Currently Visual Design Lead at Square Enix Europe. Previously worked in London and Los Angeles as part of several leading magazine and book publishing companies.Square Enix is one of the most influential providers of digital entertainment content in the world. From our London and LA offices, Square Enix publishes and distributes entertainment content for the Square Enix Group. As a Visual Design lead (previously Senior Designer) I am responsible for the conceptualization and execution of visual creative content for Square Enix product marketing, from initial design concepts to final execution. This covers the entire gamut of print and digital communication that connects with the consumer. Taking ownership and being responsible for maintaining the visual identity of Square Enix brands this is a highly visible, fast-paced role with an abundance of creative freedom.Before Square Enix I was a magazine designer for several award winning gaming magazines including Mean Machines, C&VG, Maximum, PSW, Official Nintendo Magazine, EGM, GameFan, PC Action and many more. I set up my own studio to work on high profile projects in the magazine publishing, book, music and entertainment industries.Clients include: Ziff Davis, Computec, THQ, Sony, Microsoft, Criterion, Deep Silver, Koch Media, Codemasters, Double Jump Publishing, Future Publishing, Prima Games, Millennium Publications, Ubisoft, Lucasarts, Nintendo and Bethesda.Specialties: - A wealth of experience designing for publishers in the UK and other territories including Europe and America. - Proven visualising and typographic skills enabling us to create fresh and innovative design solutions for a diverse range of media.- High-quality production using all relevant software including Adobe Creative Suite, Photoshop, InDesign, Illustrator, Wrike, Acrobat, Miro/Figma, and others for both Mac and PC platforms. - Excellent communication and organisational skills.See some design projects I had a hand in here: https://gary-harrod.format.com/