Nathan Ayres Email and Phone Number
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3D Environment Artist working on VR games at Turbo Button Inc. Previously worked as a lighting and environment artist for 3 years on educational video games. Skilled in Maya, Substance programs, ZBrush, Unity Lighting, UE4, Photoshop, and Houdini. Several years experience working with version control software like Plastic SCM and P4V, as well as project management and documentation tools like Jira and Confluence. Graduated 2017 with a B.S. in Visualization from Texas A&M University.
Turbo Button
View- Website:
- turbo-button.com
- Employees:
- 4
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Environment ArtistTurbo Button Sep 2020 - PresentSan Francisco, California, United StatesWorking remotely creating models and textures for VR game environments. -
Environment ArtistTurbo Button Jan 2020 - Sep 2020Austin, Texas, United StatesWorked remotely creating models and textures for VR game environments. -
Unity Lighting ArtistBitloft Apr 2018 - Aug 2019Austin, Texas, United StatesContract Unity lighting artist working remotely from Austin, Tx. I was the sole lighting artist and occasional vfx artist for a series of educational video games titled "The Crystal Core". Worked with Unity's Progressive Lightmapper. Responsible for using Jira and Confluence to plan and document my lighting work in over 150 levels. Coordinated with the environment team to ensure assets were set up properly for the best lighting results. Even as a team spread across the country, our persistent coordination enabled final environment quality to often exceed team expectations.
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3D Environment Artist / Procedural Tech ArtistTexas A&M University Live Lab Aug 2016 - Apr 2018College Station, Texas- Created 3D assets and environments using procedural workflows in Houdini and Substance software.- Produced procedural models for one launched title, Variant Limits.- Completed numerous models and textures to match the various styles of other unreleased educational game projects. Also responsible for Unity lighting, set dressing, and scene optimization.- Worked closely with concept, design, and engineer teams to fulfill project vision and spec with 3D styles and solutions.- On-boarded and mentored younger artists in studio practices and softwares.
Nathan Ayres Skills
Nathan Ayres Education Details
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Visualization
Frequently Asked Questions about Nathan Ayres
What company does Nathan Ayres work for?
Nathan Ayres works for Turbo Button
What is Nathan Ayres's role at the current company?
Nathan Ayres's current role is Environment Artist at Turbo Button.
What is Nathan Ayres's email address?
Nathan Ayres's email address is na****@****ton.com
What is Nathan Ayres's direct phone number?
Nathan Ayres's direct phone number is +121493*****
What schools did Nathan Ayres attend?
Nathan Ayres attended Texas A&m University.
What skills is Nathan Ayres known for?
Nathan Ayres has skills like Sidefx Houdini, Substance, Maya, Unity, Unreal Engine 4, Adobe Photoshop.
Who are Nathan Ayres's colleagues?
Nathan Ayres's colleagues are Nic Vasconcellos, Sean Kennedy, Holden Link.
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Nathan Ayres
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Nathan Ayres
Freelance Character Animation, Technical Animation, Rigging, Vfx For Games & FilmLouisville, Ky2mediamarketers.com, hotmail.com -
Nathan Ayres
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Nathan Ayres
Rolla, Mo
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