Nick Burt Email and Phone Number
Nick Burt work email
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Nick Burt personal email
I'm a driven, dedicated product & team leader, with 15 years of experience in tech and gaming. My passion is working with business leaders to set long-term strategies & roadmaps, and then diving into the weeds with designers and engineers to quickly draft work-back plans that show how our development teams can actually execute on that vision. Switching from macro to micro at a moment's notice is my biggest and most unique strength.I've worked across the spectrum of digital in the big-growth markets of the hour - including dot coms, Facebook, mobile and desktop gaming, marketing automation and communications - and have directly impacted the success of numerous product lines and big-name brands. My experiences range from large, multi-thousand person orgs, to the smallest Day 1 startups; where I built multiple teams from the ground up and have been a key contributor to two successful acquisitions.
Allstar
View- Website:
- allstar.gg
- Employees:
- 12
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Vp Of ProductAllstar Mar 2023 - PresentNew York, New York, United States -
Senior Manager, Product Management, ConsumerUnity Jan 2022 - Mar 2023Boston, Massachusetts, United States -
Head Of CinecastUnity Oct 2020 - Jan 2022Boston, Massachusetts, United States -
Founder Of OvertoneUnity Technologies Jan 2019 - Sep 2020Greater Boston Area -
Vice President & General Manager / Co-FounderOvertone Studios Dec 2016 - Jan 2019Boston, Ma -
Co-Founder & Director Of ProductCausemo Sep 2014 - Dec 2016Boston, Ma -
Feature Producer - Gsn Mobile GamesGsn May 2013 - Sep 2014Waltham, Ma• Helped streamline the product development process by providing insights around best practices in running a successful Scrum team.• Launched 6 releases that increased mobile revenue by over 65% in just 5 months.• During that same time, DAUs increased dramatically as well, in large-part driven by a significant increase in player retention.• Lead the prioritization & design of an announcement system, which gave us the ability to dynamically program messaging around new features &… Show more • Helped streamline the product development process by providing insights around best practices in running a successful Scrum team.• Launched 6 releases that increased mobile revenue by over 65% in just 5 months.• During that same time, DAUs increased dramatically as well, in large-part driven by a significant increase in player retention.• Lead the prioritization & design of an announcement system, which gave us the ability to dynamically program messaging around new features & sales to our players – drove an increase in engagement of promoted features by over 80%.• Helped drive the design of a new cohort testing system, which gave us the ability to release new features to a subset of specifically-targeted players. Show less -
Lead Product Manager - Gsn Casino & Worldwinner GamesGsn (Tv & Games) Jan 2012 - May 2013Waltham, Ma• Lead a team of 15 artists, developers and QA engineers to design & build games for both GSN Casino and the WorldWinner skill games business.• Under my guidance the team released 12 games to the platforms in 16 months, including 6 casino games and 6 skill games – four of which were designed completely from the ground up.• Lead the prioritization & design of a new casino game container that would host all currency transactions without requiring players to leave their game – drove a… Show more • Lead a team of 15 artists, developers and QA engineers to design & build games for both GSN Casino and the WorldWinner skill games business.• Under my guidance the team released 12 games to the platforms in 16 months, including 6 casino games and 6 skill games – four of which were designed completely from the ground up.• Lead the prioritization & design of a new casino game container that would host all currency transactions without requiring players to leave their game – drove a sustained 25% lift in incremental casino revenue.• Lead the design of a modified transaction system that would allow players to purchase power ups directly for cash while playing their favorite games – this was and continues to be another huge contributor to casino revenue.• Became a Certified Product Owner through an intensive training course. Show less -
Associate Product Manager - Gsn LabsGsn (Tv & Games) Jul 2009 - Dec 2011Newton, Ma• With a small team of only 6 members, served in a unique hybrid role of Product Designer, Project Manager and QA Engineer.• Designed a highly-successful Flash version of Deal Or No Deal.• Helped build on the popularity of the rewards program Oodles.• Launched GSN’s first-ever Facebook game Dumbville, which quickly grew to hundreds of thousands of players.• Served as lead game designer for Wheel Of Fortune Facebook – one of the most successful game show adaptations the platform… Show more • With a small team of only 6 members, served in a unique hybrid role of Product Designer, Project Manager and QA Engineer.• Designed a highly-successful Flash version of Deal Or No Deal.• Helped build on the popularity of the rewards program Oodles.• Launched GSN’s first-ever Facebook game Dumbville, which quickly grew to hundreds of thousands of players.• Served as lead game designer for Wheel Of Fortune Facebook – one of the most successful game show adaptations the platform had ever seen – hitting well over 2.5 million fans.• Served as lead game designer for Jeopardy! Facebook, producing a unique “quick-play” version of the classic game show.• Served as lead game designer for X Games TGMotocross – one of GSN’s most aspirational projects to date – an officially-licensed ESPN game featuring a fully-customizable avatar system, trophy support and functional garage – currently unreleased. Show less -
Qa Tester - Worldwinner Skill GamesWorldwinner Apr 2008 - Jul 2009Newton, Ma• Principle tester for all games released on the WorldWinner skill game platform.• Wrote & completed front-to-back test plans; many of which are still used today.• Learned the complexities of a proprietary matchmaking system and became a key reference for how tournament seeding & ranking works.• Dug deeply into the back-end infrastructure to learn how the business operates. • Technical skills learned here became a main driver of later success in digital product development.•… Show more • Principle tester for all games released on the WorldWinner skill game platform.• Wrote & completed front-to-back test plans; many of which are still used today.• Learned the complexities of a proprietary matchmaking system and became a key reference for how tournament seeding & ranking works.• Dug deeply into the back-end infrastructure to learn how the business operates. • Technical skills learned here became a main driver of later success in digital product development.• With a strong focus on product design, quickly shifted into a lead game designer role on an-officially licensed Hasbro title – Monopoly Downtown – which was a unique, city-building play on the brand. Show less
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Legal Assistant ParalegalRosen & Mccarthy Jan 2007 - Apr 2008Natick, Ma• Set up & managed accounts for creditors seeking financial retribution for defaulted loans.• Helped streamline office operations by implementing new software & hardware solutions that complemented the somewhat antiquated judicial system.• Increased office productivity & efficiency tremendously in just 16 months; nearly doubling the amount of claims filed in a single day.
Nick Burt Skills
Nick Burt Education Details
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Business Administration And Management, General
Frequently Asked Questions about Nick Burt
What company does Nick Burt work for?
Nick Burt works for Allstar
What is Nick Burt's role at the current company?
Nick Burt's current role is VP of Product, Allstar Gaming.
What is Nick Burt's email address?
Nick Burt's email address is nb****@****gsn.com
What schools did Nick Burt attend?
Nick Burt attended Bentley University.
What are some of Nick Burt's interests?
Nick Burt has interest in Working Out, Nfl Football, Sports In General, Consulting, Running, Mlb Baseball, Cutting Edge Technologies, Video Games.
What skills is Nick Burt known for?
Nick Burt has skills like Product Management, Mobile Games, Digital Media, Social Games, User Experience, Scrum, Facebook, Game Design, Casual Games, Mobile Applications, Quality Assurance, User Interface Design.
Who are Nick Burt's colleagues?
Nick Burt's colleagues are Claudio Iob, Gaia Di Dedda, Stephanie Facchinelli, Katia Tursi, Andwelle Sluisdom, Viktoria Yaroslavskaya, Christian Richiez.
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1msu.edu
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