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Sean Kennedy Email & Phone Number

Game and Content Designer at Weathered Sweater
Location: Burlington, Vermont, United States 8 work roles 2 schools
1 work email found @champlain.edu 2 phones found area 781 and 802 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email k****@champlain.edu
Direct phone (781) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game and Content Designer
Location
Burlington, Vermont, United States
Company size

Who is Sean Kennedy? Overview

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Quick answer

Sean Kennedy is listed as Game and Content Designer at Weathered Sweater, a with 6 employees, based in Burlington, Vermont, United States. AeroLeads shows a work email signal at champlain.edu, phone signal with area code 781, 802, and a matched LinkedIn profile for Sean Kennedy.

Sean Kennedy previously worked as Generalist Game Developer at Turbo Button and Generalist Game Designer at Turbo Button. Sean Kennedy holds Bachelor'S Degree, Game Design from Champlain College.

Company email context

Email format at Weathered Sweater

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{last}@champlain.edu
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AeroLeads found 1 current-domain work email signal for Sean Kennedy. Compare company email patterns before reaching out.

Profile bio

About Sean Kennedy

Sean Kennedy is a Game and Content Designer at Weathered Sweater. He possess expertise in game design, career counseling, c++, team leadership, creative solutions and 34 more skills.

Listed skills include Game Design, Career Counseling, C++, Team Leadership, and 35 others.

Current workplace

Sean Kennedy's current company

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Weathered Sweater
Weathered Sweater
Game and Content Designer
Burlington, VT, US
Employees
6
AeroLeads page
8 roles

Sean Kennedy work experience

A career timeline built from the work history available for this profile.

Game Designer

Analyzed medical procedures and created/presented visual documentation and storyboards to communicate design ideas to clients and team members of various disciplines.

Jun 2021 - Jul 2021

Game & Vr Developer

Burlington, Vermont

Developed internal game projects and virtual reality simulations for clients. Worked in an extremely collaborative small team, juggling design, programming, planning, production management, marketing, and more. Worked closely with medical and tech industry clients to plan and develop satisfactory products over a highly iterative, feedback based process.Mentored by Ben Throop, AAA veteran and creator of the hit PSVR game Headmaster. Became a more experienced, rounded game developer, becoming more advanced in design and C# programming methodologies, as well as learning more about leading and collaborating with teams, developing for clients and self-publishing games.Internal Projects:Headmaster: The Lost Lessons DLC: Shipped the first and only downloadable content for the hit PSVR launch title Headmaster, a game where you hit virtual soccer balls at targets with your real head to escape from an insane prison. Designed and developed levels with brand new mechanics, crafted an overall user experience from conception to launch, and brought the game through a multi-platform release process.Client Work:Varises: Developed applications for SteamVR and Oculus Quest for Varises, a startup for surgical education. The final training simulator was a fully interactive, anatomically accurate walkthrough procedure of a Conformis knee replacement, complete with a real talking surgeon as a virtual guide, video surgery references, and a scored assessment to measure retention.One Medical: Created an internal training simulation on the Oculus Quest in which doctors are able to practice how to plan and create an agenda for a standard physical examination by talking with and getting feedback from a virtual patient.OVR Technology: Created an Oculus Quest application to demo a virtual reality headset olfactory attachment, where a virtual guide takes the user through several simple but highly polished and immersive "vignettes.," each focused on sampling certain scents.

Sep 2018 - Jul 2020

Lead Interactive Ux / Game Designer

The Emergent Media Center At Champlain College

Burlington, Vermont

Collaborated with team members or works independently to outline and define the interactive needs of the productIterated on designs of interactivity through rapid prototyping, internal testing, reflection on problems, and refinement of conceptsAssisted and participated in team testing of product with market testing audiencesProjects:Game Designer on the VT Teddy Bear AR Project: Concepted, prototyped, and pitched an augmented reality scavenger hunt experience for the Vermont Teddy Bear Factory's headquarters in Shelburne, VT. The experience would have guests traversing the factory grounds by following narrative clues on a mobile app, then using using RFID technology to scan their teddy bears with photo-op cutouts to advance the story.Game Designer/Programmer on EDEN VR: The goal of the Eden project was to create an intensely immersive experience by combining stunning visuals and environmental storytelling with the player's sense of smell. The EMC partnered with local Burlington businesses to design and create a peripheral for the HTC Vive which would emit smells during the play session.

Jan 2017 - Oct 2017

Peer Advisor, Career Track

Burlington, Vermont

Acted as an ambassador for first year students to get acclimated to the college experience and assisted with any transitional needs or concerns.Assisted students by critiquing or advising the construction of resumes, cover letters, and LinkedIn profiles in addition to providing job search tips at the Champlain Career Services Center.Ambassador and event organizer for the Champlain L.E.A.D program (Life Experience Action Dimension).

Aug 2015 - May 2016

Ice Cream Scooper

Sharon, Ma

Served any and all customer needs by preparing orders, performing cashier transactions, and providing friendly customer service. Also attended to all store needs including inventory, training, and deliveries.

Jul 2012 - Aug 2015
2 education records

Sean Kennedy education

Bachelor'S Degree, Game Design

Activities and Societies: Champlain College Smash TeamChamplain College's unique "upside-down curriculum" program allows students to get.

Game Design

Champlain Abroad Montreal

Spent a semester studying abroad at Champlain's campus in Montreal, a game development capital of the world. An invaluable experience.

FAQ

Frequently asked questions about Sean Kennedy

Quick answers generated from the profile data available on this page.

What company does Sean Kennedy work for?

Sean Kennedy works for Weathered Sweater.

What is Sean Kennedy's role at Weathered Sweater?

Sean Kennedy is listed as Game and Content Designer at Weathered Sweater.

What is Sean Kennedy's email address?

AeroLeads has found 1 work email signal at @champlain.edu for Sean Kennedy at Weathered Sweater.

What is Sean Kennedy's phone number?

AeroLeads has found 2 phone signal(s) with area code 781, 802 for Sean Kennedy at Weathered Sweater.

Where is Sean Kennedy based?

Sean Kennedy is based in Burlington, Vermont, United States while working with Weathered Sweater.

What companies has Sean Kennedy worked for?

Sean Kennedy has worked for Weathered Sweater, Turbo Button, Level Ex, Inc., Frame Interactive, and The Emergent Media Center At Champlain College.

How can I contact Sean Kennedy?

You can use AeroLeads to view verified contact signals for Sean Kennedy at Weathered Sweater, including work email, phone, and LinkedIn data when available.

What schools did Sean Kennedy attend?

Sean Kennedy holds Bachelor'S Degree, Game Design from Champlain College.

What skills is Sean Kennedy known for?

Sean Kennedy is listed with skills including Game Design, Career Counseling, C++, Team Leadership, Creative Solutions, Microsoft Word, Scrum, and Critical Thinking.

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