Nate Shaw
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Nate Shaw Email & Phone Number

Visual Effects Supervisor at ARC Creative
Location: Los Angeles, California, United States 18 work roles 2 schools
1 work email found @arc-creative.us LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email n****@arc-creative.us
LinkedIn Profile matched
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Current company
Role
Visual Effects Supervisor
Location
Los Angeles, California, United States
Company size

Who is Nate Shaw? Overview

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Quick answer

Nate Shaw is listed as Visual Effects Supervisor at ARC Creative, a company with 135 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at arc-creative.us and a matched LinkedIn profile for Nate Shaw.

Nate Shaw previously worked as VFX & CG Supervisor at The Mill and Demo Reel Instructor at Gnomon School Of Visual Effects, Games + Animation. Nate Shaw holds Ms, Digital Media from Drexel University.

Company email context

Email format at ARC Creative

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{first_initial}{last}@arc-creative.us
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AeroLeads found 1 current-domain work email signal for Nate Shaw. Compare company email patterns before reaching out.

Profile bio

About Nate Shaw

I am a visual artist capable of delivering high quality visuals in commercial, film and other media. My skills lie in both the artistic and technical.Specialties: Look development, lighting for animation and visual effects, concept art, and live action and VFX integration.

Listed skills include Maya, Houdini, Lighting, Nuke, and 16 others.

Current workplace

Nate Shaw's current company

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ARC Creative
Arc Creative
Visual Effects Supervisor
Los Angeles, CA, US
Website
Employees
135
AeroLeads page
18 roles · 19 years

Nate Shaw work experience

A career timeline built from the work history available for this profile.

Visual Effects Supervisor

Los Angeles, CA, US

Vfx & Cg Supervisor

Current

Culver City, California, United States

Apr 2021 - Present

Cg Supervisor

Santa Monica, California, United States

LokiEternalsThe Tomorrow WarShang ChiSpace Jam 2King Richard

Jul 2020 - Apr 2021

Freelance Lighting & Lookdev Td

Culver City

Jan 2020 - Jun 2020

Freelance Cg Lead

Santa Monica, CA

Character lookdev, grooming, chain shirt sim setup for a game announcement cinematic.

Sep 2019 - Nov 2019

Cg Supervisor

Santa Monica

"Guardians of the Galaxy, Vol. 2" - Feature Film- Oversaw Rocket Raccoon fur pipeline- Rocket Raccoon fur shader in vRay- Supervised fx, lighting, modeling, lookdev, layout for Ego planet & Ego spaceship shotsFarmer's Insurance 2018 - TVChttps://www.youtube.com/watch?v=lv3ZEGKOsPUTaco Bell - TVChttps://www.youtube.com/watch?v=9og6cIv1S3gHyundai Ant-Man.

2016 - May 2019

Lead Cg Artist

Fantastic Beasts 2CG Lead- Led a small team of asset artists to create a feathery CG creature.- Grooming & lookdevSpider-Man: HomecomingCG Lead- Led a small team of CG artists to create a handful of last minute additional shots with a CG seagull."Captain America 3: Civil War" - Feature FilmLighting/Lookdev- Lighting, lookdev, layout for full cg city.

Feb 2014 - May 2019

Vfx Artist

Greater Los Angeles Area

"Into the Storm" - Feature Filmhttp://www.imdb.com/title/tt2106361/-Fx tree simulation in Houdini"Reliant Armadillo Al" - Commercialhttp://www.youtube.com/watch?v=qSbU9N1t4KQ-Creature look dev -Lighting in Houdini Mantra"DirectTv Troll" - Commercialhttp://www.youtube.com/watch?v=9OLUs5fxaJw-Lighting in PRMan through Houdini"Kia Sorento Spacebabies".

Feb 2012 - May 2019

Houdini Artist

Los Angeles, CA

Responsible for animating, texturing, and effects work on a shortanimation.

Oct 2011 - Mar 2012

Cg Artist

Mojo

Los Angeles

Lighting, modeling, and shading for Battleship and Snow White print ads.

Sep 2011 - Oct 2011

Adjunct Professor

I taught the following undergraduate courses:Animation I - Undergraduate course in computer graphic animation in Autodesk Maya. Students responsible for creating short animations that focus on story telling, motion, and visual interest.Digital Spatial Visualization - Undergraduate course in drawing from observation with respect to perspective in both.

Mar 2010 - Jun 2011

Cg Artist

Responsible for storyboarding, surfacing, lighting and the rendering of assets for short medical animation that was part of a documentary. Painted textures using photo reference in Photoshop and procedural shaders in Maya hypershade. Lit the scene in Maya and rendered in Renderman for Maya.

Mar 2010 - Sep 2010

Driver

Happy Rickshaw
2007 - 2008 ~1 yr
2 education records

Nate Shaw education

FAQ

Frequently asked questions about Nate Shaw

Quick answers generated from the profile data available on this page.

What company does Nate Shaw work for?

Nate Shaw works for ARC Creative.

What is Nate Shaw's role at ARC Creative?

Nate Shaw is listed as Visual Effects Supervisor at ARC Creative.

What is Nate Shaw's email address?

AeroLeads has found 1 work email signal at @arc-creative.us for Nate Shaw at ARC Creative.

Where is Nate Shaw based?

Nate Shaw is based in Los Angeles, California, United States while working with ARC Creative.

What companies has Nate Shaw worked for?

Nate Shaw has worked for Arc Creative, The Mill, Gnomon School Of Visual Effects, Games + Animation, Luma Pictures, and Framestore.

How can I contact Nate Shaw?

You can use AeroLeads to view verified contact signals for Nate Shaw at ARC Creative, including work email, phone, and LinkedIn data when available.

What schools did Nate Shaw attend?

Nate Shaw holds Ms, Digital Media from Drexel University.

What skills is Nate Shaw known for?

Nate Shaw is listed with skills including Maya, Houdini, Lighting, Nuke, Shading, Photoshop, Painting, and Zbrush.

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