Nathan Wright Email & Phone Number
@iracing.com
LinkedIn matched
Who is Nathan Wright? Overview
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Nathan Wright is listed as Environment Artist at iRacing at iRacing.com, a company with 85 employees, based in Ipswich, Massachusetts, United States. AeroLeads shows a work email signal at iracing.com and a matched LinkedIn profile for Nathan Wright.
Nathan Wright previously worked as Senior Artist at Harmonix Music Systems and Lead Artist at Spark Gap Labs. Nathan Wright holds Bfa, Painting from Boston University.
Email format at iRacing.com
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AeroLeads found 1 current-domain work email signal for Nathan Wright. Compare company email patterns before reaching out.
About Nathan Wright
An artist with strong production and traditional art skills. Adept at multiple areas of game development with over 15 years in the industry. Flexible in roles both as lead artist and production artist.
Listed skills include Game Development, Xbox 360, Environment Art, Game Design, and 17 others.
Nathan Wright's current company
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Nathan Wright work experience
A career timeline built from the work history available for this profile.
Senior Artist
Created 2d and 3d artwork for Rock Band, Rock Band 2, Rock Band 3, The Beatles Rock Band, Rock Band Blitz, Disney Fantasia: Music Evolved, and Dance Central Spotlight.·Created concept art and in game art assets for the UI in Rock Band with the lead UI artist and fellow team members.·Created multiple music venue environments and cut scene environments for.
Lead Artist
Created the IOS game Robot Rabble with Brian Stephens of Spark Gap Labs.· Created the art for Robot Rabble from concept to finished game. · Worked with the lead programmer to implement 2d sprite based game assets.
Freelance Artist
Modeled, textured, and animated 3d assets for multiple clients. Clients included: Digital Steamworks, Firaxis Games, and Stainless Steel Studios.·Managed outreach to clients, art creation, and billing for artwork done for clients.·Modeled and textured multiple units for Firaxis on CIVILIZATION 4.·Modeled and textured multiple units for Stainless Steel.
3D Artist
Modeled, textured, and animated 3d assets for Dawn of the Modern World and Rise and Fall: Civilizations at War.·Worked with programmers and designers to create a destructible, tiling wall system to be used across all civilizations in Rise and Fall: Civilizations at War.·Concepted, modeled and textured the Egyptian fleet of warships for Rise and Fall.
3D Artist
Modeled, textured, and animated 3d assets and levels for Dungeons and Dragons Heroes for the Xbox.·Created the Castle level, Cathedral level, Treetop level, and Forge level.·Created the character select screen.
3D Artist
Modeled, textured, and animated 3d units for Rise of Nations.·Pre-production concept art for Rise of Nations.·Created multiple units for early version of Rise of Nations.
3D Artist
Junior Artist, 2000-2001Created 3d game assets for X-COM Alliance and X-COM Enforcer.· Worked with lead artist to make in game weapons based on high poly models.· Modeled, textured and animated in game assets. Quality Assurance, 1999-2000Quality assurance technician responsible for reporting and cataloging software bugs.· Worked on MechWarrior, European.
Colleagues at iRacing.com
Other employees you can reach at iracing.com. View company contacts for 85 employees →
Randy Cassidy
Colleague at Iracing.Com
Bedford, Massachusetts, United States, United States
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ZM
Zargham Mousavi
Colleague at Iracing.Com
Iran, Iran, Islamic Republic Of
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QS
Quami Scott
Colleague at Iracing.Com
Bronx, New York, United States, United States
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SM
Samuel Monsalve
Colleague at Iracing.Com
Medellín, Antioquia, Colombia, Colombia
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LM
Leigh Mane
Colleague at Iracing.Com
Greater Lansing, United States
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SK
Sumit Kadam
Colleague at Iracing.Com
Mumbai, Maharashtra, India, India
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AH
Alexander Horn
Colleague at Iracing.Com
Greater Boston, United States
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MB
Michelle Baker Dillon
Colleague at Iracing.Com
Huntersville, North Carolina, United States, United States
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LR
Larry Riordan-Fulcher
Colleague at Iracing.Com
Minneapolis, Minnesota, United States, United States
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BS
Brian Simpson
Colleague at Iracing.Com
Okeechobee, Florida, United States, United States
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Nathan Wright education
Bfa, Painting
Continuing Education, Digital Arts
Frequently asked questions about Nathan Wright
Quick answers generated from the profile data available on this page.
What company does Nathan Wright work for?
Nathan Wright works for iRacing.com.
What is Nathan Wright's role at iRacing.com?
Nathan Wright is listed as Environment Artist at iRacing at iRacing.com.
What is Nathan Wright's email address?
AeroLeads has found 1 work email signal at @iracing.com for Nathan Wright at iRacing.com.
Where is Nathan Wright based?
Nathan Wright is based in Ipswich, Massachusetts, United States while working with iRacing.com.
What companies has Nathan Wright worked for?
Nathan Wright has worked for Iracing.Com, Harmonix Music Systems, Spark Gap Labs, Freelance Artist, and Stainless Steel Studios.
Who are Nathan Wright's colleagues at iRacing.com?
Nathan Wright's colleagues at iRacing.com include Randy Cassidy, Zargham Mousavi, Quami Scott, Samuel Monsalve, and Leigh Mane.
How can I contact Nathan Wright?
You can use AeroLeads to view verified contact signals for Nathan Wright at iRacing.com, including work email, phone, and LinkedIn data when available.
What schools did Nathan Wright attend?
Nathan Wright holds Bfa, Painting from Boston University.
What skills is Nathan Wright known for?
Nathan Wright is listed with skills including Game Development, Xbox 360, Environment Art, Game Design, Ps3, Level Design, Character Animation, and Texturing.
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