Neri St.Charles Email and Phone Number
Neri St.Charles work email
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Neri St.Charles personal email
Hey I’m Neri, a game developer that’s been laser-focused on entering the games & interactive media industry since the 8th grade. Since then I’ve gone from President of the Game and Simulation club in Highschool to graduating with a M.S. in Interactive Entertainment from FIEA at UCF.While preparing to enter the industry I’ve had the privilege to lead several teams and work on projects ranging from traditional entertainment-focused action games to naval navigation training simulators to scientific education VR experiences.Now that I’ve entered the industry, I’m determined to contribute to shaping it into a healthier form founded on strong production practices and broader subject horizons.One of my true passions is to help unite the Orlando games & interactive media community and encourage it grow into the space it truly can be. Most recently I’ve formed my own company to experiment with small projects, created OGID: a community discord for Orlando Games & Interactive Developers, and joined EA Orlando as a Technical Designer.
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Technical Designer 2Electronic Arts (Ea)Orlando, Fl, Us -
Technical Designer 1Electronic Arts (Ea) May 2023 - PresentOrlando, Florida, United StatesMisc. EA Tiburon Projects -
Technical Designer 1Electronic Arts (Ea) Aug 2022 - May 2023Orlando, Florida, United StatesEA Sports PGA Tour -
Technical Designer (Contract)Electronic Arts (Ea) Aug 2021 - Aug 2022Orlando, Florida, United StatesEA Sports PGA TourMadden 23 (2 Months, Spring 2022)Contract via Pro Unlimited -
FounderOrlando Games & Interactive Developers Sep 2020 - PresentOrlando, Florida, United StatesOrganizing to help foster communication and collaboration between the Orlando Games & Interactive Media developer community. Creating surveys to gather relevant info, doing outreach to key industry players, and assembling the results to catalog the status of the community. Managing a community discord. -
Founder & DeveloperNinth Dimension Games Aug 2020 - Aug 2023Orlando, Florida, United StatesDeveloped small projects including a UE4 Menu Toolkit asset designed to streamline the development of menu interfaces in UMG. -
Technical Designer & ProducerUniversity Of Central Florida Apr 2021 - Jun 2023Orlando, Florida, United StatesCoordinated production, shaped creative direction, and mentored new developers while doing principle development on all technical and design facets during the development of VR Zombie Ants, a project contracted by the UCF Biology department. -
Game DesignerSoulcade Interactive Llc Feb 2021 - Jun 2021Orlando, Florida, United StatesDesigned and created documentation for a pitch for an unannounced project as part of the Niantic Black Developer Initiative. Also assisted with business development and team documentation. -
Technical DesignerPenguin Void Productions Dec 2019 - Jul 2020Orlando, Florida, United StatesServed in a number of roles for Penguin Void Productions as we worked on Kore.Roles:-Game Designer: Did a genre analysis for the stealth genre to help guide the team, designed several systems and mechanics during the exploratory design phase, handled the core game redesign and final design documentation as we entered production.-Technical Designer: Implemented several systems and mechanics during the exploratory design phase (including the framework the team used to build new mechanics), created the narrative delivery system (including audio, cutscenes, and subtitles), created the gamestate system (including dev keys to jump across the game), implemented several other miscellaneous features and bugfixes, and handled all steam integration.-UI Designer: Designed and implemented all menus and UI (including a main menu, dynamic credits screen, dynamic death screen, accessibility-forward subtitles system, and interactive tutorial prompt system).
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Creative DirectorSolar Pixel Games Feb 2019 - May 2019Orlando, Florida, United StatesServed in a number of roles for Solar Pixel Games as we worked on Rushmore.Roles:-Creative Director: Conveyed core vision for the project, planned and coordinated team tasks, served as the final arbiter for task approval, prioritized post-beta-release work.-Design Lead: Wrote and maintained all design documentation, designed HUD and menus, designed several core mechanics and systems, designed the player tutorialization, designed enemy AI behaviors, established the level design pipeline, participated in whiteboxing and set dressing multiple levels, and supervised all other design.-Programmer: Implemented all UI functionality, implemented all enemy state and AI functionality, handled several other bug fixes, did all work necessary to ship on Steam.
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Creative DirectorFlorida Man Games Aug 2018 - Dec 2018Orlando, Florida, United StatesServed in a number of roles for Florida Man Games as we worked on Cruel Fuel.Roles:-Creative Director: Conveyed core vision for the project, planned and coordinated team tasks, served as the final arbiter for task approval, handled overall stylistic final touches like lighting and post-processing.-Design Lead: Wrote and maintained all design documentation, designed HUD and menus, designed several core mechanics and systems, designed the player tutorialization, and supervised all other design.-Tech Lead : Created the player controller for both the pilot and the mecha, implemented several core game mechanics, created several core game managers (including settings), integrated all tech art (animations, shaders, and particles), created post-processing related vfx, and supervised all other code.
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Sports RefereeCoral Springs Youth Soccer Nov 2012 - Jan 2018Coral Springs, Florida, United StatesWorked both with co-referees and solo to run games while interacting with players, parents, and coaches to enforce rules, explain game concepts, and defuse conflicts.
Neri St.Charles Skills
Neri St.Charles Education Details
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Game And Interactive Media Design -
Digital Media - Game Design -
Coral Glades High School
Frequently Asked Questions about Neri St.Charles
What company does Neri St.Charles work for?
Neri St.Charles works for Electronic Arts (Ea)
What is Neri St.Charles's role at the current company?
Neri St.Charles's current role is Technical Designer 2.
What is Neri St.Charles's email address?
Neri St.Charles's email address is nst.charles@ea.com
What schools did Neri St.Charles attend?
Neri St.Charles attended University Of Central Florida, University Of Central Florida, Coral Glades High School.
What skills is Neri St.Charles known for?
Neri St.Charles has skills like Game Design, Game Development, Communication, Unity, Game Design Documents, Team Management, Team Leadership, Game Mechanics, Unity3d, Video Games, Microsoft Office, Adobe Photoshop.
Who are Neri St.Charles's colleagues?
Neri St.Charles's colleagues are Susann Richter, Margit Erlbaum, Jenny Gallagher, Popescu Paul Cristian, Mariola Huerta, Rahul Anjali, Antonio Lucas Lukinhas.
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Neri St.Charles
United States
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