Composer, Sound Designer, Audio Implementation, Voice Over, Mixing
CurrentI create music and sound design for games. This includes implementing audio via middleware, such as Fmod, and other related activities such as voice processing and consulting.Select titles include:Primordia - music, half the sound effects in the game are original recordings, designing sound effects, voice over processingShardlight - music, sound effects, voice over processing *nominated best audio Playcraft NYC Awards 2015* *nominated best audio AGS awards 2016*Outpost Delta - music, sound effects, creating from scratch synth sound effects, interactive audio design, fmod implementation, chunk based procedural audio, music made in collaboration with Michael Garrett SteeleParticle Mace - musicDresden Files Card Game - music and sound, ~25% original sfx created using synthesisExtreme Exorcism - chunk based semi randomized music, sound design, and fmod implementationSuper Rad Raygun - responsible for about half of music and sound featured in the gameCrayola Color Blast - musicStop Thief! - sound effects in collaboration with BlackCatBonifide LLCSombrero - music *winner best audio at Gameacon 2015* *nominated Playcraft Awards best audio 2015*