Nacia Stevens-Chambers
AeroLeads people directory · profile

Nacia Stevens-Chambers Email & Phone Number

Vice President, Studio GM at Jam City at Jam City
Location: Los Angeles, California, United States 8 work roles 3 schools
1 work email found @jamcity.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email n****@jamcity.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Vice President, Studio GM at Jam City
Location
Los Angeles, California, United States

Who is Nacia Stevens-Chambers? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Nacia Stevens-Chambers is listed as Vice President, Studio GM at Jam City at Jam City, based in Los Angeles, California, United States. AeroLeads shows a work email signal at jamcity.com and a matched LinkedIn profile for Nacia Stevens-Chambers.

Nacia Stevens-Chambers previously worked as Vice President, Studio GM at Jam City and Executive Producer at Jam City. Nacia Stevens-Chambers holds Bachelor Of Arts (B.A.), Film, Television And New Media from Ucla.

Company email context

Email format at Jam City

This section adds company-level context without repeating Nacia Stevens-Chambers's masked contact details.

{first}@jamcity.com
89% confidence

AeroLeads found 1 current-domain work email signal for Nacia Stevens-Chambers. Compare company email patterns before reaching out.

Profile bio

About Nacia Stevens-Chambers

I'm a Executive leader of the Jam City studio focused on Disney games. Most recently, I've recently overseen the development of Disney Emoji Blitz, Inside Out Thought Bubbles and prior to that, I produced several titles under the "Where's My Water?" franchise. Before working in the mobile space, I produced web-based games for kids and families: from small casual games all the way to massively multiplayer virtual worlds. I'm passionate about creating high-quality entertainment and gaming products and am always eager to connect with like-minded professionals. I love working with talented and passionate teams to develop a creative idea, and through a careful balancing act, see it grow into something tangible that eventually entertains and delights players around the world. I have a BA in Creative Producing from the UCLA School of Film, Television and Digital Media. I'm always interested in networking with interesting, creative and driven professionals, so feel free to contact me if you'd like to connect.

Listed skills include Video Games, Mobile Games, Casual Games, Social Games, and 16 others.

Current workplace

Nacia Stevens-Chambers's current company

Company context helps verify the profile and gives searchers a useful next step.

Jam City
Jam City
Vice President, Studio GM at Jam City
Website
AeroLeads page
8 roles

Nacia Stevens-Chambers work experience

A career timeline built from the work history available for this profile.

Vice President, Studio Gm

Current

Culver City, California, US

Executive

Jun 2020 - Present

Executive Producer

Culver City, California, US

Lead the newly formed studio at Jam City focused on Disney mobile free-to-play games

Mar 2019 - Jun 2020

Executive Producer

Burbank, CA, US

Executive Producer overseeing the casual free-to-play studio-within-a-studio. Titles include Inside Out Thought Bubbles and most recently, Disney Emoji Blitz.

Nov 2015 - Mar 2019

Senior Producer, Disney Interactive, Disney Mobile

Burbank, CA, US

Senior Producer overseeing production of titles across the "Where's My..." franchise and other Disney IP games for iOS and Android devices. Manage multiple teams with up to 40 members in a matrixed environment on projects with production budgets up to $3M. Successes included improving project predictability and studio project management practices and.

Aug 2012 - Nov 2015

Lead Producer, Disney Interactive, Disney Interactive Worlds

Burbank, CA, US

Managed internal and external teams to develop games and websites for the Disney Connected Learning educational initiative and an unreleased Disney virtual world. Managed 15-member matrixed project teams and one direct report. Successes include sourcing high-quality external development vendors and negotiating fair but firm contracts that mitigated risk.

Mar 2011 - Aug 2012

Producer, Disney Interactive, Disney Interactive Worlds

Burbank, CA, US

Oversaw daily production as dedicated game producer for one of Disney’s longest running virtual worlds, Toontown Online. Oversaw asset creation, integration, and quality assurance to final publish. Managed a high-performing 15-member team. Promoted to Producer just one year after joining team as Associate Producer. Initially brought on to lead rollout of.

Mar 2009 - Mar 2011

Associate Producer, Disney Interactive, International

Directed group of graphic designers, animators and web developers in creation of 12 flash games annually from creative development to delivery. Coordinated international deployments and provide ongoing support for 4 MMMOG products across Japan, South-East Asia, China, Australia, Europe, and Latin America. Organized and maintained central repository of all.

Sep 2006 - Sep 2009

Executive Assistant, Disney Interactive, International

Assisted up to 5 Disney executives with scheduling, travel, event planning and administration. Enriched relationships with NTT DoCoMo, a strategic partner in Japan. Reduced costs by serving as a de facto Associate Producer and QA specialist for games and learning initiatives. Managed a massive voice-over script for Disney Magic English Online educational.

Mar 2004 - Sep 2006
Team & coworkers

Colleagues at Jam City

Other employees you can reach at jamcity.com. View company contacts →

3 education records

Nacia Stevens-Chambers education

Bachelor Of Arts (B.A.), Film, Television And New Media

Ucla

English, Liberal Arts And Sciences, General Studies And Humanities

Los Angeles Valley College

English

The University Of New Mexico
FAQ

Frequently asked questions about Nacia Stevens-Chambers

Quick answers generated from the profile data available on this page.

What company does Nacia Stevens-Chambers work for?

Nacia Stevens-Chambers works for Jam City.

What is Nacia Stevens-Chambers's role at Jam City?

Nacia Stevens-Chambers is listed as Vice President, Studio GM at Jam City at Jam City.

What is Nacia Stevens-Chambers's email address?

AeroLeads has found 1 work email signal at @jamcity.com for Nacia Stevens-Chambers at Jam City.

Where is Nacia Stevens-Chambers based?

Nacia Stevens-Chambers is based in Los Angeles, California, United States while working with Jam City.

What companies has Nacia Stevens-Chambers worked for?

Nacia Stevens-Chambers has worked for Jam City, The Walt Disney Company, and Walt Disney Internet Group.

Who are Nacia Stevens-Chambers's colleagues at Jam City?

Nacia Stevens-Chambers's colleagues at Jam City include Leandro Mesquita, Ángela Rosas, Kevin Siu, Komdetch Koonopakarn, and Tiffany Wai-Ki Lam.

How can I contact Nacia Stevens-Chambers?

You can use AeroLeads to view verified contact signals for Nacia Stevens-Chambers at Jam City, including work email, phone, and LinkedIn data when available.

What schools did Nacia Stevens-Chambers attend?

Nacia Stevens-Chambers holds Bachelor Of Arts (B.A.), Film, Television And New Media from Ucla.

What skills is Nacia Stevens-Chambers known for?

Nacia Stevens-Chambers is listed with skills including Video Games, Mobile Games, Casual Games, Social Games, Game Development, Digital Media, Content Strategy, and Creative Direction.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.