Nick Gunn Email & Phone Number
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Who is Nick Gunn? Overview
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Nick Gunn is listed as Character Artist at Hinterland, a company with 109 employees, based in Courtenay, British Columbia, Canada. AeroLeads shows a work email signal at googlemail.com and a matched LinkedIn profile for Nick Gunn.
Nick Gunn previously worked as Art Director at Brace Yourself Games and Lead 3D Artist / Character Artist at Brace Yourself Games. Nick Gunn holds Animation, Computer Animation from University Of South Wales.
Email format at Hinterland
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AeroLeads found 1 current-domain work email signal for Nick Gunn. Compare company email patterns before reaching out.
About Nick Gunn
Hi, I'm Nick, and I love being part of small teams that are diverse and work creatively through constraints and complex problems, to deliver attention grabbing high quality game art. I am always seeking new ways to approach art and creativity, while keeping an open mind, this has given me a wide adaptable skill set.Working closely with other artists, and championing them to work on what they are most passionate about to deliver great art, is something I strive for.My passion is for creating and working on stylized 3D characters. It is the aspect of creative work I've relished through all my projects and is something I want to purely focus on going forward.I am professional, diligent, with 9 years of experience working remotely with teams. I have managed full 3D character production pipelines on almost every project I've touched; unique efficient workflows, character designs, modeling, rigging, animation, shaders and game engine implementation.Initially in my career working with the Unity game engine, the past 8 years I have been working with Unreal Engine
Listed skills include Texturing, Character Animation, 3D Studio Max, 3D Modeling, and 29 others.
Nick Gunn's current company
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Nick Gunn work experience
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Lead 3D Artist / Character Artist
I was involved from the onset as a Lead 3D Artist on Industries of Titan; a sim-strategy city building Steam PC game. My tasks were broad and included character design and direction, character modelling and animation, environment design and modelling, branding graphics, cinematic pre-vis, documentation of processes and giving feedback to outsourcers. I.
Character Modeler
During this pitch project I modelled the lead character for a VR animation series. I was temporarily promoted to supervise the character models when the previous supervisor left.
3D Artist
My time at Geek Beach involved mainly character modelling and animation for mobile and PC Steam games. I was the core artist on a fantasy mobile game called Stormtree, as well as being a Character Artist and Animator on the Steam Early Access title Orelight.
3D Artist
I was the first 3D Artist at Gamesys and so touched a variety of roles on a variety of released game projects. Responsibilities included evolving main IP characters into 3D, designing, modelling and animating various assets for web casino games. I was also mentoring junior artists and pitching game concepts to management.
3D Artist And Animator
Wide range of 3D and animation work including modelling and animation for games, motion graphics for TV pitches, corporate identities etc.
3D Artist And Animator
At Gamesoft I had a wide range of 3D art responsibilities with a strong focus on character design and modelling. Working under an Art Director, I took the lead on design, modelling and animation of 3D assets on 7+ released video casino games.
Colleagues at Hinterland
Other employees you can reach at hinterlandgames.com. View company contacts for 109 employees →
Patrick J Carlson
Colleague at HinterlandUnited States, United States
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Flyboyinc Ronnie Pro
Colleague at HinterlandUganda, Uganda
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Clement Tingry
Colleague at HinterlandMontpellier, Occitanie, France, France
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Terra Brown
Colleague at HinterlandCumberland, British Columbia, Canada, Canada
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Carme Massa
Colleague at HinterlandVancouver, British Columbia, Canada, Canada
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Mike Clarke
Colleague at HinterlandVancouver, British Columbia, Canada, Canada
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Damon Hines
Colleague at HinterlandBurnaby, British Columbia, Canada, Canada
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Nina Chiang, Cphr Candidate
Colleague at HinterlandVancouver, British Columbia, Canada, Canada
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Samantha Christianson
Colleague at HinterlandNorth Vancouver, British Columbia, Canada, Canada
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Ruby Xia
Colleague at HinterlandGreater Vancouver Metropolitan Area, Canada
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Nick Gunn education
Frequently asked questions about Nick Gunn
Quick answers generated from the profile data available on this page.
What company does Nick Gunn work for?
Nick Gunn works for Hinterland.
What is Nick Gunn's role at Hinterland?
Nick Gunn is listed as Character Artist at Hinterland.
What is Nick Gunn's email address?
AeroLeads has found 1 work email signal at @googlemail.com for Nick Gunn at Hinterland.
Where is Nick Gunn based?
Nick Gunn is based in Courtenay, British Columbia, Canada while working with Hinterland.
What companies has Nick Gunn worked for?
Nick Gunn has worked for Hinterland, Brace Yourself Games, Imagescope Productions, Geek Beach, and Gamesys.
Who are Nick Gunn's colleagues at Hinterland?
Nick Gunn's colleagues at Hinterland include Patrick J Carlson, Flyboyinc Ronnie Pro, Clement Tingry, Terra Brown, and Carme Massa.
How can I contact Nick Gunn?
You can use AeroLeads to view verified contact signals for Nick Gunn at Hinterland, including work email, phone, and LinkedIn data when available.
What schools did Nick Gunn attend?
Nick Gunn holds Animation, Computer Animation from University Of South Wales.
What skills is Nick Gunn known for?
Nick Gunn is listed with skills including Texturing, Character Animation, 3D Studio Max, 3D Modeling, Video Games, Maya, Photoshop, and Low Poly Modeling.
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