing.com
Iracing.Com
Environment Artist at iRacing
bedford, massachusetts, united states
Website
Employees
85
AeroLeads page
8 roles

Nathan Wright work experience

A career timeline built from the work history available for this profile.

Environment Artist At Iracing

Current

Greater Boston Area

Jul 2015 - Present

Senior Artist

Cambridge, Massachusetts

Created 2d and 3d artwork for Rock Band, Rock Band 2, Rock Band 3, The Beatles Rock Band, Rock Band Blitz, Disney Fantasia: Music Evolved, and Dance Central Spotlight.·Created concept art and in game art assets for the UI in Rock Band with the lead UI artist and fellow team members.·Created multiple music venue environments and cut scene environments for.

Sep 2006 - May 2014

Lead Artist

Spark Gap Labs

Manchester, MA

Created the IOS game Robot Rabble with Brian Stephens of Spark Gap Labs.· Created the art for Robot Rabble from concept to finished game. · Worked with the lead programmer to implement 2d sprite based game assets.

Jan 2007 - Jan 2008

Freelance Artist

Freelance Artist

Newton, MA

Modeled, textured, and animated 3d assets for multiple clients. Clients included: Digital Steamworks, Firaxis Games, and Stainless Steel Studios.·Managed outreach to clients, art creation, and billing for artwork done for clients.·Modeled and textured multiple units for Firaxis on CIVILIZATION 4.·Modeled and textured multiple units for Stainless Steel.

Jan 2005 - Jan 2006

3D Artist

Cambridge, Massachusetts

Modeled, textured, and animated 3d assets for Dawn of the Modern World and Rise and Fall: Civilizations at War.·Worked with programmers and designers to create a destructible, tiling wall system to be used across all civilizations in Rise and Fall: Civilizations at War.·Concepted, modeled and textured the Egyptian fleet of warships for Rise and Fall.

Aug 2003 - Dec 2004

3D Artist

Hunt Valley, Maryland

Modeled, textured, and animated 3d assets and levels for Dungeons and Dragons Heroes for the Xbox.·Created the Castle level, Cathedral level, Treetop level, and Forge level.·Created the character select screen.

Sep 2003 - Jul 2004

3D Artist

Timonium Maryland

Modeled, textured, and animated 3d units for Rise of Nations.·Pre-production concept art for Rise of Nations.·Created multiple units for early version of Rise of Nations.

Jul 2001 - Sep 2002

3D Artist

Hunt Valley, Maryland

Junior Artist, 2000-2001Created 3d game assets for X-COM Alliance and X-COM Enforcer.· Worked with lead artist to make in game weapons based on high poly models.· Modeled, textured and animated in game assets. Quality Assurance, 1999-2000Quality assurance technician responsible for reporting and cataloging software bugs.· Worked on MechWarrior, European.

Aug 1999 - Sep 2001
Team & coworkers

Colleagues at iRacing.com

Other employees you can reach at iracing.com. View company contacts for 85 employees →

2 education records

Nathan Wright education

FAQ

Frequently asked questions about Nathan Wright

Quick answers generated from the profile data available on this page.

What company does Nathan Wright work for?

Nathan Wright works for iRacing.com.

What is Nathan Wright's role at iRacing.com?

Nathan Wright is listed as Environment Artist at iRacing at iRacing.com.

What is Nathan Wright's email address?

AeroLeads has found 1 work email signal at @iracing.com for Nathan Wright at iRacing.com.

Where is Nathan Wright based?

Nathan Wright is based in Ipswich, Massachusetts, United States while working with iRacing.com.

What companies has Nathan Wright worked for?

Nathan Wright has worked for Iracing.Com, Harmonix Music Systems, Spark Gap Labs, Freelance Artist, and Stainless Steel Studios.

Who are Nathan Wright's colleagues at iRacing.com?

Nathan Wright's colleagues at iRacing.com include Randy Cassidy, Zargham Mousavi, Quami Scott, Samuel Monsalve, and Leigh Mane.

How can I contact Nathan Wright?

You can use AeroLeads to view verified contact signals for Nathan Wright at iRacing.com, including work email, phone, and LinkedIn data when available.

What schools did Nathan Wright attend?

Nathan Wright holds Bfa, Painting from Boston University.

What skills is Nathan Wright known for?

Nathan Wright is listed with skills including Game Development, Xbox 360, Environment Art, Game Design, Ps3, Level Design, Character Animation, and Texturing.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Nathan Wright you were looking for.

View similar profiles